summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/s3v
diff options
context:
space:
mode:
authorChia-I Wu <olvaffe@gmail.com>2009-09-15 14:16:22 +0800
committerChia-I Wu <olvaffe@gmail.com>2009-09-15 14:16:22 +0800
commite2ba90a9cc762cf00a168f0a59d31e7dc52fc42e (patch)
treefe3206d7602ad935296884742980f3c4d30bd867 /src/mesa/drivers/dri/s3v
parent11a4292d4eb515813b82b8d688a318adef66b3e6 (diff)
parentb4b8800315637d9218a81c76f09df7d601710d29 (diff)
Merge commit 'eee/mesa-es' into android
Diffstat (limited to 'src/mesa/drivers/dri/s3v')
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_context.c2
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_state.c5
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_tex.c21
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_xmesa.c5
4 files changed, 20 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/s3v/s3v_context.c b/src/mesa/drivers/dri/s3v/s3v_context.c
index 14502f95ae..0a3bf7258d 100644
--- a/src/mesa/drivers/dri/s3v/s3v_context.c
+++ b/src/mesa/drivers/dri/s3v/s3v_context.c
@@ -108,6 +108,8 @@ GLboolean s3vCreateContext(const __GLcontextModes *glVisual,
ctx->Const.MaxLineWidthAA = 1.0;
ctx->Const.LineWidthGranularity = 1.0;
+ ctx->Const.MaxDrawBuffers = 1;
+
vmesa->texHeap = mmInit( 0, vmesa->s3vScreen->textureSize );
DEBUG(("vmesa->s3vScreen->textureSize = 0x%x\n",
vmesa->s3vScreen->textureSize));
diff --git a/src/mesa/drivers/dri/s3v/s3v_state.c b/src/mesa/drivers/dri/s3v/s3v_state.c
index c71c89a3e1..561f42c705 100644
--- a/src/mesa/drivers/dri/s3v/s3v_state.c
+++ b/src/mesa/drivers/dri/s3v/s3v_state.c
@@ -2,7 +2,6 @@
* Author: Max Lingua <sunmax@libero.it>
*/
-#include <X11/Xlibint.h>
#include "s3v_context.h"
#include "s3v_macros.h"
#include "s3v_dri.h"
@@ -24,7 +23,7 @@
static void s3vUpdateAlphaMode( GLcontext *ctx )
{
s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- CARD32 cmd = vmesa->CMD;
+ uint32_t cmd = vmesa->CMD;
cmd &= ~ALPHA_BLEND_MASK;
if ( ctx->Color.BlendEnabled ) {
@@ -173,7 +172,7 @@ static void s3vDDClear( GLcontext *ctx, GLbitfield mask )
static void s3vUpdateZMode( GLcontext *ctx )
{
s3vContextPtr vmesa = S3V_CONTEXT(ctx);
- CARD32 cmd = vmesa->CMD;
+ uint32_t cmd = vmesa->CMD;
DEBUG(("Depth.Test = %i\n", ctx->Depth.Test));
DEBUG(("CMD was = 0x%x ", cmd));
diff --git a/src/mesa/drivers/dri/s3v/s3v_tex.c b/src/mesa/drivers/dri/s3v/s3v_tex.c
index 8bf2ea9878..9b92519862 100644
--- a/src/mesa/drivers/dri/s3v/s3v_tex.c
+++ b/src/mesa/drivers/dri/s3v/s3v_tex.c
@@ -132,8 +132,14 @@ static void s3vSetTexFilter(s3vContextPtr vmesa,
static void s3vSetTexBorderColor(s3vContextPtr vmesa,
s3vTextureObjectPtr t,
- GLubyte color[4])
+ const GLfloat color[4])
{
+ GLubyte c[4];
+ CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]);
+ CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]);
+ CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]);
+ CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]);
+
#if TEX_DEBUG_ON
static unsigned int times=0;
DEBUG_TEX(("*** s3vSetTexBorderColor: #%i ***\n", ++times));
@@ -143,8 +149,7 @@ static void s3vSetTexBorderColor(s3vContextPtr vmesa,
/* switch(t0 ... t->TextureColorMode) */
/* case TEX_COL_ARGB1555: */
- t->TextureBorderColor =
- S3VIRGEPACKCOLOR555(color[0], color[1], color[2], color[3]);
+ t->TextureBorderColor = S3VIRGEPACKCOLOR555(c[0], c[1], c[2], c[3]);
DEBUG(("TextureBorderColor = 0x%x\n", t->TextureBorderColor));
@@ -182,7 +187,7 @@ static void s3vTexParameter( GLcontext *ctx, GLenum target,
break;
case GL_TEXTURE_BORDER_COLOR:
- s3vSetTexBorderColor( vmesa, t, tObj->_BorderChan );
+ s3vSetTexBorderColor( vmesa, t, tObj->BorderColor );
break;
case GL_TEXTURE_BASE_LEVEL:
@@ -502,20 +507,20 @@ static void s3vInitTextureObjects( GLcontext *ctx )
#if 1
ctx->Texture.CurrentUnit = 0;
- texObj = ctx->Texture.Unit[0].Current1D;
+ texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_1D_INDEX];
s3vBindTexture( ctx, GL_TEXTURE_1D, texObj );
- texObj = ctx->Texture.Unit[0].Current2D;
+ texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX];
s3vBindTexture( ctx, GL_TEXTURE_2D, texObj );
#endif
#if 0
ctx->Texture.CurrentUnit = 1;
- texObj = ctx->Texture.Unit[1].Current1D;
+ texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_1D_INDEX];
s3vBindTexture( ctx, GL_TEXTURE_1D, texObj );
- texObj = ctx->Texture.Unit[1].Current2D;
+ texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_2D_INDEX];
s3vBindTexture( ctx, GL_TEXTURE_2D, texObj );
#endif
diff --git a/src/mesa/drivers/dri/s3v/s3v_xmesa.c b/src/mesa/drivers/dri/s3v/s3v_xmesa.c
index b18c8763c3..85f1481769 100644
--- a/src/mesa/drivers/dri/s3v/s3v_xmesa.c
+++ b/src/mesa/drivers/dri/s3v/s3v_xmesa.c
@@ -4,11 +4,12 @@
#include "s3v_context.h"
#include "s3v_vb.h"
+#include "s3v_dri.h"
#include "main/context.h"
#include "main/matrix.h"
-#include "s3v_dri.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
+#include "main/viewport.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
@@ -131,7 +132,7 @@ s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv,
static void
s3vDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_unreference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)));
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
static void