summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri/savage/savagetex.c
diff options
context:
space:
mode:
authorFelix Kuehling <fxkuehl@gmx.de>2005-01-05 23:56:16 +0000
committerFelix Kuehling <fxkuehl@gmx.de>2005-01-05 23:56:16 +0000
commit3e4d4aca77479f7c9cef8fdc218c20d1f2876433 (patch)
treea05120785e2742612ca6099d586a3f5ea5448223 /src/mesa/drivers/dri/savage/savagetex.c
parent1e21673ea14ad1368fcebbc4d5dde8746497d782 (diff)
* Fixed handling of scissors
* Only set scissor regs directly if drmMinor < 1 * Don't set texaddr to 0 when a texture unit is disabled. That would trigger the tightened texture state check in the DRM if the texaddr and texdesc registers were not emitted atomically.
Diffstat (limited to 'src/mesa/drivers/dri/savage/savagetex.c')
-rw-r--r--src/mesa/drivers/dri/savage/savagetex.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c
index 924f06187b..2650f66e46 100644
--- a/src/mesa/drivers/dri/savage/savagetex.c
+++ b/src/mesa/drivers/dri/savage/savagetex.c
@@ -837,7 +837,6 @@ static void savageUpdateTex0State_s4( GLcontext *ctx )
imesa->regs.s4.texDescr.ni.tex0En = GL_FALSE;
imesa->regs.s4.texBlendCtrl[0].ui = TBC_NoTexMap;
imesa->regs.s4.texCtrl[0].ui = 0x20f040;
- imesa->regs.s4.texAddr[0].ui = 0;
return;
}
@@ -1007,7 +1006,6 @@ static void savageUpdateTex0State_s4( GLcontext *ctx )
GL_ADD
*/
case GL_ADD:
- printf("Add\n");
imesa->regs.s4.texCtrl[0].ni.clrArg1Invert = GL_FALSE;
imesa->regs.s4.texBlendCtrl[0].ui = TBC_AddAlpha;
__HWEnvCombineSingleUnitScale(imesa, 0, 0,
@@ -1105,7 +1103,6 @@ static void savageUpdateTex1State_s4( GLcontext *ctx )
imesa->regs.s4.texDescr.ni.tex1En = GL_FALSE;
imesa->regs.s4.texBlendCtrl[1].ui = TBC_NoTexMap1;
imesa->regs.s4.texCtrl[1].ui = 0x20f040;
- imesa->regs.s4.texAddr[1].ui = 0;
imesa->regs.s4.texDescr.ni.texBLoopEn = GL_FALSE;
return;
}
@@ -1300,7 +1297,6 @@ static void savageUpdateTexState_s3d( GLcontext *ctx )
imesa->regs.s3d.texCtrl.ni.texEn = GL_FALSE;
imesa->regs.s3d.texCtrl.ni.dBias = 0x08;
imesa->regs.s3d.texCtrl.ni.texXprEn = GL_TRUE;
- imesa->regs.s3d.texAddr.ui = 0;
return;
}