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authorAlex Deucher <alexdeucher@gmail.com>2009-04-09 10:55:41 -0400
committerAlex Deucher <alexdeucher@gmail.com>2009-04-09 10:55:41 -0400
commite24e4ae2e8f69447c0917655d25fa96b62b94298 (patch)
treee5ae60aa2b6ae7dbc89b1046e9557a5609ce8bd0 /src/mesa/drivers/dri/r600/r600_tex.c
parent4138bdb3b1e845d8a6172015025e1231fda7dcd1 (diff)
R6xx/R7xx: r300 -> r600 symbols
Diffstat (limited to 'src/mesa/drivers/dri/r600/r600_tex.c')
-rw-r--r--src/mesa/drivers/dri/r600/r600_tex.c100
1 files changed, 50 insertions, 50 deletions
diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c
index 70bf6c4b94..39c1760c62 100644
--- a/src/mesa/drivers/dri/r600/r600_tex.c
+++ b/src/mesa/drivers/dri/r600/r600_tex.c
@@ -59,14 +59,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
static unsigned int translate_wrap_mode(GLenum wrapmode)
{
switch(wrapmode) {
- case GL_REPEAT: return R300_TX_REPEAT;
- case GL_CLAMP: return R300_TX_CLAMP;
- case GL_CLAMP_TO_EDGE: return R300_TX_CLAMP_TO_EDGE;
- case GL_CLAMP_TO_BORDER: return R300_TX_CLAMP_TO_BORDER;
- case GL_MIRRORED_REPEAT: return R300_TX_REPEAT | R300_TX_MIRRORED;
- case GL_MIRROR_CLAMP_EXT: return R300_TX_CLAMP | R300_TX_MIRRORED;
- case GL_MIRROR_CLAMP_TO_EDGE_EXT: return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED;
- case GL_MIRROR_CLAMP_TO_BORDER_EXT: return R300_TX_CLAMP_TO_BORDER | R300_TX_MIRRORED;
+ case GL_REPEAT: return R600_TX_REPEAT;
+ case GL_CLAMP: return R600_TX_CLAMP;
+ case GL_CLAMP_TO_EDGE: return R600_TX_CLAMP_TO_EDGE;
+ case GL_CLAMP_TO_BORDER: return R600_TX_CLAMP_TO_BORDER;
+ case GL_MIRRORED_REPEAT: return R600_TX_REPEAT | R600_TX_MIRRORED;
+ case GL_MIRROR_CLAMP_EXT: return R600_TX_CLAMP | R600_TX_MIRRORED;
+ case GL_MIRROR_CLAMP_TO_EDGE_EXT: return R600_TX_CLAMP_TO_EDGE | R600_TX_MIRRORED;
+ case GL_MIRROR_CLAMP_TO_BORDER_EXT: return R600_TX_CLAMP_TO_BORDER | R600_TX_MIRRORED;
default:
_mesa_problem(NULL, "bad wrap mode in %s", __FUNCTION__);
return 0;
@@ -79,35 +79,35 @@ static unsigned int translate_wrap_mode(GLenum wrapmode)
*
* \param t Texture object whose wrap modes are to be set
*/
-static void r300UpdateTexWrap(radeonTexObjPtr t)
+static void r600UpdateTexWrap(radeonTexObjPtr t)
{
struct gl_texture_object *tObj = &t->base;
t->pp_txfilter &=
- ~(R300_TX_WRAP_S_MASK | R300_TX_WRAP_T_MASK | R300_TX_WRAP_R_MASK);
+ ~(R600_TX_WRAP_S_MASK | R600_TX_WRAP_T_MASK | R600_TX_WRAP_R_MASK);
- t->pp_txfilter |= translate_wrap_mode(tObj->WrapS) << R300_TX_WRAP_S_SHIFT;
+ t->pp_txfilter |= translate_wrap_mode(tObj->WrapS) << R600_TX_WRAP_S_SHIFT;
if (tObj->Target != GL_TEXTURE_1D) {
- t->pp_txfilter |= translate_wrap_mode(tObj->WrapT) << R300_TX_WRAP_T_SHIFT;
+ t->pp_txfilter |= translate_wrap_mode(tObj->WrapT) << R600_TX_WRAP_T_SHIFT;
if (tObj->Target == GL_TEXTURE_3D)
- t->pp_txfilter |= translate_wrap_mode(tObj->WrapR) << R300_TX_WRAP_R_SHIFT;
+ t->pp_txfilter |= translate_wrap_mode(tObj->WrapR) << R600_TX_WRAP_R_SHIFT;
}
}
static GLuint aniso_filter(GLfloat anisotropy)
{
if (anisotropy >= 16.0) {
- return R300_TX_MAX_ANISO_16_TO_1;
+ return R600_TX_MAX_ANISO_16_TO_1;
} else if (anisotropy >= 8.0) {
- return R300_TX_MAX_ANISO_8_TO_1;
+ return R600_TX_MAX_ANISO_8_TO_1;
} else if (anisotropy >= 4.0) {
- return R300_TX_MAX_ANISO_4_TO_1;
+ return R600_TX_MAX_ANISO_4_TO_1;
} else if (anisotropy >= 2.0) {
- return R300_TX_MAX_ANISO_2_TO_1;
+ return R600_TX_MAX_ANISO_2_TO_1;
} else {
- return R300_TX_MAX_ANISO_1_TO_1;
+ return R600_TX_MAX_ANISO_1_TO_1;
}
}
@@ -119,13 +119,13 @@ static GLuint aniso_filter(GLfloat anisotropy)
* \param magf Texture magnification mode
* \param anisotropy Maximum anisotropy level
*/
-static void r300SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloat anisotropy)
+static void r600SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloat anisotropy)
{
/* Force revalidation to account for switches from/to mipmapping. */
t->validated = GL_FALSE;
- t->pp_txfilter &= ~(R300_TX_MIN_FILTER_MASK | R300_TX_MIN_FILTER_MIP_MASK | R300_TX_MAG_FILTER_MASK | R300_TX_MAX_ANISO_MASK);
- t->pp_txfilter_1 &= ~R300_EDGE_ANISO_EDGE_ONLY;
+ t->pp_txfilter &= ~(R600_TX_MIN_FILTER_MASK | R600_TX_MIN_FILTER_MIP_MASK | R600_TX_MAG_FILTER_MASK | R600_TX_MAX_ANISO_MASK);
+ t->pp_txfilter_1 &= ~R600_EDGE_ANISO_EDGE_ONLY;
/* Note that EXT_texture_filter_anisotropic is extremely vague about
* how anisotropic filtering interacts with the "normal" filter modes.
@@ -133,9 +133,9 @@ static void r300SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloa
* filter settings completely. This includes driconf's settings.
*/
if (anisotropy >= 2.0 && (minf != GL_NEAREST) && (magf != GL_NEAREST)) {
- t->pp_txfilter |= R300_TX_MAG_FILTER_ANISO
- | R300_TX_MIN_FILTER_ANISO
- | R300_TX_MIN_FILTER_MIP_LINEAR
+ t->pp_txfilter |= R600_TX_MAG_FILTER_ANISO
+ | R600_TX_MIN_FILTER_ANISO
+ | R600_TX_MIN_FILTER_MIP_LINEAR
| aniso_filter(anisotropy);
if (RADEON_DEBUG & DEBUG_TEXTURE)
fprintf(stderr, "Using maximum anisotropy of %f\n", anisotropy);
@@ -144,22 +144,22 @@ static void r300SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloa
switch (minf) {
case GL_NEAREST:
- t->pp_txfilter |= R300_TX_MIN_FILTER_NEAREST;
+ t->pp_txfilter |= R600_TX_MIN_FILTER_NEAREST;
break;
case GL_LINEAR:
- t->pp_txfilter |= R300_TX_MIN_FILTER_LINEAR;
+ t->pp_txfilter |= R600_TX_MIN_FILTER_LINEAR;
break;
case GL_NEAREST_MIPMAP_NEAREST:
- t->pp_txfilter |= R300_TX_MIN_FILTER_NEAREST|R300_TX_MIN_FILTER_MIP_NEAREST;
+ t->pp_txfilter |= R600_TX_MIN_FILTER_NEAREST|R600_TX_MIN_FILTER_MIP_NEAREST;
break;
case GL_NEAREST_MIPMAP_LINEAR:
- t->pp_txfilter |= R300_TX_MIN_FILTER_NEAREST|R300_TX_MIN_FILTER_MIP_LINEAR;
+ t->pp_txfilter |= R600_TX_MIN_FILTER_NEAREST|R600_TX_MIN_FILTER_MIP_LINEAR;
break;
case GL_LINEAR_MIPMAP_NEAREST:
- t->pp_txfilter |= R300_TX_MIN_FILTER_LINEAR|R300_TX_MIN_FILTER_MIP_NEAREST;
+ t->pp_txfilter |= R600_TX_MIN_FILTER_LINEAR|R600_TX_MIN_FILTER_MIP_NEAREST;
break;
case GL_LINEAR_MIPMAP_LINEAR:
- t->pp_txfilter |= R300_TX_MIN_FILTER_LINEAR|R300_TX_MIN_FILTER_MIP_LINEAR;
+ t->pp_txfilter |= R600_TX_MIN_FILTER_LINEAR|R600_TX_MIN_FILTER_MIP_LINEAR;
break;
}
@@ -168,15 +168,15 @@ static void r300SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloa
*/
switch (magf) {
case GL_NEAREST:
- t->pp_txfilter |= R300_TX_MAG_FILTER_NEAREST;
+ t->pp_txfilter |= R600_TX_MAG_FILTER_NEAREST;
break;
case GL_LINEAR:
- t->pp_txfilter |= R300_TX_MAG_FILTER_LINEAR;
+ t->pp_txfilter |= R600_TX_MAG_FILTER_LINEAR;
break;
}
}
-static void r300SetTexBorderColor(radeonTexObjPtr t, GLubyte c[4])
+static void r600SetTexBorderColor(radeonTexObjPtr t, GLubyte c[4])
{
t->pp_border_color = PACK_COLOR_8888(c[3], c[0], c[1], c[2]);
}
@@ -186,7 +186,7 @@ static void r300SetTexBorderColor(radeonTexObjPtr t, GLubyte c[4])
* next UpdateTextureState
*/
-static void r300TexParameter(GLcontext * ctx, GLenum target,
+static void r600TexParameter(GLcontext * ctx, GLenum target,
struct gl_texture_object *texObj,
GLenum pname, const GLfloat * params)
{
@@ -201,17 +201,17 @@ static void r300TexParameter(GLcontext * ctx, GLenum target,
case GL_TEXTURE_MIN_FILTER:
case GL_TEXTURE_MAG_FILTER:
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- r300SetTexFilter(t, texObj->MinFilter, texObj->MagFilter, texObj->MaxAnisotropy);
+ r600SetTexFilter(t, texObj->MinFilter, texObj->MagFilter, texObj->MaxAnisotropy);
break;
case GL_TEXTURE_WRAP_S:
case GL_TEXTURE_WRAP_T:
case GL_TEXTURE_WRAP_R:
- r300UpdateTexWrap(t);
+ r600UpdateTexWrap(t);
break;
case GL_TEXTURE_BORDER_COLOR:
- r300SetTexBorderColor(t, texObj->_BorderChan);
+ r600SetTexBorderColor(t, texObj->_BorderChan);
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -235,7 +235,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target,
return;
if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat
== GL_DEPTH_COMPONENT) {
- r300SetDepthTexMode(texObj);
+ r600SetDepthTexMode(texObj);
break;
} else {
/* If the texture isn't a depth texture, changing this
@@ -250,9 +250,9 @@ static void r300TexParameter(GLcontext * ctx, GLenum target,
}
}
-static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
+static void r600DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ r600ContextPtr rmesa = R600_CONTEXT(ctx);
radeonTexObj* t = radeon_tex_obj(texObj);
if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
@@ -265,7 +265,7 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
int i;
radeon_firevertices(&rmesa->radeon);
- for(i = 0; i < R300_MAX_TEXTURE_UNITS; ++i)
+ for(i = 0; i < R600_MAX_TEXTURE_UNITS; ++i)
if (rmesa->hw.textures[i] == t)
rmesa->hw.textures[i] = 0;
}
@@ -289,11 +289,11 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
* allocate the default texture objects.
* Fixup MaxAnisotropy according to user preference.
*/
-static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx,
+static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx,
GLuint name,
GLenum target)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ r600ContextPtr rmesa = R600_CONTEXT(ctx);
radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj);
@@ -306,14 +306,14 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx,
t->base.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy;
/* Initialize hardware state */
- r300UpdateTexWrap(t);
- r300SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy);
- r300SetTexBorderColor(t, t->base._BorderChan);
+ r600UpdateTexWrap(t);
+ r600SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy);
+ r600SetTexBorderColor(t, t->base._BorderChan);
return &t->base;
}
-void r300InitTextureFuncs(struct dd_function_table *functions)
+void r600InitTextureFuncs(struct dd_function_table *functions)
{
/* Note: we only plug in the functions we implement in the driver
* since _mesa_init_driver_functions() was already called.
@@ -332,11 +332,11 @@ void r300InitTextureFuncs(struct dd_function_table *functions)
functions->TexSubImage3D = radeonTexSubImage3D;
functions->GetTexImage = radeonGetTexImage;
functions->GetCompressedTexImage = radeonGetCompressedTexImage;
- functions->NewTextureObject = r300NewTextureObject;
- functions->DeleteTexture = r300DeleteTexture;
+ functions->NewTextureObject = r600NewTextureObject;
+ functions->DeleteTexture = r600DeleteTexture;
functions->IsTextureResident = driIsTextureResident;
- functions->TexParameter = r300TexParameter;
+ functions->TexParameter = r600TexParameter;
functions->CompressedTexImage2D = radeonCompressedTexImage2D;
functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;