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authorIan Romanick <idr@us.ibm.com>2005-07-18 12:31:24 +0000
committerIan Romanick <idr@us.ibm.com>2005-07-18 12:31:24 +0000
commit9bdfee3a470a535ebe31074651fbacf680bcea6a (patch)
treefba4d709fc92d1afafdf77f0e9db9a82e1d52831 /src/mesa/drivers/dri/radeon/radeon_vtxfmt.c
parente0e993c5ff090058037875642dcd34727a3d8760 (diff)
Wrap every place that accesses a dispatch table with a macro. A new script-
generated file, called src/mesa/glapi/dispatch.h, is added. This file contains three macros for each API function. It contains a GET, a SET, and a CALL. Each of the macros take a pointer to the context and a pointer to the dispatch table. In several threads on mesa3d-dev we discussed replacing _glapi_add_entrypoint with a new function called _glapi_add_dispatch. For this discussion, the important difference between the two is that the caller of _glapi_add_dispatch does *not* know what the dispatch offset will be at compile time. Because of this callers need to track the dispatch offset returned by _glapi_add_dispatch. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2 The downside is that driver code then has to access the dispatch table two different ways. It accesses it using structure tags (e.g., exec->Begin) for functions with fixed offsets and via a remap table (e.g., exec[ remap->NewExtensionFunction ]) for functions without fixed offsets. Yuck! Using the macros allows both types of functions to be accessed identically. If a driver needs to set a pointer for Begin, it does 'SET_Begin(ctx, exec, my_begin_function)'. If it needs to set a pointer for NewExtensionFunction, it does 'SET_NewExtensionFunction(ctx, exec, my_NewExtensionFunction_function)'. Furthermore, if at some point in the future a static offset is assigned for NewExtensionFunction, only the macros need to change (instead of every single place that accesses a table for that function). This code differs slightly from the originally posted patches in that the CALL, GET, and SET marcos no longer take a context pointer as a parameter. Brian Paul had suggested that the remap table could be stored as a global since it would be set at CreateScreen time and would be constant for all contexts. This change reflects that feedback. http://marc.theaimsgroup.com/?t=112087194700001&r=1&w=2
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_vtxfmt.c')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_vtxfmt.c46
1 files changed, 24 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_vtxfmt.c b/src/mesa/drivers/dri/radeon/radeon_vtxfmt.c
index b82c158e81..c5ea51cea9 100644
--- a/src/mesa/drivers/dri/radeon/radeon_vtxfmt.c
+++ b/src/mesa/drivers/dri/radeon/radeon_vtxfmt.c
@@ -57,6 +57,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_swtcl.h"
#include "radeon_vtxfmt.h"
+#include "dispatch.h"
+
static void radeonVtxfmtFlushVertices( GLcontext *, GLuint );
static void count_func( const char *name, struct dynfn *l )
@@ -387,7 +389,7 @@ static void VFMT_FALLBACK( const char *caller )
assert(rmesa->dma.flush == 0);
rmesa->vb.fell_back = GL_TRUE;
rmesa->vb.installed = GL_FALSE;
- GL_CALL(Begin)( prim );
+ CALL_Begin(GET_DISPATCH(), (prim));
if (rmesa->vb.installed_color_3f_sz == 4)
alpha = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3];
@@ -397,69 +399,69 @@ static void VFMT_FALLBACK( const char *caller )
for (i = 0 ; i < nrverts; i++) {
GLuint offset = 3;
if (ind & RADEON_CP_VC_FRMT_N0) {
- GL_CALL(Normal3fv)( &tmp[i][offset] );
+ CALL_Normal3fv(GET_DISPATCH(), (&tmp[i][offset]));
offset += 3;
}
if (ind & RADEON_CP_VC_FRMT_PKCOLOR) {
radeon_color_t *col = (radeon_color_t *)&tmp[i][offset];
- GL_CALL(Color4ub)( col->red, col->green, col->blue, col->alpha );
+ CALL_Color4ub(GET_DISPATCH(), (col->red, col->green, col->blue, col->alpha));
offset++;
}
else if (ind & RADEON_CP_VC_FRMT_FPALPHA) {
- GL_CALL(Color4fv)( &tmp[i][offset] );
+ CALL_Color4fv(GET_DISPATCH(), (&tmp[i][offset]));
offset+=4;
}
else if (ind & RADEON_CP_VC_FRMT_FPCOLOR) {
- GL_CALL(Color3fv)( &tmp[i][offset] );
+ CALL_Color3fv(GET_DISPATCH(), (&tmp[i][offset]));
offset+=3;
}
if (ind & RADEON_CP_VC_FRMT_PKSPEC) {
radeon_color_t *spec = (radeon_color_t *)&tmp[i][offset];
- GL_CALL(SecondaryColor3ubEXT)( spec->red, spec->green, spec->blue );
+ CALL_SecondaryColor3ubEXT(GET_DISPATCH(), (spec->red, spec->green, spec->blue));
offset++;
}
if (ind & RADEON_CP_VC_FRMT_ST0) {
- GL_CALL(TexCoord2fv)( &tmp[i][offset] );
+ CALL_TexCoord2fv(GET_DISPATCH(), (&tmp[i][offset]));
offset += 2;
}
if (ind & RADEON_CP_VC_FRMT_ST1) {
- GL_CALL(MultiTexCoord2fvARB)( GL_TEXTURE1_ARB, &tmp[i][offset] );
+ CALL_MultiTexCoord2fvARB(GET_DISPATCH(), (GL_TEXTURE1_ARB, &tmp[i][offset]));
offset += 2;
}
- GL_CALL(Vertex3fv)( &tmp[i][0] );
+ CALL_Vertex3fv(GET_DISPATCH(), (&tmp[i][0]));
}
/* Replay current vertex
*/
if (ind & RADEON_CP_VC_FRMT_N0)
- GL_CALL(Normal3fv)( rmesa->vb.normalptr );
+ CALL_Normal3fv(GET_DISPATCH(), (rmesa->vb.normalptr));
if (ind & RADEON_CP_VC_FRMT_PKCOLOR)
- GL_CALL(Color4ub)( rmesa->vb.colorptr->red, rmesa->vb.colorptr->green, rmesa->vb.colorptr->blue, rmesa->vb.colorptr->alpha );
+ CALL_Color4ub(GET_DISPATCH(), (rmesa->vb.colorptr->red, rmesa->vb.colorptr->green, rmesa->vb.colorptr->blue, rmesa->vb.colorptr->alpha));
else if (ind & RADEON_CP_VC_FRMT_FPALPHA)
- GL_CALL(Color4fv)( rmesa->vb.floatcolorptr );
+ CALL_Color4fv(GET_DISPATCH(), (rmesa->vb.floatcolorptr));
else if (ind & RADEON_CP_VC_FRMT_FPCOLOR) {
if (rmesa->vb.installed_color_3f_sz == 4 && alpha != 1.0)
- GL_CALL(Color4f)( rmesa->vb.floatcolorptr[0],
- rmesa->vb.floatcolorptr[1],
- rmesa->vb.floatcolorptr[2],
- alpha );
+ CALL_Color4f(GET_DISPATCH(), (rmesa->vb.floatcolorptr[0],
+ rmesa->vb.floatcolorptr[1],
+ rmesa->vb.floatcolorptr[2],
+ alpha));
else
- GL_CALL(Color3fv)( rmesa->vb.floatcolorptr );
+ CALL_Color3fv(GET_DISPATCH(), (rmesa->vb.floatcolorptr));
}
if (ind & RADEON_CP_VC_FRMT_PKSPEC)
- GL_CALL(SecondaryColor3ubEXT)( rmesa->vb.specptr->red, rmesa->vb.specptr->green, rmesa->vb.specptr->blue );
+ CALL_SecondaryColor3ubEXT(GET_DISPATCH(), (rmesa->vb.specptr->red, rmesa->vb.specptr->green, rmesa->vb.specptr->blue));
if (ind & RADEON_CP_VC_FRMT_ST0)
- GL_CALL(TexCoord2fv)( rmesa->vb.texcoordptr[0] );
+ CALL_TexCoord2fv(GET_DISPATCH(), (rmesa->vb.texcoordptr[0]));
if (ind & RADEON_CP_VC_FRMT_ST1)
- GL_CALL(MultiTexCoord2fvARB)( GL_TEXTURE1_ARB, rmesa->vb.texcoordptr[1] );
+ CALL_MultiTexCoord2fvARB(GET_DISPATCH(), (GL_TEXTURE1_ARB, rmesa->vb.texcoordptr[1]));
}
@@ -758,7 +760,7 @@ static void radeon_Materialfv( GLenum face, GLenum pname,
if (rmesa->vb.prim[0] != GL_POLYGON+1) {
VFMT_FALLBACK( __FUNCTION__ );
- GL_CALL(Materialfv)( face, pname, params );
+ CALL_Materialfv(GET_DISPATCH(), (face, pname, params));
return;
}
_mesa_noop_Materialfv( face, pname, params );
@@ -797,7 +799,7 @@ static void radeon_Begin( GLenum mode )
radeonVtxfmtValidate( ctx );
if (!rmesa->vb.installed) {
- GL_CALL(Begin)( mode );
+ CALL_Begin(GET_DISPATCH(), (mode));
return;
}