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authorMarek Olšák <maraeo@gmail.com>2010-09-01 03:19:05 +0200
committerMarek Olšák <maraeo@gmail.com>2010-09-04 18:56:21 +0200
commit0b9f8361470564563dc54e6b13879e73182d353b (patch)
tree937017f9442d42ef14a638c8f151b146304c90b8 /src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
parent9a9aa7daa84341daae6a18dd6c13b958979d2343 (diff)
r300/compiler: refactor vertex shader compilation
First list compiler passes in an array, then run the new function rc_run_compiler. Every backend may need a different set of passes. This cleans up the mess in r3xx_compile_vertex_program.
Diffstat (limited to 'src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c')
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
index 704a7bb2d2..bdff995b07 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
@@ -770,7 +770,7 @@ static void transform_r300_vertex_SSG(struct radeon_compiler* c,
}
/**
- * For use with radeonLocalTransform, this transforms non-native ALU
+ * For use with rc_local_transform, this transforms non-native ALU
* instructions of the r300 up to r500 vertex engine.
*/
int r300_transform_vertex_alu(
@@ -870,7 +870,7 @@ static void sin_approx(
* using only the basic instructions
* MOV, ADD, MUL, MAD, FRC
*/
-int radeonTransformTrigSimple(struct radeon_compiler* c,
+int r300_transform_trig_simple(struct radeon_compiler* c,
struct rc_instruction* inst,
void* unused)
{