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authorBrian Paul <brianp@vmware.com>2009-09-30 20:28:45 -0600
committerBrian Paul <brianp@vmware.com>2009-09-30 20:28:45 -0600
commit1f7c914ad0beea8a29c1a171c7cd1a12f2efe0fa (patch)
tree1126fbf352c0f86b86afda83a7a0ca58e6243723 /src/mesa/drivers/dri/radeon
parente2e7bd6c1f979179e6840cf0e8db72fc72751650 (diff)
mesa: replace gl_texture_format with gl_format
Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum. ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x. gl_texture_format will go away next.
Diffstat (limited to 'src/mesa/drivers/dri/radeon')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_fbo.c31
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c10
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c8
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c104
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.h22
5 files changed, 91 insertions, 84 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index f19170b612..90ea2ec335 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -390,42 +390,42 @@ radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb,
gl_format texFormat;
restart:
- if (texImage->TexFormat == &_mesa_texformat_argb8888) {
+ if (texImage->TexFormat == MESA_FORMAT_ARGB8888) {
rrb->cpp = 4;
rrb->base._ActualFormat = GL_RGBA8;
rrb->base._BaseFormat = GL_RGBA;
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGBA8 texture OK\n");
}
- else if (texImage->TexFormat == &_mesa_texformat_rgb565) {
+ else if (texImage->TexFormat == MESA_FORMAT_RGB565) {
rrb->cpp = 2;
rrb->base._ActualFormat = GL_RGB5;
rrb->base._BaseFormat = GL_RGB;
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to RGB5 texture OK\n");
}
- else if (texImage->TexFormat == &_mesa_texformat_argb1555) {
+ else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) {
rrb->cpp = 2;
rrb->base._ActualFormat = GL_RGB5_A1;
rrb->base._BaseFormat = GL_RGBA;
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to ARGB1555 texture OK\n");
}
- else if (texImage->TexFormat == &_mesa_texformat_argb4444) {
+ else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) {
rrb->cpp = 2;
rrb->base._ActualFormat = GL_RGBA4;
rrb->base._BaseFormat = GL_RGBA;
rrb->base.DataType = GL_UNSIGNED_BYTE;
DBG("Render to ARGB1555 texture OK\n");
}
- else if (texImage->TexFormat == &_mesa_texformat_z16) {
+ else if (texImage->TexFormat == MESA_FORMAT_Z16) {
rrb->cpp = 2;
rrb->base._ActualFormat = GL_DEPTH_COMPONENT16;
rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
rrb->base.DataType = GL_UNSIGNED_SHORT;
DBG("Render to DEPTH16 texture OK\n");
}
- else if (texImage->TexFormat == &_mesa_texformat_s8_z24) {
+ else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) {
rrb->cpp = 4;
rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT;
@@ -436,29 +436,30 @@ restart:
/* try redoing the FBO */
if (retry == 1) {
DBG("Render to texture BAD FORMAT %d\n",
- texImage->TexFormat->MesaFormat);
+ texImage->TexFormat);
return GL_FALSE;
}
texImage->TexFormat = radeonChooseTextureFormat(ctx, texImage->InternalFormat, 0,
- _mesa_get_format_datatype(texImage->TexFormat->MesaFormat),
+ _mesa_get_format_datatype(texImage->TexFormat),
1);
retry++;
goto restart;
}
- texFormat = texImage->TexFormat->MesaFormat;
+ texFormat = texImage->TexFormat;
rrb->pitch = texImage->Width * rrb->cpp;
rrb->base.InternalFormat = rrb->base._ActualFormat;
rrb->base.Width = texImage->Width;
rrb->base.Height = texImage->Height;
- rrb->Base.RedBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE);
- rrb->Base.GreenBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE);
- rrb->Base.BlueBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE);
- rrb->Base.AlphaBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE);
- rrb->Base.DepthBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE_ARB);
- rrb->Base.StencilBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_STENCIL_SIZE_EXT);
+ rrb->base.RedBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE);
+ rrb->base.GreenBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE);
+ rrb->base.BlueBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE);
+ rrb->base.AlphaBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE);
+ rrb->base.DepthBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE_ARB);
+ rrb->base.StencilBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_STENCIL_SIZE_EXT);
+
rrb->base.Delete = radeon_delete_renderbuffer;
rrb->base.AllocStorage = radeon_nop_alloc_storage;
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
index 851474f871..b602bfb4b0 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -325,7 +325,7 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
if (!texImage->IsCompressed &&
!mt->compressed &&
- _mesa_get_format_bytes(texImage->TexFormat->MesaFormat) != mt->bpp)
+ _mesa_get_format_bytes(texImage->TexFormat) != mt->bpp)
return GL_FALSE;
lvl = &mt->levels[level - mt->firstLevel];
@@ -354,8 +354,8 @@ GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_textu
numfaces = 6;
firstImage = texObj->Image[0][firstLevel];
- compressed = firstImage->IsCompressed ? firstImage->TexFormat->MesaFormat : 0;
- texelBytes = _mesa_get_format_bytes(firstImage->TexFormat->MesaFormat);
+ compressed = firstImage->IsCompressed ? firstImage->TexFormat : 0;
+ texelBytes = _mesa_get_format_bytes(firstImage->TexFormat);
return (mt->firstLevel == firstLevel &&
mt->lastLevel == lastLevel &&
@@ -374,7 +374,7 @@ GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_textu
void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t,
radeon_texture_image *image, GLuint face, GLuint level)
{
- GLuint compressed = image->base.IsCompressed ? image->base.TexFormat->MesaFormat : 0;
+ GLuint compressed = image->base.IsCompressed ? image->base.TexFormat : 0;
GLuint numfaces = 1;
GLuint firstLevel, lastLevel;
GLuint texelBytes;
@@ -388,7 +388,7 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t,
if (level != firstLevel || face >= numfaces)
return;
- texelBytes = _mesa_get_format_bytes(image->base.TexFormat->MesaFormat);
+ texelBytes = _mesa_get_format_bytes(image->base.TexFormat);
t->mt = radeon_miptree_create(rmesa, t, t->base.Target,
image->base.InternalFormat,
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index a00497a8f9..1064602504 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -1031,18 +1031,18 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int
log2Width = firstImage->WidthLog2;
log2Height = firstImage->HeightLog2;
log2Depth = firstImage->DepthLog2;
- texelBytes = _mesa_get_format_bytes(firstImage->TexFormat->MesaFormat);
+ texelBytes = _mesa_get_format_bytes(firstImage->TexFormat);
if (!t->image_override) {
- if (VALID_FORMAT(firstImage->TexFormat->MesaFormat)) {
+ if (VALID_FORMAT(firstImage->TexFormat)) {
const struct tx_table *table = tx_table;
t->pp_txformat &= ~(RADEON_TXFORMAT_FORMAT_MASK |
RADEON_TXFORMAT_ALPHA_IN_MAP);
t->pp_txfilter &= ~RADEON_YUV_TO_RGB;
- t->pp_txformat |= table[ firstImage->TexFormat->MesaFormat ].format;
- t->pp_txfilter |= table[ firstImage->TexFormat->MesaFormat ].filter;
+ t->pp_txformat |= table[ firstImage->TexFormat ].format;
+ t->pp_txfilter |= table[ firstImage->TexFormat ].filter;
} else {
_mesa_problem(NULL, "unexpected texture format in %s",
__FUNCTION__);
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index 3ff8cad93e..0378b3c9fc 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -256,9 +256,9 @@ void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_objec
/* try to find a format which will only need a memcopy */
-static const struct gl_texture_format *radeonChoose8888TexFormat(radeonContextPtr rmesa,
- GLenum srcFormat,
- GLenum srcType, GLboolean fbo)
+static gl_format radeonChoose8888TexFormat(radeonContextPtr rmesa,
+ GLenum srcFormat,
+ GLenum srcType, GLboolean fbo)
{
const GLuint ui = 1;
const GLubyte littleEndian = *((const GLubyte *)&ui);
@@ -271,37 +271,37 @@ static const struct gl_texture_format *radeonChoose8888TexFormat(radeonContextPt
(srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) {
- return &_mesa_texformat_rgba8888;
+ return MESA_FORMAT_RGBA8888;
} else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
(srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
(srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) {
- return &_mesa_texformat_rgba8888_rev;
+ return MESA_FORMAT_RGBA8888_REV;
} else if (IS_R200_CLASS(rmesa->radeonScreen)) {
return _dri_texformat_argb8888;
} else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
srcType == GL_UNSIGNED_INT_8_8_8_8)) {
- return &_mesa_texformat_argb8888_rev;
+ return MESA_FORMAT_ARGB8888_REV;
} else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) ||
srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) {
- return &_mesa_texformat_argb8888;
+ return MESA_FORMAT_ARGB8888;
} else
return _dri_texformat_argb8888;
}
-const struct gl_texture_format *radeonChooseTextureFormat_mesa(GLcontext * ctx,
- GLint internalFormat,
- GLenum format,
- GLenum type)
+gl_format radeonChooseTextureFormat_mesa(GLcontext * ctx,
+ GLint internalFormat,
+ GLenum format,
+ GLenum type)
{
return radeonChooseTextureFormat(ctx, internalFormat, format,
type, 0);
}
-const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx,
- GLint internalFormat,
- GLenum format,
- GLenum type, GLboolean fbo)
+gl_format radeonChooseTextureFormat(GLcontext * ctx,
+ GLint internalFormat,
+ GLenum format,
+ GLenum type, GLboolean fbo)
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
const GLboolean do32bpt =
@@ -425,50 +425,50 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx,
case GL_YCBCR_MESA:
if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
type == GL_UNSIGNED_BYTE)
- return &_mesa_texformat_ycbcr;
+ return MESA_FORMAT_YCBCR;
else
- return &_mesa_texformat_ycbcr_rev;
+ return MESA_FORMAT_YCBCR_REV;
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgb_dxt1;
+ return MESA_FORMAT_RGB_DXT1;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgba_dxt1;
+ return MESA_FORMAT_RGBA_DXT1;
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return &_mesa_texformat_rgba_dxt3;
+ return MESA_FORMAT_RGBA_DXT3;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return &_mesa_texformat_rgba_dxt5;
+ return MESA_FORMAT_RGBA_DXT5;
case GL_ALPHA16F_ARB:
- return &_mesa_texformat_alpha_float16;
+ return MESA_FORMAT_ALPHA_FLOAT16;
case GL_ALPHA32F_ARB:
- return &_mesa_texformat_alpha_float32;
+ return MESA_FORMAT_ALPHA_FLOAT32;
case GL_LUMINANCE16F_ARB:
- return &_mesa_texformat_luminance_float16;
+ return MESA_FORMAT_LUMINANCE_FLOAT16;
case GL_LUMINANCE32F_ARB:
- return &_mesa_texformat_luminance_float32;
+ return MESA_FORMAT_LUMINANCE_FLOAT32;
case GL_LUMINANCE_ALPHA16F_ARB:
- return &_mesa_texformat_luminance_alpha_float16;
+ return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
case GL_LUMINANCE_ALPHA32F_ARB:
- return &_mesa_texformat_luminance_alpha_float32;
+ return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
case GL_INTENSITY16F_ARB:
- return &_mesa_texformat_intensity_float16;
+ return MESA_FORMAT_INTENSITY_FLOAT16;
case GL_INTENSITY32F_ARB:
- return &_mesa_texformat_intensity_float32;
+ return MESA_FORMAT_INTENSITY_FLOAT32;
case GL_RGB16F_ARB:
- return &_mesa_texformat_rgba_float16;
+ return MESA_FORMAT_RGBA_FLOAT16;
case GL_RGB32F_ARB:
- return &_mesa_texformat_rgba_float32;
+ return MESA_FORMAT_RGBA_FLOAT32;
case GL_RGBA16F_ARB:
- return &_mesa_texformat_rgba_float16;
+ return MESA_FORMAT_RGBA_FLOAT16;
case GL_RGBA32F_ARB:
- return &_mesa_texformat_rgba_float32;
+ return MESA_FORMAT_RGBA_FLOAT32;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
@@ -476,7 +476,7 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx,
case GL_DEPTH_COMPONENT32:
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- return &_mesa_texformat_s8_z24;
+ return MESA_FORMAT_S8_Z24;
/* EXT_texture_sRGB */
case GL_SRGB:
@@ -485,26 +485,26 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx,
case GL_SRGB8_ALPHA8:
case GL_COMPRESSED_SRGB:
case GL_COMPRESSED_SRGB_ALPHA:
- return &_mesa_texformat_srgba8;
+ return MESA_FORMAT_SRGBA8;
case GL_SLUMINANCE:
case GL_SLUMINANCE8:
case GL_COMPRESSED_SLUMINANCE:
- return &_mesa_texformat_sl8;
+ return MESA_FORMAT_SL8;
case GL_SLUMINANCE_ALPHA:
case GL_SLUMINANCE8_ALPHA8:
case GL_COMPRESSED_SLUMINANCE_ALPHA:
- return &_mesa_texformat_sla8;
+ return MESA_FORMAT_SLA8;
default:
_mesa_problem(ctx,
"unexpected internalFormat 0x%x in %s",
(int)internalFormat, __func__);
- return NULL;
+ return MESA_FORMAT_NONE;
}
- return NULL; /* never get here */
+ return MESA_FORMAT_NONE; /* never get here */
}
/**
@@ -544,18 +544,18 @@ static void radeon_teximage(
texImage->TexFormat = radeonChooseTextureFormat(ctx, internalFormat, format, type, 0);
_mesa_set_fetch_functions(texImage, dims);
- if (_mesa_is_format_compressed(texImage->TexFormat->MesaFormat)) {
+ if (_mesa_is_format_compressed(texImage->TexFormat)) {
texelBytes = 0;
texImage->IsCompressed = GL_TRUE;
texImage->CompressedSize =
ctx->Driver.CompressedTextureSize(ctx, texImage->Width,
texImage->Height, texImage->Depth,
- texImage->TexFormat->MesaFormat);
+ texImage->TexFormat);
} else {
texImage->IsCompressed = GL_FALSE;
texImage->CompressedSize = 0;
- texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat);
+ texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
/* Minimum pitch of 32 bytes */
if (postConvWidth * texelBytes < 32) {
postConvWidth = 32 / texelBytes;
@@ -593,7 +593,7 @@ static void radeon_teximage(
if (texImage->IsCompressed) {
size = texImage->CompressedSize;
} else {
- size = texImage->Width * texImage->Height * texImage->Depth * _mesa_get_format_bytes(texImage->TexFormat->MesaFormat);
+ size = texImage->Width * texImage->Height * texImage->Depth * _mesa_get_format_bytes(texImage->TexFormat);
}
texImage->Data = _mesa_alloc_texmemory(size);
}
@@ -613,7 +613,7 @@ static void radeon_teximage(
if (compressed) {
if (image->mt) {
uint32_t srcRowStride, bytesPerRow, rows;
- srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
+ srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width);
bytesPerRow = srcRowStride;
rows = (height + 3) / 4;
copy_rows(texImage->Data, image->mt->levels[level].rowstride,
@@ -629,7 +629,7 @@ static void radeon_teximage(
radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
dstRowStride = lvl->rowstride;
} else {
- dstRowStride = texImage->Width * _mesa_get_format_bytes(texImage->TexFormat->MesaFormat);
+ dstRowStride = texImage->Width * _mesa_get_format_bytes(texImage->TexFormat);
}
if (dims == 3) {
@@ -640,7 +640,7 @@ static void radeon_teximage(
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
for (i = 0; i < depth; ++i) {
- dstImageOffsets[i] = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat->MesaFormat) * height * i;
+ dstImageOffsets[i] = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat) * height * i;
}
} else {
dstImageOffsets = texImage->ImageOffsets;
@@ -756,23 +756,23 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve
radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
dstRowStride = lvl->rowstride;
} else {
- dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat->MesaFormat);
+ dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat);
}
if (compressed) {
uint32_t srcRowStride, bytesPerRow, rows;
GLubyte *img_start;
if (!image->mt) {
- dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width);
+ dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat, texImage->Width);
img_start = _mesa_compressed_image_address(xoffset, yoffset, 0,
- texImage->TexFormat->MesaFormat,
+ texImage->TexFormat,
texImage->Width, texImage->Data);
}
else {
uint32_t blocks_x = dstRowStride / (image->mt->bpp * 4);
img_start = texImage->Data + image->mt->bpp * 4 * (blocks_x * (yoffset / 4) + xoffset / 4);
}
- srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
+ srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat, width);
bytesPerRow = srcRowStride;
rows = (height + 3) / 4;
@@ -895,10 +895,10 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_imag
/* need to confirm this value is correct */
if (mt->compressed) {
height = (image->base.Height + 3) / 4;
- srcrowstride = _mesa_compressed_row_stride(image->base.TexFormat->MesaFormat, image->base.Width);
+ srcrowstride = _mesa_compressed_row_stride(image->base.TexFormat, image->base.Width);
} else {
height = image->base.Height * image->base.Depth;
- srcrowstride = image->base.Width * _mesa_get_format_bytes(image->base.TexFormat->MesaFormat);
+ srcrowstride = image->base.Width * _mesa_get_format_bytes(image->base.TexFormat);
}
// if (mt->tilebits)
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h
index 888a55ba91..8995546d77 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.h
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.h
@@ -30,6 +30,10 @@
#ifndef RADEON_TEXTURE_H
#define RADEON_TEXTURE_H
+
+#include "main/formats.h"
+
+
struct gl_texture_image *radeonNewTextureImage(GLcontext *ctx);
void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage);
@@ -40,14 +44,16 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj);
void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj);
int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj);
GLuint radeon_face_for_target(GLenum target);
-const struct gl_texture_format *radeonChooseTextureFormat_mesa(GLcontext * ctx,
- GLint internalFormat,
- GLenum format,
- GLenum type);
-const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx,
- GLint internalFormat,
- GLenum format,
- GLenum type, GLboolean fbo);
+
+gl_format radeonChooseTextureFormat_mesa(GLcontext * ctx,
+ GLint internalFormat,
+ GLenum format,
+ GLenum type);
+
+gl_format radeonChooseTextureFormat(GLcontext * ctx,
+ GLint internalFormat,
+ GLenum format,
+ GLenum type, GLboolean fbo);
void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level,
GLint internalFormat,