diff options
author | Brian Paul <brianp@vmware.com> | 2009-12-29 16:17:14 -0700 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2009-12-29 16:17:14 -0700 |
commit | fd5511d27fc44096117c47ab503fb5b47f993061 (patch) | |
tree | ce5b1a3152d1c7ec495403f43e222c421b6e99d0 /src/mesa/drivers/dri/r600 | |
parent | 126b35bd3acbf486471879531cd2e6f446b14497 (diff) |
mesa: implement per-buffer color masking
This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0.
The ctx->Color.ColorMask field is now a 2-D array. Until drivers are
modified to support per-buffer color masking, they can just look at
the 0th color mask.
The new _mesa_ColorMaskIndexed() function will be called by
glColorMaskIndexedEXT() or glColorMaski().
Diffstat (limited to 'src/mesa/drivers/dri/r600')
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_clear.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_state.c | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_clear.c b/src/mesa/drivers/dri/r600/r700_clear.c index 526d3843d1..c0ac54a844 100644 --- a/src/mesa/drivers/dri/r600/r700_clear.c +++ b/src/mesa/drivers/dri/r600/r700_clear.c @@ -50,7 +50,7 @@ void r700Clear(GLcontext * ctx, GLbitfield mask) { context_t *context = R700_CONTEXT(ctx); __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon); - const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask); + const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask[0]); GLbitfield swrast_mask = 0, tri_mask = 0; int i; struct gl_framebuffer *fb = ctx->DrawBuffer; diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 16b05d5cd9..fc6fb29fd6 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -1724,10 +1724,10 @@ void r700InitState(GLcontext * ctx) //------------------- r700InitSQConfig(ctx); r700ColorMask(ctx, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP]); + ctx->Color.ColorMask[0][RCOMP], + ctx->Color.ColorMask[0][GCOMP], + ctx->Color.ColorMask[0][BCOMP], + ctx->Color.ColorMask[0][ACOMP]); r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); r700DepthMask(ctx, ctx->Depth.Mask); |