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authorIan Romanick <idr@us.ibm.com>2005-09-22 21:25:31 +0000
committerIan Romanick <idr@us.ibm.com>2005-09-22 21:25:31 +0000
commit7b01068a231f7a1c21b58f5191a6f5f11df79d3f (patch)
treecc0a85b7bec636a90e81c083dd4281103ced7fb6 /src/mesa/drivers/dri/savage/savage_xmesa.c
parent676d0accf5cc43e86057b14cfb8bba9316932582 (diff)
Enable GL_ARB_texture_mirrored_repeat on Savage4. Refactor the code that
sets the texture wrap mode and texture filter mode for Savage4 to the new functions savage4_set_wrap_mode and savage4_set_filter_mode. This was tested with texwrap and tunnel.
Diffstat (limited to 'src/mesa/drivers/dri/savage/savage_xmesa.c')
-rw-r--r--src/mesa/drivers/dri/savage/savage_xmesa.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c
index c3c0a8c971..bf8ec304f7 100644
--- a/src/mesa/drivers/dri/savage/savage_xmesa.c
+++ b/src/mesa/drivers/dri/savage/savage_xmesa.c
@@ -142,6 +142,7 @@ static const struct dri_extension card_extensions[] =
static const struct dri_extension s4_extensions[] =
{
{ "GL_ARB_texture_env_add", NULL },
+ { "GL_ARB_texture_mirrored_repeat", NULL },
{ NULL, NULL }
};