diff options
author | Kristian Høgsberg <krh@bitplanet.net> | 2010-10-12 12:26:10 -0400 |
---|---|---|
committer | Kristian Høgsberg <krh@bitplanet.net> | 2010-10-13 09:43:25 -0400 |
commit | f9995b30756140724f41daf963fa06167912be7f (patch) | |
tree | bc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/drivers/dri/radeon/radeon_texstate.c | |
parent | 31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff) |
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_texstate.c')
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_texstate.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index f852116dee..dd8ecdd500 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -260,7 +260,7 @@ do { \ * Texture unit state management */ -static GLboolean radeonUpdateTextureEnv( GLcontext *ctx, int unit ) +static GLboolean radeonUpdateTextureEnv( struct gl_context *ctx, int unit ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; @@ -885,7 +885,7 @@ static void set_texgen_matrix( r100ContextPtr rmesa, /* Returns GL_FALSE if fallback required. */ -static GLboolean radeon_validate_texgen( GLcontext *ctx, GLuint unit ) +static GLboolean radeon_validate_texgen( struct gl_context *ctx, GLuint unit ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; @@ -1085,7 +1085,7 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int return GL_TRUE; } -static GLboolean radeon_validate_texture(GLcontext *ctx, struct gl_texture_object *texObj, int unit) +static GLboolean radeon_validate_texture(struct gl_context *ctx, struct gl_texture_object *texObj, int unit) { r100ContextPtr rmesa = R100_CONTEXT(ctx); radeonTexObj *t = radeon_tex_obj(texObj); @@ -1128,7 +1128,7 @@ static GLboolean radeon_validate_texture(GLcontext *ctx, struct gl_texture_objec return !t->border_fallback; } -static GLboolean radeonUpdateTextureUnit( GLcontext *ctx, int unit ) +static GLboolean radeonUpdateTextureUnit( struct gl_context *ctx, int unit ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); @@ -1155,7 +1155,7 @@ static GLboolean radeonUpdateTextureUnit( GLcontext *ctx, int unit ) return GL_TRUE; } -void radeonUpdateTextureState( GLcontext *ctx ) +void radeonUpdateTextureState( struct gl_context *ctx ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); GLboolean ok; |