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authorAlex Deucher <alexdeucher@gmail.com>2009-07-14 20:08:27 -0400
committerAlex Deucher <alexdeucher@gmail.com>2009-07-14 20:08:27 -0400
commit9385e4e1ff343c135532ddde04c0febf297003d7 (patch)
tree0f7d38708816fca4e34ec16ca161c9fdb35a4b94 /src/mesa/drivers/dri/r600/r700_vertprog.c
parent9ae78dc0bc948d56198c344d077a1513e531c4d4 (diff)
r6xx/r7xx: fix buffer aging bug
We were using sparse indexing for aos, while the common code expected packed indexing.
Diffstat (limited to 'src/mesa/drivers/dri/r600/r700_vertprog.c')
-rw-r--r--src/mesa/drivers/dri/r600/r700_vertprog.c27
1 files changed, 15 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c
index b83e6f16bc..a3720fb88d 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.c
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.c
@@ -115,7 +115,7 @@ unsigned int Map_Vertex_Input(r700_AssemblerBase *pAsm,
struct gl_vertex_program *mesa_vp,
unsigned int unStart)
{
- int i;
+ int i, j = 0;
unsigned int unBit;
unsigned int unTotal = unStart;
for(i=0; i<VERT_ATTRIB_MAX; i++)
@@ -123,7 +123,8 @@ unsigned int Map_Vertex_Input(r700_AssemblerBase *pAsm,
unBit = 1 << i;
if(mesa_vp->Base.InputsRead & unBit)
{
- pAsm->ucVP_AttributeMap[i] = unTotal++;
+ pAsm->ucVP_AttributeMap[j] = unTotal++;
+ j++;
}
}
return (unTotal - unStart);
@@ -133,7 +134,7 @@ GLboolean Process_Vertex_Program_Vfetch_Instructions(
struct r700_vertex_program *vp,
struct gl_vertex_program *mesa_vp)
{
- int i;
+ int i, j = 0;
unsigned int unBit;
VTX_FETCH_METHOD vtxFetchMethod;
vtxFetchMethod.bEnableMini = GL_FALSE;
@@ -145,11 +146,12 @@ GLboolean Process_Vertex_Program_Vfetch_Instructions(
if(mesa_vp->Base.InputsRead & unBit)
{
assemble_vfetch_instruction(&vp->r700AsmCode,
- i,
- vp->r700AsmCode.ucVP_AttributeMap[i],
- vp->aos_desc[i].size,
- vp->aos_desc[i].type,
- &vtxFetchMethod);
+ j,
+ vp->r700AsmCode.ucVP_AttributeMap[j],
+ vp->aos_desc[j].size,
+ vp->aos_desc[j].type,
+ &vtxFetchMethod);
+ j++;
}
}
@@ -305,15 +307,16 @@ void r700SelectVertexShader(GLcontext *ctx)
struct vertex_buffer *vb = &tnl->vb;
unsigned int unBit;
- unsigned int i;
+ unsigned int i, j = 0;
for(i=0; i<VERT_ATTRIB_MAX; i++)
{
unBit = 1 << i;
if(vpc->mesa_program.Base.InputsRead & unBit) /* ctx->Array.ArrayObj->xxxxxxx */
{
- vpc->aos_desc[i].size = vb->AttribPtr[i]->size;
- vpc->aos_desc[i].stride = vb->AttribPtr[i]->size * sizeof(GL_FLOAT);/* when emit array, data is packed. vb->AttribPtr[i]->stride;*/
- vpc->aos_desc[i].type = GL_FLOAT;
+ vpc->aos_desc[j].size = vb->AttribPtr[i]->size;
+ vpc->aos_desc[j].stride = vb->AttribPtr[i]->size * sizeof(GL_FLOAT);/* when emit array, data is packed. vb->AttribPtr[i]->stride;*/
+ vpc->aos_desc[j].type = GL_FLOAT;
+ j++;
}
}