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authorNicolai Haehnle <prefect_@gmx.net>2005-06-21 15:21:14 +0000
committerNicolai Haehnle <prefect_@gmx.net>2005-06-21 15:21:14 +0000
commita5fb15cb87a0734f5e0bf1b1dafe5204a32052da (patch)
tree5345509c1e6dfe0ebbe29d7250e3cf0619badd01 /src/mesa/drivers/dri/r300/r300_context.h
parent04f863e85669fdf42f3ec401c55b1533e8069dee (diff)
Make sure texture base addresses are used correctly.
They are relative to the card's address space, not relative to fbLocation, which will be important once we program MC_FB/AGP_LOCATION in the way they are programmed on older Radeon chips.
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_context.h')
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index ab6660897c..7b575bd4d0 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -174,7 +174,7 @@ struct r300_tex_obj {
GLuint pitch; /* one of the unknown registers.. unknown 1 ?*/
GLuint size; /* npot only */
GLuint format;
- GLuint offset; /* Image location in texmem.
+ GLuint offset; /* Image location in the card's address space.
All cube faces follow. */
GLuint unknown4;
GLuint unknown5;