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authorEric Anholt <anholt@FreeBSD.org>2005-10-24 09:02:07 +0000
committerEric Anholt <anholt@FreeBSD.org>2005-10-24 09:02:07 +0000
commit971bdc193cb4ce07f4ca20bac13276095b5f0b83 (patch)
treefad0e353c785d4b5f0219224f6b7aaa8aff29734 /src/mesa/drivers/dri/sis/sis_tris.c
parent9e87119d873f3cde8b2b4d73155c315059a36ed1 (diff)
Fix the GL_BLEND case (and remove the fallback associated with it) by converting
the float values to bytes before packing them. Tested with texenv.
Diffstat (limited to 'src/mesa/drivers/dri/sis/sis_tris.c')
-rw-r--r--src/mesa/drivers/dri/sis/sis_tris.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c
index 1c6d85a86a..de91268ee6 100644
--- a/src/mesa/drivers/dri/sis/sis_tris.c
+++ b/src/mesa/drivers/dri/sis/sis_tris.c
@@ -966,8 +966,8 @@ static const char * const fallbackStrings[] = {
"Texture mode",
"Texture 0 mode",
"Texture 1 mode",
- "Texture 0 env",
- "Texture 1 env",
+ "Texture 0 env", /* Note: unused */
+ "Texture 1 env", /* Note: unused */
"glDrawBuffer(GL_FRONT_AND_BACK)",
"glEnable(GL_STENCIL) without hw stencil buffer",
"no_rast",