diff options
author | Kristian Høgsberg <krh@bitplanet.net> | 2010-10-12 12:26:10 -0400 |
---|---|---|
committer | Kristian Høgsberg <krh@bitplanet.net> | 2010-10-13 09:43:25 -0400 |
commit | f9995b30756140724f41daf963fa06167912be7f (patch) | |
tree | bc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/drivers/dri/nouveau/nv10_state_raster.c | |
parent | 31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff) |
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nv10_state_raster.c')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv10_state_raster.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c index a62cd807a9..99609844a1 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c @@ -31,7 +31,7 @@ #include "nv10_driver.h" void -nv10_emit_alpha_func(GLcontext *ctx, int emit) +nv10_emit_alpha_func(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -45,7 +45,7 @@ nv10_emit_alpha_func(GLcontext *ctx, int emit) } void -nv10_emit_blend_color(GLcontext *ctx, int emit) +nv10_emit_blend_color(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -58,7 +58,7 @@ nv10_emit_blend_color(GLcontext *ctx, int emit) } void -nv10_emit_blend_equation(GLcontext *ctx, int emit) +nv10_emit_blend_equation(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -71,7 +71,7 @@ nv10_emit_blend_equation(GLcontext *ctx, int emit) } void -nv10_emit_blend_func(GLcontext *ctx, int emit) +nv10_emit_blend_func(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -82,7 +82,7 @@ nv10_emit_blend_func(GLcontext *ctx, int emit) } void -nv10_emit_color_mask(GLcontext *ctx, int emit) +nv10_emit_color_mask(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -95,7 +95,7 @@ nv10_emit_color_mask(GLcontext *ctx, int emit) } void -nv10_emit_depth(GLcontext *ctx, int emit) +nv10_emit_depth(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -109,7 +109,7 @@ nv10_emit_depth(GLcontext *ctx, int emit) } void -nv10_emit_dither(GLcontext *ctx, int emit) +nv10_emit_dither(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -119,7 +119,7 @@ nv10_emit_dither(GLcontext *ctx, int emit) } void -nv10_emit_logic_opcode(GLcontext *ctx, int emit) +nv10_emit_logic_opcode(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -133,7 +133,7 @@ nv10_emit_logic_opcode(GLcontext *ctx, int emit) } void -nv10_emit_shade_model(GLcontext *ctx, int emit) +nv10_emit_shade_model(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -144,7 +144,7 @@ nv10_emit_shade_model(GLcontext *ctx, int emit) } void -nv10_emit_stencil_func(GLcontext *ctx, int emit) +nv10_emit_stencil_func(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -159,7 +159,7 @@ nv10_emit_stencil_func(GLcontext *ctx, int emit) } void -nv10_emit_stencil_mask(GLcontext *ctx, int emit) +nv10_emit_stencil_mask(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); @@ -169,7 +169,7 @@ nv10_emit_stencil_mask(GLcontext *ctx, int emit) } void -nv10_emit_stencil_op(GLcontext *ctx, int emit) +nv10_emit_stencil_op(struct gl_context *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); |