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authorAlex Deucher <alexdeucher@gmail.com>2009-07-06 00:00:10 -0400
committerAlex Deucher <alexdeucher@gmail.com>2009-07-06 10:25:48 -0400
commit1bad691a177240e8281592fa66c9e6ab0869f618 (patch)
tree65a61f156a316678325a934d068da5b76f34693c /src/mesa/drivers/dri/r600/r700_tex.c
parentc6b0b46d6d087de59a36f1340cea54a11df78e37 (diff)
R6xx/r7xx: first pass at texture support
texture bo setup isn't quite working yet
Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_tex.c')
-rw-r--r--src/mesa/drivers/dri/r600/r700_tex.c1558
1 files changed, 0 insertions, 1558 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_tex.c b/src/mesa/drivers/dri/r600/r700_tex.c
deleted file mode 100644
index 21c9379729..0000000000
--- a/src/mesa/drivers/dri/r600/r700_tex.c
+++ /dev/null
@@ -1,1558 +0,0 @@
-/*
- * Copyright (C) 2008-2009 Advanced Micro Devices, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Authors:
- * Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
- */
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/colormac.h"
-#include "main/context.h"
-#include "main/simple_list.h"
-#include "main/texformat.h"
-#include "main/texstore.h"
-#include "texmem.h"
-#include "main/teximage.h"
-#include "main/texobj.h"
-#include "main/macros.h"
-#include "xmlpool.h"
-
-#include "radeon_common.h"
-
-#include "r600_context.h"
-
-#include "r700_state.h"
-
-#include "r700_tex.h"
-
-
-/* to be enable */
-void r700SetTexBuffer(__DRIcontext *pDRICtx, GLint target,
- __DRIdrawable *dPriv)
-{
-}
-
-/* to be enable */
-void r700SetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
- GLint format, __DRIdrawable *dPriv)
-{
-}
-
-/* to be enable */
-void r700SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
- unsigned long long offset, GLint depth,
- GLuint pitch)
-{
-}
-
-static GLboolean r700GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_format)
-{
- r700TexObjPtr t = (r700TexObjPtr) tObj->DriverData;
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All &= ~( SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask
- |SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask
- |SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask
- |SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask );
-
- switch (mesa_format) /* This is mesa format. */
- {
- case MESA_FORMAT_RGBA8888:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8_8_8_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
-
- break;
- case MESA_FORMAT_RGBA8888_REV:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8_8_8_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
-
- break;
- case MESA_FORMAT_ARGB8888:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8_8_8_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_ARGB8888_REV:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8_8_8_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
-
- case MESA_FORMAT_RGB888:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8_8_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_RGB565:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_5_6_5,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_RGB565_REV:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_5_6_5,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_ARGB4444:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_4_4_4_4,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_ARGB4444_REV:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_4_4_4_4,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_ARGB1555:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_1_5_5_5,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_ARGB1555_REV:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_1_5_5_5,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_AL88:
- case MESA_FORMAT_AL88_REV: /* TODO : Check this. */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_RGB332:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_3_3_2,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_A8: /* ZERO, ZERO, ZERO, X */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_L8: /* X, X, X, ONE */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_I8: /* X, X, X, X */
- case MESA_FORMAT_CI8:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- /* YUV422 TODO conversion */ /* X, Y, Z, ONE, G8R8_G8B8 */
- /*
- case MESA_FORMAT_YCBCR:
- t->texture_state.SQ_TEX_RESOURCE1.bitfields.DATA_FORMAT = ;
- break;
- */
- /* VUY422 TODO conversion */ /* X, Y, Z, ONE, G8R8_G8B8 */
- /*
- case MESA_FORMAT_YCBCR_REV:
- t->texture_state.SQ_TEX_RESOURCE1.bitfields.DATA_FORMAT = ;
- break;
- */
- case MESA_FORMAT_RGB_DXT1: /* not supported yet */
-
- break;
- case MESA_FORMAT_RGBA_DXT1: /* not supported yet */
-
- break;
- case MESA_FORMAT_RGBA_DXT3: /* not supported yet */
-
- break;
- case MESA_FORMAT_RGBA_DXT5: /* not supported yet */
-
- break;
- case MESA_FORMAT_RGBA_FLOAT32:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_32_32_32_32_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_RGBA_FLOAT16:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_16_16_16_16_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_RGB_FLOAT32: /* X, Y, Z, ONE */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_32_32_32_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_RGB_FLOAT16:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_16_16_16_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_ALPHA_FLOAT32: /* ZERO, ZERO, ZERO, X */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_32_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_ALPHA_FLOAT16: /* ZERO, ZERO, ZERO, X */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_16_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_LUMINANCE_FLOAT32: /* X, X, X, ONE */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_32_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_LUMINANCE_FLOAT16: /* X, X, X, ONE */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_16_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_32_32_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_16_16_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_INTENSITY_FLOAT32: /* X, X, X, X */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_32_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_INTENSITY_FLOAT16: /* X, X, X, X */
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_16_FLOAT,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case MESA_FORMAT_Z16:
- case MESA_FORMAT_Z24_S8:
- case MESA_FORMAT_Z32:
- switch (mesa_format)
- {
- case MESA_FORMAT_Z16:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_16,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- break;
- case MESA_FORMAT_Z24_S8:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_24_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- break;
- case MESA_FORMAT_Z32:
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_32,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
- };
- switch (tObj->DepthMode)
- {
- case GL_LUMINANCE: /* X, X, X, ONE */
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_1 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case GL_INTENSITY: /* X, X, X, X */
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- case GL_ALPHA: /* ZERO, ZERO, ZERO, X */
- t->texture_state.SQ_TEX_RESOURCE4.u32All |=
- (SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift)
- |(SQ_SEL_0 << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift)
- |(SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift);
- break;
- default:
- return GL_FALSE;
- }
- break;
- default:
- /* Not supported format */
- return GL_FALSE;
- };
-
- return GL_TRUE;
-}
-
-static void compute_tex_image_offset(
- struct gl_texture_object *tObj,
- GLuint face,
- GLint level,
- GLint* curOffset)
-{
- r700TexObjPtr t = (r700TexObjPtr) tObj->DriverData;
- const struct gl_texture_image* texImage;
- GLuint blitWidth = R700_BLIT_WIDTH_BYTES;
- GLuint texelBytes;
- GLuint size;
- GLuint pitch;
-
- texImage = tObj->Image[0][level + t->base.firstLevel];
- if (!texImage)
- {
- return;
- }
-
- texelBytes = texImage->TexFormat->TexelBytes;
-
- pitch = (texImage->Width + R700_TEXEL_PITCH_ALIGNMENT_MASK) & ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
-
- /* find image size in bytes */
- if (texImage->IsCompressed)
- {
- /* not supported yet */
- }
- else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV)
- {
- if( (ARRAY_LINEAR_ALIGNED << SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift)
- == (t->texture_state.SQ_TEX_RESOURCE0.u32All & SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask) )
- {
- pitch = (texImage->Width * texelBytes + 255) & ~255;
- }
- else
- {
- if(0 == level)
- {
- pitch = (pitch * texelBytes + 63) & ~63;
- }
- else
- {
- pitch = texImage->Width * texelBytes;
- }
- }
- size = pitch * texImage->Height;
- blitWidth = 64 / texelBytes;
- pitch /= texelBytes;
- }
- else
- {
- if( (ARRAY_LINEAR_ALIGNED << SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift)
- == (t->texture_state.SQ_TEX_RESOURCE0.u32All & SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask) )
- {
- pitch = (texImage->Width * texelBytes + 255) & ~255;
- }
- else
- {
- if(0 == level)
- {
- pitch = (pitch * texelBytes + 31) & ~31;
- }
- else
- {
- pitch = texImage->Width * texelBytes;
- }
- }
- size = pitch * texImage->Height * texImage->Depth;
- blitWidth = MAX2(texImage->Width, 64 / texelBytes);
- pitch /= texelBytes;
- }
- assert(size > 0);
-
- if( (0 == level) || (1 == level) ) /* 0 for BASE_ADDRESS, 1 for MIP_ADDRESS */
- {
- *curOffset = (*curOffset + R700_TEXTURE_ALIGNMENT_MASK) & ~R700_TEXTURE_ALIGNMENT_MASK;
- }
-
- if (texelBytes)
- {
- /* fix x and y coords up later together with offset */
- t->texel_pitch[face][level] = pitch;
- t->level_offset[face][level] = *curOffset;
- t->byte_per_texel = texelBytes;
- t->src_width_in_pexel[face][level] = texImage->Width;
- t->src_hight_in_pexel[face][level] = texImage->Height;
- }
- else
- {
- /* Do it like one byte texel. */
- pitch = (size + R700_TEXEL_PITCH_ALIGNMENT_MASK) & ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
- t->texel_pitch[face][level] = pitch;
- t->level_offset[face][level] = *curOffset;
- t->byte_per_texel = 1;
- t->src_width_in_pexel[face][level] = size;
- t->src_hight_in_pexel[face][level] = 1;
- }
-
- *curOffset += size;
-}
-
-void r700DestroyTexObj(context_t context, r700TexObjPtr t)
-{
- /* TODO : nuke r700 chip texture and sampler pointer. */
- //int i;
-
- //for (i = 0; i < rmesa->ctx->Const.MaxTextureUnits; i++)
- //{
- //if (rmesa->state.texture.unit[i].texobj == t) {
- // rmesa->state.texture.unit[i].texobj = NULL;
- //}
- //}
-}
-
-static void r700SetTexImages(context_t *context, struct gl_texture_object *tObj)
-{
-#if 0 /* to be enabled */
- r700TexObjPtr t = (r700TexObjPtr) tObj->DriverData;
- const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel];
- GLint curOffset;
- GLint i, texelBytes;
- GLint numLevels;
- GLint log2Width, log2Height, log2Depth;
- GLuint uTexelPitch;
-
- if (!t->image_override)
- {
- if(GL_FALSE == r700GetTexFormat(tObj, baseImage->TexFormat->MesaFormat) )
- {
- _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__);
- return;
- }
- }
-
- texelBytes = baseImage->TexFormat->TexelBytes;
-
- switch (tObj->Target)
- {
- case GL_TEXTURE_1D:
- SETfield(t->texture_state.SQ_TEX_RESOURCE0.u32All, SQ_TEX_DIM_1D, DIM_shift, DIM_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, 0, TEX_DEPTH_shift, TEX_DEPTH_mask);
- break;
- case GL_TEXTURE_2D:
- case GL_TEXTURE_RECTANGLE_NV:
- SETfield(t->texture_state.SQ_TEX_RESOURCE0.u32All, SQ_TEX_DIM_2D, DIM_shift, DIM_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, 0, TEX_DEPTH_shift, TEX_DEPTH_mask);
- break;
- case GL_TEXTURE_3D:
- SETfield(t->texture_state.SQ_TEX_RESOURCE0.u32All, SQ_TEX_DIM_3D, DIM_shift, DIM_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, tObj->Image[0][t->base.firstLevel]->Depth - 1,
- TEX_DEPTH_shift, TEX_DEPTH_mask);
- break;
- case GL_TEXTURE_CUBE_MAP:
- SETfield(t->texture_state.SQ_TEX_RESOURCE0.u32All, SQ_TEX_DIM_CUBEMAP, DIM_shift, DIM_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, 0, TEX_DEPTH_shift, TEX_DEPTH_mask);
- break;
- default:
- _mesa_problem(NULL, "unexpected texture target type in %s", __FUNCTION__);
- return;
- }
-
- /* Compute which mipmap levels we really want to send to the hardware.
- */
- driCalculateTextureFirstLastLevel((driTextureObject *) t);
- log2Width = tObj->Image[0][t->base.firstLevel]->WidthLog2;
- log2Height = tObj->Image[0][t->base.firstLevel]->HeightLog2;
- log2Depth = tObj->Image[0][t->base.firstLevel]->DepthLog2;
-
- numLevels = t->base.lastLevel - t->base.firstLevel + 1;
-
- assert(numLevels <= RADEON_MAX_TEXTURE_LEVELS);
-
- /* Calculate mipmap offsets and dimensions for blitting (uploading)
- * The idea is that we lay out the mipmap levels within a block of
- * memory organized as a rectangle of width BLIT_WIDTH_BYTES.
- */
- t->tile_bits = 0;
-
- curOffset = 0;
-
- if (tObj->Target == GL_TEXTURE_CUBE_MAP)
- {
- ASSERT(log2Width == log2Height);
-
- for(i = 0; i < numLevels; i++)
- {
- /* i is hw level */
- GLuint face;
- for(face = 0; face < 6; face++)
- {
- compute_tex_image_offset(tObj, face, i, &curOffset);
- }
- }
- }
- else
- {
- for (i = 0; i < numLevels; i++)
- {
- /* i is hw level */
- compute_tex_image_offset(tObj, 0, i, &curOffset);
- }
- }
-
- /* Align the total size of texture memory block.
- */
- t->base.totalSize = (curOffset + R700_TEXTURE_ALIGNMENT_MASK) & ~R700_TEXTURE_ALIGNMENT_MASK;
-
- t->pitch = 0;
-
- /* TODO : baseImage->IsCompressed, tObj->Target == GL_TEXTURE_RECTANGLE_NV */
-
- uTexelPitch = (tObj->Image[0][t->base.firstLevel]->Width + R700_TEXEL_PITCH_ALIGNMENT_MASK)
- & ~R700_TEXEL_PITCH_ALIGNMENT_MASK;
-
- SETfield(t->texture_state.SQ_TEX_RESOURCE0.u32All, (uTexelPitch/8)-1, PITCH_shift, PITCH_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE0.u32All, tObj->Image[0][t->base.firstLevel]->Width - 1,
- TEX_WIDTH_shift, TEX_WIDTH_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, tObj->Image[0][t->base.firstLevel]->Height - 1,
- TEX_HEIGHT_shift, TEX_HEIGHT_mask);
-#endif /* to be enabled */
-}
-
-static void r700UploadSubImage(context_t *context,
- r700TexObjPtr t,
- GLint hwlevel, /* relative level to first real level. */
- GLint x,
- GLint y,
- GLuint face)
-{
-#if 0 /* to be enabled */
- struct gl_texture_image *texImage = NULL;
- GLuint offset;
- GLint imageWidth, imageHeight;
- GLint ret;
- const int level = hwlevel + t->base.firstLevel;
-
- unsigned char *pSrc;
-
- ASSERT(face < 6);
-
- /* Ensure we have a valid texture to upload */
- if ((hwlevel < 0) || (hwlevel >= RADEON_MAX_TEXTURE_LEVELS))
- {
- _mesa_problem(NULL, "bad texture level in %s", __FUNCTION__);
- return;
- }
-
- texImage = t->base.tObj->Image[face][level];
-
- if (!texImage)
- {
- return;
- }
- if (!texImage->Data)
- {
- return;
- }
-
- if (t->base.tObj->Target == GL_TEXTURE_RECTANGLE_NV)
- {
- /* TODO :
- assert(level == 0);
- assert(hwlevel == 0);
-
- r300UploadRectSubImage(rmesa, t, texImage, x, y, width, height);
- */
- return;
- }
- else if (texImage->IsClientData)
- {
- /* TODO :
- r300UploadGARTClientSubImage(rmesa, t, texImage, hwlevel, x, y,
- width, height);
- */
- return;
- }
-
- imageWidth = texImage->Width;
- imageHeight = texImage->Height;
-
- /* use hwlevel for hwsurf. */
- offset = t->bufAddr + t->level_offset[face][hwlevel];
-
- pSrc = (unsigned char*)(texImage->Data);
-
- (context->chipobj.LoadMemSurf)(context,
- offset, /* gpu addr */
- t->texel_pitch[face][hwlevel], /* dst_pitch_in_pixel */
- t->src_width_in_pexel[face][hwlevel], /*src_width_in_pixel */
- t->src_hight_in_pexel[face][hwlevel], /* height */
- t->byte_per_texel, /* byte_per_pixel */
- pSrc); /* source data */
-#endif /* to be enabled */
-}
-
-int r700UploadTexImages(GLcontext * ctx, struct gl_texture_object *tObj, GLuint face)
-{
-#if 0 /* to be enabled */
- context_t *context = R700_CONTEXT(ctx);
- r700TexObjPtr t = (r700TexObjPtr) tObj->DriverData;
-
- int heap;
- const int numLevels = t->base.lastLevel - t->base.firstLevel + 1;
-
- if (t->image_override)
- {
- return 0;
- }
-
- if (t->base.totalSize == 0)
- {
- return 0;
- }
- /* TODO */
- /*LOCK_HARDWARE(&rmesa->radeon);*/
-
- if (t->base.memBlock == NULL)
- {
- heap = RADEON_LOCAL_TEX_HEAP;
- if( GL_FALSE == (context->chipobj.AllocMemSurf)(context,
- &(t->base.memBlock),
- &(t->base.heap),
- &heap, /* prefered_heap, also return the actual heap used. */
- t->base.totalSize) )
- {
- /* TODO */
- /* UNLOCK_HARDWARE(&rmesa->radeon); */
- return -1;
- }
-
- /* Set the base offset of the texture image */
- t->bufAddr = context->screen->texOffset[heap] + t->base.memBlock->ofs;
- t->offset = t->bufAddr;
-
- /*
- if (!(t->base.tObj->Image[0][0]->IsClientData))
- {
- t->offset |= t->tile_bits;
- }
- */
- }
-
- /* Let the world know we've used this memory recently.
- */
- driUpdateTextureLRU((driTextureObject *) t);
-
- /* TODO */
- /* UNLOCK_HARDWARE(&rmesa->radeon); */
-
- /* Upload any images that are new */
- if (t->my_dirty_images[face])
- {
- int i;
- for(i = 0; i < numLevels; i++)
- {
- if( (t->my_dirty_images[face] & (1 << (i + t->base.firstLevel))) !=0)
- {
- r700UploadSubImage(context,
- t,
- i, /* i is hw level */
- 0,
- 0,
- face);
- }
- }
- t->base.dirty_images[face] = 0;
- t->my_dirty_images[face] = 0;
- }
-
- /* TODO : 3D, CUBE */
- t->texture_state.SQ_TEX_RESOURCE2.u32All = t->bufAddr / 256;
- if( (t->base.lastLevel - t->base.firstLevel) > 0 )
- {
- t->texture_state.SQ_TEX_RESOURCE3.u32All = (t->bufAddr + t->level_offset[0][1]) / 256; /* MIP_ADDRESS */
-
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, t->base.firstLevel, BASE_LEVEL_shift, BASE_LEVEL_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE5.u32All, t->base.lastLevel, LAST_LEVEL_shift, LAST_LEVEL_mask);
- }
-#endif /* to be enabled */
- return 0;
-}
-
-static GLboolean r700EnableTexture2D(GLcontext * ctx, int unit)
-{
- context_t *context = R700_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r700TexObjPtr t = (r700TexObjPtr) tObj->DriverData;
-
- ASSERT(tObj->Target == GL_TEXTURE_2D || tObj->Target == GL_TEXTURE_1D);
-
- if (t->base.dirty_images[0])
- {
- r700SetTexImages(context, tObj);
- r700UploadTexImages(ctx, tObj, 0);
- if (!t->base.memBlock && !t->image_override)
- {
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-/* try to find a format which will only need a memcopy */
-static const struct gl_texture_format *r700Choose8888TexFormat(GLenum srcFormat,
- GLenum srcType)
-{
- struct gl_texture_format * gtfRet;
-
- const GLuint ui = 1;
- const GLubyte littleEndian = *((const GLubyte *)&ui);
-
- if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
- (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian))
- {
- gtfRet = &_mesa_texformat_rgba8888;
- }
- else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
- (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian))
- {
- gtfRet = &_mesa_texformat_rgba8888_rev;
- }
- else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
- srcType == GL_UNSIGNED_INT_8_8_8_8))
- {
- gtfRet = &_mesa_texformat_argb8888_rev;
- }
- else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) ||
- srcType == GL_UNSIGNED_INT_8_8_8_8_REV))
- {
- gtfRet = &_mesa_texformat_argb8888;
- }
- else
- {
- gtfRet = _dri_texformat_argb8888;
- }
-
- return gtfRet;
-}
-
-static r700TexObjPtr r700AllocTexObj(struct gl_texture_object *texObj)
-{
- r700TexObjPtr t;
-
- t = CALLOC_STRUCT(r700_tex_obj);
- texObj->DriverData = t;
- if (t != NULL)
- {
-#if 0 /* to be enabled */
- /* Initialize non-image-dependent parts of the state:
- */
- t->base.tObj = texObj;
- t->border_fallback = GL_FALSE;
-
- make_empty_list(&t->base);
-
- /* Init text object to default states. */
- t->texture_state.SQ_TEX_RESOURCE0.u32All = 0;
- SETfield(t->texture_state.SQ_TEX_RESOURCE0.u32All, SQ_TEX_DIM_2D, DIM_shift, DIM_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE0.u32All, ARRAY_LINEAR_GENERAL,
- SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift, SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask);
- CLEARbit(t->texture_state.SQ_TEX_RESOURCE0.u32All, TILE_TYPE_bit);
-
- t->texture_state.SQ_TEX_RESOURCE1.u32All = 0;
- SETfield(t->texture_state.SQ_TEX_RESOURCE1.u32All, FMT_8_8_8_8,
- SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
-
- t->texture_state.SQ_TEX_RESOURCE2.u32All = 0;
- t->texture_state.SQ_TEX_RESOURCE3.u32All = 0;
-
- t->texture_state.SQ_TEX_RESOURCE4.u32All = 0;
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, SQ_FORMAT_COMP_UNSIGNED,
- FORMAT_COMP_X_shift, FORMAT_COMP_X_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, SQ_FORMAT_COMP_UNSIGNED,
- FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, SQ_FORMAT_COMP_UNSIGNED,
- FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, SQ_FORMAT_COMP_UNSIGNED,
- FORMAT_COMP_W_shift, FORMAT_COMP_W_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, SQ_NUM_FORMAT_NORM,
- SQ_TEX_RESOURCE_WORD4_0__NUM_FORMAT_ALL_shift, SQ_TEX_RESOURCE_WORD4_0__NUM_FORMAT_ALL_mask);
- CLEARbit(t->texture_state.SQ_TEX_RESOURCE4.u32All, SQ_TEX_RESOURCE_WORD4_0__SRF_MODE_ALL_bit);
- CLEARbit(t->texture_state.SQ_TEX_RESOURCE4.u32All, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit);
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, SQ_ENDIAN_NONE,
- SQ_TEX_RESOURCE_WORD4_0__ENDIAN_SWAP_shift, SQ_TEX_RESOURCE_WORD4_0__ENDIAN_SWAP_mask);
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, 1, REQUEST_SIZE_shift, REQUEST_SIZE_mask);
- t->texture_state.SQ_TEX_RESOURCE4.u32All |= SQ_SEL_X << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift
- |SQ_SEL_Y << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift
- |SQ_SEL_Z << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift
- |SQ_SEL_W << SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift;
- SETfield(t->texture_state.SQ_TEX_RESOURCE4.u32All, 0, BASE_LEVEL_shift, BASE_LEVEL_mask); /* mip-maps */
-
- t->texture_state.SQ_TEX_RESOURCE5.u32All = 0;
-
- t->texture_state.SQ_TEX_RESOURCE6.u32All = 0;
-
- SETfield(t->texture_state.SQ_TEX_RESOURCE6.u32All, SQ_TEX_VTX_VALID_TEXTURE,
- SQ_TEX_RESOURCE_WORD6_0__TYPE_shift, SQ_TEX_RESOURCE_WORD6_0__TYPE_mask);
-
- /* Initialize sampler registers */
- t->sampler_state.SQ_TEX_SAMPLER0.u32All = 0;
- t->sampler_state.SQ_TEX_SAMPLER0.u32All |=
- SQ_TEX_WRAP << SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_shift
- |SQ_TEX_WRAP << CLAMP_Y_shift
- |SQ_TEX_WRAP << CLAMP_Z_shift
- |SQ_TEX_XY_FILTER_POINT << XY_MAG_FILTER_shift
- |SQ_TEX_XY_FILTER_POINT << XY_MIN_FILTER_shift
- |SQ_TEX_Z_FILTER_NONE << Z_FILTER_shift
- |SQ_TEX_Z_FILTER_NONE << MIP_FILTER_shift
- |SQ_TEX_BORDER_COLOR_TRANS_BLACK << BORDER_COLOR_TYPE_shift;
-
- t->sampler_state.SQ_TEX_SAMPLER1.u32All = 0x7FF << MAX_LOD_shift;
-
- t->sampler_state.SQ_TEX_SAMPLER2.u32All = 0;
- SETbit(t->sampler_state.SQ_TEX_SAMPLER2.u32All, SQ_TEX_SAMPLER_WORD2_0__TYPE_bit);
-#endif /* to be enabled */
- }
-
- return t;
-}
-
-static GLboolean
-r700ValidateClientStorage(GLcontext * ctx, GLenum target,
- GLint internalFormat,
- GLint srcWidth, GLint srcHeight,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- if (!ctx->Unpack.ClientStorage)
- {
- return 0;
- }
-
- if (ctx->_ImageTransferState ||
- texImage->IsCompressed || texObj->GenerateMipmap)
- {
- return 0;
- }
-
- /* This list is incomplete, may be different on ppc???
- */
- switch (internalFormat)
- {
- case GL_RGBA:
- if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV)
- {
- texImage->TexFormat = _dri_texformat_argb8888;
- }
- else
- {
- return 0;
- }
- break;
-
- case GL_RGB:
- if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5)
- {
- texImage->TexFormat = _dri_texformat_rgb565;
- }
- else
- {
- return 0;
- }
- break;
-
- case GL_YCBCR_MESA:
- if (format == GL_YCBCR_MESA &&
- type == GL_UNSIGNED_SHORT_8_8_REV_APPLE)
- {
- texImage->TexFormat = &_mesa_texformat_ycbcr_rev;
- }
- else if( format == GL_YCBCR_MESA &&
- (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE))
- {
- texImage->TexFormat = &_mesa_texformat_ycbcr;
- }
- else
- {
- return 0;
- }
- break;
-
- default:
- return 0;
- }
-
- /* Could deal with these packing issues, but currently don't:
- */
- if (packing->SkipPixels ||
- packing->SkipRows || packing->SwapBytes || packing->LsbFirst)
- {
- return 0;
- }
-
- GLint srcRowStride = _mesa_image_row_stride(packing, srcWidth, format, type);
-
- /* Have validated that _mesa_transfer_teximage would be a straight
- * memcpy at this point. NOTE: future calls to TexSubImage will
- * overwrite the client data. This is explicitly mentioned in the
- * extension spec.
- */
- texImage->Data = (void *)pixels;
- texImage->IsClientData = GL_TRUE;
- texImage->RowStride = srcRowStride / texImage->TexFormat->TexelBytes;
-
- return 1;
-}
-
-static void r700TexImage1D(GLcontext * ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
-}
-
-static void r700TexImage2D(GLcontext * ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
-#if 0 /* to be enabled */
- r700TexObjPtr r700t = (r700TexObjPtr) texObj->DriverData;
-
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target)
- {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- if (t != NULL)
- {
- driSwapOutTextureObject(t);
- }
- else
- {
- t = (driTextureObject *) r700AllocTexObj(texObj);
- if (!t)
- {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
- return;
- }
- }
-
- texImage->IsClientData = GL_FALSE;
-
- if (r700ValidateClientStorage(ctx, target,
- internalFormat,
- width, height,
- format, type, pixels,
- packing, texObj, texImage))
- {
- /* client maintained surface */
- }
- else
- {
- /* Normal path: copy (to cached memory) and eventually upload
- * via another copy to GART memory and then a blit... Could
- * eliminate one copy by going straight to (permanent) GART.
- *
- * Note, this will call r700ChooseTextureFormat.
- */
- _mesa_store_teximage2d(ctx, target, level, internalFormat,
- width, height, border, format, type,
- pixels, &ctx->Unpack, texObj, texImage);
-
- t->dirty_images[face] |= (1 << level);
-
- /* mesa dirty_images is not correct, so use own one for now, review it later. */
- r700t->my_dirty_images[face] |= (1 << level);
- }
-#endif /* to be enabled */
-}
-
-static void r700TexImage3D(GLcontext * ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth,
- GLint border,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
-}
-
-static void r700TexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
-
-}
-
-static void r700TexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
-}
-
-static void r700TexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
-}
-
-/**
- * Allocate a new texture object.
- * Called via ctx->Driver.NewTextureObject.
- * Note: this function will be called during context creation to
- * allocate the default texture objects.
- * Note: we could use containment here to 'derive' the driver-specific
- * texture object from the core mesa gl_texture_object. Not done at this time.
- */
-static struct gl_texture_object *r700NewTextureObject(GLcontext * ctx,
- GLuint name,
- GLenum target)
-{
- context_t *context = R700_CONTEXT(ctx);
-
- struct gl_texture_object *obj;
-
- obj = _mesa_new_texture_object(ctx, name, target);
- if (!obj)
- {
- return NULL;
- }
-
- //obj->MaxAnisotropy = context->initialMaxAnisotropy;
-
- r700AllocTexObj(obj);
-
- return obj;
-}
-
-static void r700BindTexture(GLcontext * ctx, GLenum target,
- struct gl_texture_object *texObj)
-{
- if ((target == GL_TEXTURE_1D)
- || (target == GL_TEXTURE_2D)
- || (target == GL_TEXTURE_3D)
- || (target == GL_TEXTURE_CUBE_MAP)
- || (target == GL_TEXTURE_RECTANGLE_NV))
- {
- assert(texObj->DriverData != NULL);
- }
-}
-
-static void r700DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
-{
-}
-
-#if 0 /* to be enabled */
-static void r700SetTexMinFilter(r700TexObjPtr t, GLenum minf)
-{
- switch (minf)
- {
- case GL_NEAREST:
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_XYFilter_Point,
- XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_MipFilter_None,
- MIP_FILTER_shift, MIP_FILTER_mask);
- break;
- case GL_LINEAR:
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_XYFilter_Linear,
- XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_MipFilter_None,
- MIP_FILTER_shift, MIP_FILTER_mask);
- break;
- case GL_NEAREST_MIPMAP_NEAREST:
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_XYFilter_Point,
- XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_MipFilter_Point,
- MIP_FILTER_shift, MIP_FILTER_mask);
- break;
- case GL_LINEAR_MIPMAP_NEAREST:
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_XYFilter_Linear,
- XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_MipFilter_Point,
- MIP_FILTER_shift, MIP_FILTER_mask);
- break;
- case GL_NEAREST_MIPMAP_LINEAR:
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_XYFilter_Point,
- XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_MipFilter_Linear,
- MIP_FILTER_shift, MIP_FILTER_mask);
- break;
- case GL_LINEAR_MIPMAP_LINEAR:
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_XYFilter_Linear,
- XY_MIN_FILTER_shift, XY_MIN_FILTER_mask);
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_MipFilter_Linear,
- MIP_FILTER_shift, MIP_FILTER_mask);
- break;
- default:
- /* no case */
- break;
- }
-}
-
-static void r700SetTexMagFilter(r700TexObjPtr t, GLenum magf)
-{
- switch(magf)
- {
- case GL_NEAREST:
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_XYFilter_Point,
- XY_MAG_FILTER_shift, XY_MAG_FILTER_mask);
-
- break;
- case GL_LINEAR:
-
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, TEX_XYFilter_Linear,
- XY_MAG_FILTER_shift, XY_MAG_FILTER_mask);
-
- break;
- default:
- break;
- }
-}
-
-static unsigned int r700GetWrapMode(GLenum wrapmode)
-{
- switch(wrapmode)
- {
- case GL_REPEAT:
- return SQ_TEX_WRAP;
- case GL_CLAMP:
- return SQ_TEX_CLAMP_HALF_BORDER;
- case GL_CLAMP_TO_EDGE:
- return SQ_TEX_CLAMP_LAST_TEXEL;
- case GL_CLAMP_TO_BORDER:
- return SQ_TEX_CLAMP_BORDER;
- case GL_MIRRORED_REPEAT:
- return SQ_TEX_MIRROR_ONCE_HALF_BORDER;
- case GL_MIRROR_CLAMP_EXT:
- return SQ_TEX_MIRROR;
- case GL_MIRROR_CLAMP_TO_EDGE_EXT:
- return SQ_TEX_MIRROR_ONCE_BORDER;
- case GL_MIRROR_CLAMP_TO_BORDER_EXT:
- return SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
- default:
- _mesa_problem(NULL, "bad wrap mode in %s", __FUNCTION__);
- return 0;
- }
-}
-#endif /* to be enabled */
-
-static void r700TexParameter(GLcontext * ctx, GLenum target,
- struct gl_texture_object *texObj,
- GLenum pname, const GLfloat * params)
-{
- r700TexObjPtr t = (r700TexObjPtr) texObj->DriverData;
-#if 0 /* to be enabled */
- switch (pname)
- {
- case GL_TEXTURE_MIN_FILTER:
- r700SetTexMinFilter(t, texObj->MinFilter);
- break;
- case GL_TEXTURE_MAG_FILTER:
- r700SetTexMagFilter(t, texObj->MagFilter);
- break;
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
-
- r700SetTexMinFilter(t, texObj->MinFilter);
- r700SetTexMagFilter(t, texObj->MagFilter);
-
- break;
-
- case GL_TEXTURE_WRAP_S:
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, r700GetWrapMode(texObj->WrapS),
- SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_shift, SQ_TEX_SAMPLER_WORD0_0__CLAMP_X_mask);
- break;
- case GL_TEXTURE_WRAP_T:
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, r700GetWrapMode(texObj->WrapT),
- CLAMP_Y_shift, CLAMP_Y_mask);
- break;
- case GL_TEXTURE_WRAP_R:
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, r700GetWrapMode(texObj->WrapR),
- CLAMP_Z_shift, CLAMP_Z_mask);
- break;
-
- case GL_TEXTURE_BORDER_COLOR:
- /* TODO : set border color regs before rendering. */
- SETfield(t->sampler_state.SQ_TEX_SAMPLER0.u32All, SQ_TEX_BORDER_COLOR_REGISTER,
- BORDER_COLOR_TYPE_shift, BORDER_COLOR_TYPE_mask);
- break;
-
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- /* TODO : we do support this, add it later. */
- driSwapOutTextureObject((driTextureObject *) t);
- break;
-
- case GL_DEPTH_TEXTURE_MODE:
- if (!texObj->Image[0][texObj->BaseLevel])
- {
- return;
- }
- if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat
- == GL_DEPTH_COMPONENT)
- {
- /* TODO : r700SetDepthTexMode(texObj); */
- break;
- }
- else
- {
- /* If not depth texture, just return. */
- return;
- }
-
- default:
- return;
- }
-#endif /* to be enabled */
-}
-
-static void r700CompressedTexImage2D(GLcontext * ctx, GLenum target,
- GLint level, GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid * data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
-}
-
-static void r700CompressedTexSubImage2D(GLcontext * ctx, GLenum target,
- GLint level, GLint xoffset,
- GLint yoffset, GLsizei width,
- GLsizei height, GLenum format,
- GLsizei imageSize, const GLvoid * data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
-}
-
-static GLboolean r700UpdateTextureUnit(GLcontext * ctx, int unit)
-{
- return GL_TRUE;
-}
-
-static GLboolean r700EnableTextureRect(GLcontext * ctx, int unit)
-{
- return GL_TRUE;
-}
-
-static GLboolean r700EnableTexture3D(GLcontext * ctx, int unit)
-{
- return GL_TRUE;
-}
-
-static GLboolean r700EnableTextureCube(GLcontext * ctx, int unit)
-{
- return GL_TRUE;
-}
-
-static GLboolean r700UpdateTexture(GLcontext * ctx, int unit)
-{
-#if 0 /* to be enabled */
- context_t *context = R700_CONTEXT(ctx);
- R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(context->chipobj.pvChipObj);
-
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r700TexObjPtr t = (r700TexObjPtr) tObj->DriverData;
-
- if( r700->texture_states.textures[unit] != &(t->texture_state) )
- {
- if(NULL != r700->texture_states.textures[unit])
- { /* there is an old one. */
- }
-
- r700->texture_states.textures[unit] = &(t->texture_state);
- r700->texture_states.samplers[unit] = &(t->sampler_state);
- driUpdateTextureLRU((driTextureObject *) t); /* XXX: should be locked! */
- }
-#endif /* to be enabled */
-
- return GL_TRUE;
-}
-
-void r700UpdateTextureState(context_t * context)
-{
-#if 0 /* to be enabled */
- GLboolean bRet;
- GLuint unit;
- GLcontext * ctx = context->ctx;
- struct gl_texture_unit *texUnit;
-
- for (unit = 0; unit < 8; unit++)
- {
- texUnit = &ctx->Texture.Unit[unit];
-
- if (texUnit->_ReallyEnabled & (TEXTURE_RECT_BIT))
- {
- bRet = (r700EnableTextureRect(ctx, unit) &&
- r700UpdateTexture(ctx, unit));
- }
- else if (texUnit->_ReallyEnabled & (TEXTURE_1D_BIT | TEXTURE_2D_BIT))
- {
- bRet = (r700EnableTexture2D(ctx, unit) &&
- r700UpdateTexture(ctx, unit));
- }
- else if (texUnit->_ReallyEnabled & (TEXTURE_3D_BIT))
- {
- bRet = (r700EnableTexture3D(ctx, unit) &&
- r700UpdateTexture(ctx, unit));
- }
- else if (texUnit->_ReallyEnabled & (TEXTURE_CUBE_BIT))
- {
- bRet = (r700EnableTextureCube(ctx, unit) &&
- r700UpdateTexture(ctx, unit));
- }
- else if (texUnit->_ReallyEnabled)
- {
- bRet = GL_FALSE;
- }
- else
- {
- bRet = GL_TRUE;
- }
-
- if (!bRet)
- {
- _mesa_warning(ctx, "failed to update texture state for unit %d.\n", unit);
- }
- }
-#endif /* to be enabled */
-}
-
-/**
- * Ensure all enabled and complete textures are uploaded along with any buffers being used.
- */
-GLboolean r700ValidateBuffers(GLcontext * ctx)
-{
- /* TODO */
-
- return radeon_revalidate_bos(ctx);
-}
-
-void r700InitTextureFuncs(struct dd_function_table *functions)
-{
- /* Note: we only plug in the functions we implement in the driver
- * since _mesa_init_driver_functions() was already called.
- */
- functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
- functions->TexImage1D = r700TexImage1D;
- functions->TexImage2D = r700TexImage2D;
- functions->TexImage3D = r700TexImage3D;
- functions->TexSubImage1D = r700TexSubImage1D;
- functions->TexSubImage2D = r700TexSubImage2D;
- functions->TexSubImage3D = r700TexSubImage3D;
- functions->NewTextureObject = r700NewTextureObject;
- functions->BindTexture = r700BindTexture;
- functions->DeleteTexture = r700DeleteTexture;
- functions->IsTextureResident = driIsTextureResident;
-
- functions->TexParameter = r700TexParameter;
-
- functions->CompressedTexImage2D = r700CompressedTexImage2D;
- functions->CompressedTexSubImage2D = r700CompressedTexSubImage2D;
-
- driInitTextureFormats();
-}
-
-