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authorRoland Scheidegger <rscheidegger@gmx.ch>2005-09-12 21:20:10 +0000
committerRoland Scheidegger <rscheidegger@gmx.ch>2005-09-12 21:20:10 +0000
commitf20917de5bd2b1fc152e74304d3649a1f6042422 (patch)
tree9a5390f0f8cda2d046edd0387ab1c502981f159c /src/mesa/drivers/dri/r200/r200_state_init.c
parent11543624edbee91f1257a614f0778999bc170345 (diff)
add complete support for ATI_fragment_shader for the r200. Most of the new code is in the new file r200_fragshader.c. Reverse engeneered by Dave Airlie and me
Diffstat (limited to 'src/mesa/drivers/dri/r200/r200_state_init.c')
-rw-r--r--src/mesa/drivers/dri/r200/r200_state_init.c120
1 files changed, 87 insertions, 33 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c
index 27c0b946b1..db78afd375 100644
--- a/src/mesa/drivers/dri/r200/r200_state_init.c
+++ b/src/mesa/drivers/dri/r200/r200_state_init.c
@@ -137,9 +137,13 @@ static GLboolean check_##NM( GLcontext *ctx, int idx ) \
CHECK( always, GL_TRUE )
CHECK( never, GL_FALSE )
CHECK( tex_any, ctx->Texture._EnabledUnits )
-CHECK( tex_pair, (rmesa->state.texture.unit[idx].unitneeded | rmesa->state.texture.unit[idx & ~1].unitneeded))
+CHECK( tf, (ctx->Texture._EnabledUnits && !ctx->ATIFragmentShader._Enabled) );
+CHECK( tex_pair, (rmesa->state.texture.unit[idx].unitneeded | rmesa->state.texture.unit[idx & ~1].unitneeded) )
CHECK( tex, rmesa->state.texture.unit[idx].unitneeded )
-CHECK( texenv, rmesa->state.envneeded & (1 << idx) )
+CHECK( pix_zero, !ctx->ATIFragmentShader._Enabled )
+CHECK( texenv, (rmesa->state.envneeded & (1 << idx) && !ctx->ATIFragmentShader._Enabled) )
+CHECK( afs_pass1, (ctx->ATIFragmentShader._Enabled && (ctx->ATIFragmentShader.Current->NumPasses > 1)) )
+CHECK( afs, ctx->ATIFragmentShader._Enabled )
CHECK( tex_cube, rmesa->state.texture.unit[idx].unitneeded & TEXTURE_CUBE_BIT )
CHECK( fog, ctx->Fog.Enabled )
TCL_CHECK( tcl, GL_TRUE )
@@ -229,8 +233,8 @@ void r200InitState( r200ContextPtr rmesa )
rmesa->hw.ATOM.dirty = GL_FALSE; \
rmesa->hw.max_state_size += SZ * sizeof(int); \
} while (0)
-
-
+
+
/* Allocate state buffers:
*/
if (rmesa->r200Screen->drmSupportsBlendColor)
@@ -247,22 +251,46 @@ void r200InitState( r200ContextPtr rmesa )
ALLOC_STATE( msc, always, MSC_STATE_SIZE, "MSC/misc", 0 );
ALLOC_STATE( cst, always, CST_STATE_SIZE, "CST/constant", 0 );
ALLOC_STATE( zbs, always, ZBS_STATE_SIZE, "ZBS/zbias", 0 );
- ALLOC_STATE( tf, tex_any, TF_STATE_SIZE, "TF/tfactor", 0 );
- if (rmesa->r200Screen->chipset & R200_CHIPSET_REAL_R200) {
- /* make sure texture units 0/1 are emitted pair-wise for r200 t0 hang workaround */
- ALLOC_STATE( tex[0], tex_pair, TEX_STATE_SIZE, "TEX/tex-0", 0 );
- ALLOC_STATE( tex[1], tex_pair, TEX_STATE_SIZE, "TEX/tex-1", 1 );
- ALLOC_STATE( tam, tex_any, TAM_STATE_SIZE, "TAM/tam", 0 );
+ ALLOC_STATE( tf, tf, TF_STATE_SIZE, "TF/tfactor", 0 );
+ if (rmesa->r200Screen->drmSupportsFragShader) {
+ if (rmesa->r200Screen->chipset & R200_CHIPSET_REAL_R200) {
+ /* make sure texture units 0/1 are emitted pair-wise for r200 t0 hang workaround */
+ ALLOC_STATE( tex[0], tex_pair, TEX_STATE_SIZE_NEWDRM, "TEX/tex-0", 0 );
+ ALLOC_STATE( tex[1], tex_pair, TEX_STATE_SIZE_NEWDRM, "TEX/tex-1", 1 );
+ ALLOC_STATE( tam, tex_any, TAM_STATE_SIZE, "TAM/tam", 0 );
+ }
+ else {
+ ALLOC_STATE( tex[0], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-0", 0 );
+ ALLOC_STATE( tex[1], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-1", 1 );
+ ALLOC_STATE( tam, never, TAM_STATE_SIZE, "TAM/tam", 0 );
+ }
+ ALLOC_STATE( tex[2], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-2", 2 );
+ ALLOC_STATE( tex[3], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-3", 3 );
+ ALLOC_STATE( tex[4], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-4", 4 );
+ ALLOC_STATE( tex[5], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-5", 5 );
+ ALLOC_STATE( atf, afs, ATF_STATE_SIZE, "ATF/tfactor", 0 );
+ ALLOC_STATE( afs[0], afs_pass1, AFS_STATE_SIZE, "AFS/afsinst-0", 0 );
+ ALLOC_STATE( afs[1], afs, AFS_STATE_SIZE, "AFS/afsinst-1", 1 );
}
else {
- ALLOC_STATE( tex[0], tex, TEX_STATE_SIZE, "TEX/tex-0", 0 );
- ALLOC_STATE( tex[1], tex, TEX_STATE_SIZE, "TEX/tex-1", 1 );
- ALLOC_STATE( tam, never, TAM_STATE_SIZE, "TAM/tam", 0 );
+ if (rmesa->r200Screen->chipset & R200_CHIPSET_REAL_R200) {
+ ALLOC_STATE( tex[0], tex_pair, TEX_STATE_SIZE_OLDDRM, "TEX/tex-0", 0 );
+ ALLOC_STATE( tex[1], tex_pair, TEX_STATE_SIZE_OLDDRM, "TEX/tex-1", 1 );
+ ALLOC_STATE( tam, tex_any, TAM_STATE_SIZE, "TAM/tam", 0 );
+ }
+ else {
+ ALLOC_STATE( tex[0], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-0", 0 );
+ ALLOC_STATE( tex[1], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-1", 1 );
+ ALLOC_STATE( tam, never, TAM_STATE_SIZE, "TAM/tam", 0 );
+ }
+ ALLOC_STATE( tex[2], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-2", 2 );
+ ALLOC_STATE( tex[3], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-3", 3 );
+ ALLOC_STATE( tex[4], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-4", 4 );
+ ALLOC_STATE( tex[5], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-5", 5 );
+ ALLOC_STATE( atf, never, ATF_STATE_SIZE, "TF/tfactor", 0 );
+ ALLOC_STATE( afs[0], never, AFS_STATE_SIZE, "AFS/afsinst-0", 0 );
+ ALLOC_STATE( afs[1], never, AFS_STATE_SIZE, "AFS/afsinst-1", 1 );
}
- ALLOC_STATE( tex[2], tex, TEX_STATE_SIZE, "TEX/tex-2", 2 );
- ALLOC_STATE( tex[3], tex, TEX_STATE_SIZE, "TEX/tex-3", 3 );
- ALLOC_STATE( tex[4], tex, TEX_STATE_SIZE, "TEX/tex-4", 4 );
- ALLOC_STATE( tex[5], tex, TEX_STATE_SIZE, "TEX/tex-5", 5 );
if (rmesa->r200Screen->drmSupportsCubeMaps) {
ALLOC_STATE( cube[0], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-0", 0 );
ALLOC_STATE( cube[1], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-1", 1 );
@@ -312,7 +340,7 @@ void r200InitState( r200ContextPtr rmesa )
ALLOC_STATE( lit[5], tcl_light, LIT_STATE_SIZE, "LIT/light-5", 5 );
ALLOC_STATE( lit[6], tcl_light, LIT_STATE_SIZE, "LIT/light-6", 6 );
ALLOC_STATE( lit[7], tcl_light, LIT_STATE_SIZE, "LIT/light-7", 7 );
- ALLOC_STATE( pix[0], always, PIX_STATE_SIZE, "PIX/pixstage-0", 0 );
+ ALLOC_STATE( pix[0], pix_zero, PIX_STATE_SIZE, "PIX/pixstage-0", 0 );
ALLOC_STATE( pix[1], texenv, PIX_STATE_SIZE, "PIX/pixstage-1", 1 );
ALLOC_STATE( pix[2], texenv, PIX_STATE_SIZE, "PIX/pixstage-2", 2 );
ALLOC_STATE( pix[3], texenv, PIX_STATE_SIZE, "PIX/pixstage-3", 3 );
@@ -348,19 +376,37 @@ void r200InitState( r200ContextPtr rmesa )
rmesa->hw.cst.cmd[CST_CMD_5] = cmdpkt(R200_EMIT_RE_POINTSIZE);
rmesa->hw.cst.cmd[CST_CMD_6] = cmdpkt(R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0);
rmesa->hw.tam.cmd[TAM_CMD_0] = cmdpkt(R200_EMIT_PP_TAM_DEBUG3);
- rmesa->hw.tf.cmd[TF_CMD_0] = cmdpkt(R200_EMIT_TFACTOR_0);
- rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_0);
- rmesa->hw.tex[0].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_0);
- rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_1);
- rmesa->hw.tex[1].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_1);
- rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_2);
- rmesa->hw.tex[2].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_2);
- rmesa->hw.tex[3].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_3);
- rmesa->hw.tex[3].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_3);
- rmesa->hw.tex[4].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_4);
- rmesa->hw.tex[4].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_4);
- rmesa->hw.tex[5].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_5);
- rmesa->hw.tex[5].cmd[TEX_CMD_1] = cmdpkt(R200_EMIT_PP_TXOFFSET_5);
+ rmesa->hw.tf.cmd[TF_CMD_0] = cmdpkt(R200_EMIT_TFACTOR_0);
+ if (rmesa->r200Screen->drmSupportsFragShader) {
+ rmesa->hw.atf.cmd[ATF_CMD_0] = cmdpkt(R200_EMIT_ATF_TFACTOR);
+ rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_0);
+ rmesa->hw.tex[0].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_0);
+ rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_1);
+ rmesa->hw.tex[1].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_1);
+ rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_2);
+ rmesa->hw.tex[2].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_2);
+ rmesa->hw.tex[3].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_3);
+ rmesa->hw.tex[3].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_3);
+ rmesa->hw.tex[4].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_4);
+ rmesa->hw.tex[4].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_4);
+ rmesa->hw.tex[5].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_5);
+ rmesa->hw.tex[5].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_5);
+ } else {
+ rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_0);
+ rmesa->hw.tex[0].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_0);
+ rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_1);
+ rmesa->hw.tex[1].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_1);
+ rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_2);
+ rmesa->hw.tex[2].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_2);
+ rmesa->hw.tex[3].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_3);
+ rmesa->hw.tex[3].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_3);
+ rmesa->hw.tex[4].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_4);
+ rmesa->hw.tex[4].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_4);
+ rmesa->hw.tex[5].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_5);
+ rmesa->hw.tex[5].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_5);
+ }
+ rmesa->hw.afs[0].cmd[AFS_CMD_0] = cmdpkt(R200_EMIT_PP_AFS_0);
+ rmesa->hw.afs[1].cmd[AFS_CMD_0] = cmdpkt(R200_EMIT_PP_AFS_1);
rmesa->hw.cube[0].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_0);
rmesa->hw.cube[0].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_0);
rmesa->hw.cube[1].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_1);
@@ -623,12 +669,20 @@ void r200InitState( r200ContextPtr rmesa )
((i << R200_TXFORMAT_ST_ROUTE_SHIFT) | /* <-- note i */
(2 << R200_TXFORMAT_WIDTH_SHIFT) |
(2 << R200_TXFORMAT_HEIGHT_SHIFT));
- rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET] =
- rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
rmesa->hw.tex[i].cmd[TEX_PP_BORDER_COLOR] = 0;
rmesa->hw.tex[i].cmd[TEX_PP_TXFORMAT_X] =
(/* R200_TEXCOORD_PROJ | */
0x100000); /* Small default bias */
+ if (rmesa->r200Screen->drmSupportsFragShader) {
+ rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET_NEWDRM] =
+ rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
+ rmesa->hw.tex[i].cmd[TEX_PP_CUBIC_FACES] = 0;
+ rmesa->hw.tex[i].cmd[TEX_PP_TXMULTI_CTL] = 0;
+ }
+ else {
+ rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET_OLDDRM] =
+ rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
+ }
rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_FACES] = 0;
rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F1] =