summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/r300/r300_fragprog_common.c
diff options
context:
space:
mode:
authorMarek Olšák <maraeo@gmail.com>2010-05-26 04:18:27 +0200
committerMarek Olšák <maraeo@gmail.com>2010-05-26 04:47:26 +0200
commit5c067a63040cc66f0320f30482529a4ff1bd3811 (patch)
tree0dc371d1dc23ad42a8f5c361acfabd388afbad41 /src/mesa/drivers/dri/r300/r300_fragprog_common.c
parentf2582da3bb72b06d7a751537898f752e110857c7 (diff)
r300/compiler: move hardware caps to the radeon_compiler base struct
Needed for vertex shaders too.
Diffstat (limited to 'src/mesa/drivers/dri/r300/r300_fragprog_common.c')
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_common.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
index e678a42ca2..7be2f74b5b 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
@@ -220,8 +220,8 @@ static void translate_fragment_program(GLcontext *ctx, struct r300_fragment_prog
compiler.code = &fp->code;
compiler.state = fp->state;
compiler.enable_shadow_ambient = GL_TRUE;
- compiler.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) ? GL_TRUE : GL_FALSE;
- compiler.max_temp_regs = (compiler.is_r500) ? 128 : 32;
+ compiler.Base.is_r500 = (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) ? GL_TRUE : GL_FALSE;
+ compiler.Base.max_temp_regs = (compiler.Base.is_r500) ? 128 : 32;
compiler.OutputDepth = FRAG_RESULT_DEPTH;
memset(compiler.OutputColor, 0, 4 * sizeof(unsigned));
compiler.OutputColor[0] = FRAG_RESULT_COLOR;
@@ -242,7 +242,7 @@ static void translate_fragment_program(GLcontext *ctx, struct r300_fragment_prog
r3xx_compile_fragment_program(&compiler);
- if (compiler.is_r500) {
+ if (compiler.Base.is_r500) {
/* We need to support the non-KMS DRM interface, which
* artificially limits the number of instructions and
* constants which are available to us.