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authorKristian Høgsberg <krh@bitplanet.net>2010-10-12 12:26:10 -0400
committerKristian Høgsberg <krh@bitplanet.net>2010-10-13 09:43:25 -0400
commitf9995b30756140724f41daf963fa06167912be7f (patch)
treebc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/drivers/dri/sis
parent31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff)
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/drivers/dri/sis')
-rw-r--r--src/mesa/drivers/dri/sis/sis6326_clear.c18
-rw-r--r--src/mesa/drivers/dri/sis/sis6326_state.c48
-rw-r--r--src/mesa/drivers/dri/sis/sis_clear.c20
-rw-r--r--src/mesa/drivers/dri/sis/sis_context.c4
-rw-r--r--src/mesa/drivers/dri/sis/sis_context.h4
-rw-r--r--src/mesa/drivers/dri/sis/sis_dd.c8
-rw-r--r--src/mesa/drivers/dri/sis/sis_fog.c2
-rw-r--r--src/mesa/drivers/dri/sis/sis_screen.c2
-rw-r--r--src/mesa/drivers/dri/sis/sis_span.c6
-rw-r--r--src/mesa/drivers/dri/sis/sis_span.h6
-rw-r--r--src/mesa/drivers/dri/sis/sis_state.c46
-rw-r--r--src/mesa/drivers/dri/sis/sis_state.h34
-rw-r--r--src/mesa/drivers/dri/sis/sis_stencil.c8
-rw-r--r--src/mesa/drivers/dri/sis/sis_stencil.h2
-rw-r--r--src/mesa/drivers/dri/sis/sis_tex.c22
-rw-r--r--src/mesa/drivers/dri/sis/sis_tex.h2
-rw-r--r--src/mesa/drivers/dri/sis/sis_texstate.c12
-rw-r--r--src/mesa/drivers/dri/sis/sis_tris.c28
-rw-r--r--src/mesa/drivers/dri/sis/sis_tris.h4
19 files changed, 138 insertions, 138 deletions
diff --git a/src/mesa/drivers/dri/sis/sis6326_clear.c b/src/mesa/drivers/dri/sis/sis6326_clear.c
index d46ecc9cd2..fba6c7f2d7 100644
--- a/src/mesa/drivers/dri/sis/sis6326_clear.c
+++ b/src/mesa/drivers/dri/sis/sis6326_clear.c
@@ -34,11 +34,11 @@
#include "swrast/swrast.h"
#include "main/macros.h"
-static void sis_clear_front_buffer(GLcontext *ctx, GLenum mask, GLint x,
+static void sis_clear_front_buffer(struct gl_context *ctx, GLenum mask, GLint x,
GLint y, GLint width, GLint height);
-static void sis_clear_back_buffer(GLcontext *ctx, GLenum mask, GLint x,
+static void sis_clear_back_buffer(struct gl_context *ctx, GLenum mask, GLint x,
GLint y, GLint width, GLint height);
-static void sis_clear_z_buffer(GLcontext * ctx, GLbitfield mask, GLint x,
+static void sis_clear_z_buffer(struct gl_context * ctx, GLbitfield mask, GLint x,
GLint y, GLint width, GLint height );
static void
@@ -69,7 +69,7 @@ sis6326UpdateZPattern(sisContextPtr smesa, GLclampd z)
}
void
-sis6326DDClear(GLcontext *ctx, GLbitfield mask)
+sis6326DDClear(struct gl_context *ctx, GLbitfield mask)
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
GLint x1, y1, width1, height1;
@@ -114,7 +114,7 @@ sis6326DDClear(GLcontext *ctx, GLbitfield mask)
void
-sis6326DDClearColor(GLcontext *ctx, const GLfloat color[4])
+sis6326DDClearColor(struct gl_context *ctx, const GLfloat color[4])
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
GLubyte c[4];
@@ -128,7 +128,7 @@ sis6326DDClearColor(GLcontext *ctx, const GLfloat color[4])
}
void
-sis6326DDClearDepth(GLcontext *ctx, GLclampd d)
+sis6326DDClearDepth(struct gl_context *ctx, GLclampd d)
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -136,7 +136,7 @@ sis6326DDClearDepth(GLcontext *ctx, GLclampd d)
}
static void
-sis_clear_back_buffer(GLcontext *ctx, GLenum mask, GLint x, GLint y,
+sis_clear_back_buffer(struct gl_context *ctx, GLenum mask, GLint x, GLint y,
GLint width, GLint height)
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -160,7 +160,7 @@ sis_clear_back_buffer(GLcontext *ctx, GLenum mask, GLint x, GLint y,
}
static void
-sis_clear_front_buffer(GLcontext *ctx, GLenum mask, GLint x, GLint y,
+sis_clear_front_buffer(struct gl_context *ctx, GLenum mask, GLint x, GLint y,
GLint width, GLint height)
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -211,7 +211,7 @@ sis_clear_front_buffer(GLcontext *ctx, GLenum mask, GLint x, GLint y,
}
static void
-sis_clear_z_buffer(GLcontext * ctx, GLbitfield mask, GLint x, GLint y,
+sis_clear_z_buffer(struct gl_context * ctx, GLbitfield mask, GLint x, GLint y,
GLint width, GLint height)
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
diff --git a/src/mesa/drivers/dri/sis/sis6326_state.c b/src/mesa/drivers/dri/sis/sis6326_state.c
index 52008c7ea3..9708f63912 100644
--- a/src/mesa/drivers/dri/sis/sis6326_state.c
+++ b/src/mesa/drivers/dri/sis/sis6326_state.c
@@ -46,7 +46,7 @@
*/
static void
-sis6326DDAlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref )
+sis6326DDAlphaFunc( struct gl_context *ctx, GLenum func, GLfloat ref )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
GLubyte refbyte;
@@ -91,7 +91,7 @@ sis6326DDAlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref )
}
static void
-sis6326DDBlendFuncSeparate( GLcontext *ctx,
+sis6326DDBlendFuncSeparate( struct gl_context *ctx,
GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA )
{
@@ -172,7 +172,7 @@ sis6326DDBlendFuncSeparate( GLcontext *ctx,
*/
static void
-sis6326DDDepthFunc( GLcontext *ctx, GLenum func )
+sis6326DDDepthFunc( struct gl_context *ctx, GLenum func )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *prev = &smesa->prev;
@@ -214,7 +214,7 @@ sis6326DDDepthFunc( GLcontext *ctx, GLenum func )
}
static void
-sis6326DDDepthMask( GLcontext *ctx, GLboolean flag )
+sis6326DDDepthMask( struct gl_context *ctx, GLboolean flag )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *current = &smesa->current;
@@ -230,7 +230,7 @@ sis6326DDDepthMask( GLcontext *ctx, GLboolean flag )
*/
static void
-sis6326DDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *params )
+sis6326DDFogfv( struct gl_context *ctx, GLenum pname, const GLfloat *params )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *current = &smesa->current;
@@ -258,7 +258,7 @@ sis6326DDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *params )
*/
void
-sis6326UpdateClipping(GLcontext *ctx)
+sis6326UpdateClipping(struct gl_context *ctx)
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -300,7 +300,7 @@ sis6326UpdateClipping(GLcontext *ctx)
}
static void
-sis6326DDScissor( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h )
+sis6326DDScissor( struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h )
{
if (ctx->Scissor.Enabled)
sis6326UpdateClipping( ctx );
@@ -311,20 +311,20 @@ sis6326DDScissor( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h )
*/
static void
-sis6326UpdateCull( GLcontext *ctx )
+sis6326UpdateCull( struct gl_context *ctx )
{
/* XXX culling */
}
static void
-sis6326DDCullFace( GLcontext *ctx, GLenum mode )
+sis6326DDCullFace( struct gl_context *ctx, GLenum mode )
{
sis6326UpdateCull( ctx );
}
static void
-sis6326DDFrontFace( GLcontext *ctx, GLenum mode )
+sis6326DDFrontFace( struct gl_context *ctx, GLenum mode )
{
sis6326UpdateCull( ctx );
}
@@ -333,7 +333,7 @@ sis6326DDFrontFace( GLcontext *ctx, GLenum mode )
* Masks
*/
-static void sis6326DDColorMask( GLcontext *ctx,
+static void sis6326DDColorMask( struct gl_context *ctx,
GLboolean r, GLboolean g,
GLboolean b, GLboolean a )
{
@@ -350,7 +350,7 @@ static void sis6326DDColorMask( GLcontext *ctx,
* Rendering attributes
*/
-static void sis6326UpdateSpecular(GLcontext *ctx)
+static void sis6326UpdateSpecular(struct gl_context *ctx)
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *current = &smesa->current;
@@ -361,14 +361,14 @@ static void sis6326UpdateSpecular(GLcontext *ctx)
current->hwCapEnable &= ~S_ENABLE_Specular;
}
-static void sis6326DDLightModelfv(GLcontext *ctx, GLenum pname,
+static void sis6326DDLightModelfv(struct gl_context *ctx, GLenum pname,
const GLfloat *param)
{
if (pname == GL_LIGHT_MODEL_COLOR_CONTROL) {
sis6326UpdateSpecular(ctx);
}
}
-static void sis6326DDShadeModel( GLcontext *ctx, GLenum mode )
+static void sis6326DDShadeModel( struct gl_context *ctx, GLenum mode )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -384,7 +384,7 @@ static void sis6326DDShadeModel( GLcontext *ctx, GLenum mode )
* Viewport
*/
-static void sis6326CalcViewport( GLcontext *ctx )
+static void sis6326CalcViewport( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -400,14 +400,14 @@ static void sis6326CalcViewport( GLcontext *ctx )
m[MAT_TZ] = v[MAT_TZ] * smesa->depth_scale;
}
-static void sis6326DDViewport( GLcontext *ctx,
+static void sis6326DDViewport( struct gl_context *ctx,
GLint x, GLint y,
GLsizei width, GLsizei height )
{
sis6326CalcViewport( ctx );
}
-static void sis6326DDDepthRange( GLcontext *ctx,
+static void sis6326DDDepthRange( struct gl_context *ctx,
GLclampd nearval, GLclampd farval )
{
sis6326CalcViewport( ctx );
@@ -418,7 +418,7 @@ static void sis6326DDDepthRange( GLcontext *ctx,
*/
static void
-sis6326DDLogicOpCode( GLcontext *ctx, GLenum opcode )
+sis6326DDLogicOpCode( struct gl_context *ctx, GLenum opcode )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -487,7 +487,7 @@ sis6326DDLogicOpCode( GLcontext *ctx, GLenum opcode )
}
}
-void sis6326DDDrawBuffer( GLcontext *ctx, GLenum mode )
+void sis6326DDDrawBuffer( struct gl_context *ctx, GLenum mode )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -544,7 +544,7 @@ void sis6326DDDrawBuffer( GLcontext *ctx, GLenum mode )
*/
static void
-sis6326DDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
+sis6326DDEnable( struct gl_context *ctx, GLenum cap, GLboolean state )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -617,7 +617,7 @@ sis6326DDEnable( GLcontext *ctx, GLenum cap, GLboolean state )
/* Called before beginning of rendering. */
void
-sis6326UpdateHWState( GLcontext *ctx )
+sis6326UpdateHWState( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *prev = &smesa->prev;
@@ -639,7 +639,7 @@ sis6326UpdateHWState( GLcontext *ctx )
}
static void
-sis6326DDInvalidateState( GLcontext *ctx, GLuint new_state )
+sis6326DDInvalidateState( struct gl_context *ctx, GLuint new_state )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -656,7 +656,7 @@ void sis6326DDInitState( sisContextPtr smesa )
{
__GLSiSHardware *prev = &smesa->prev;
__GLSiSHardware *current = &smesa->current;
- GLcontext *ctx = smesa->glCtx;
+ struct gl_context *ctx = smesa->glCtx;
/* add Texture Perspective Enable */
current->hwCapEnable = S_ENABLE_TextureCache |
@@ -708,7 +708,7 @@ void sis6326DDInitState( sisContextPtr smesa )
/* Initialize the driver's state functions.
*/
-void sis6326DDInitStateFuncs( GLcontext *ctx )
+void sis6326DDInitStateFuncs( struct gl_context *ctx )
{
ctx->Driver.UpdateState = sis6326DDInvalidateState;
diff --git a/src/mesa/drivers/dri/sis/sis_clear.c b/src/mesa/drivers/dri/sis/sis_clear.c
index d358ef62dc..a5d870469d 100644
--- a/src/mesa/drivers/dri/sis/sis_clear.c
+++ b/src/mesa/drivers/dri/sis/sis_clear.c
@@ -38,12 +38,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "main/macros.h"
-static GLbitfield sis_3D_Clear( GLcontext * ctx, GLbitfield mask,
+static GLbitfield sis_3D_Clear( struct gl_context * ctx, GLbitfield mask,
GLint x, GLint y, GLint width,
GLint height );
-static void sis_clear_color_buffer( GLcontext *ctx, GLenum mask, GLint x,
+static void sis_clear_color_buffer( struct gl_context *ctx, GLenum mask, GLint x,
GLint y, GLint width, GLint height );
-static void sis_clear_z_stencil_buffer( GLcontext * ctx,
+static void sis_clear_z_stencil_buffer( struct gl_context * ctx,
GLbitfield mask, GLint x,
GLint y, GLint width,
GLint height );
@@ -94,7 +94,7 @@ sisUpdateZStencilPattern( sisContextPtr smesa, GLclampd z, GLint stencil )
}
void
-sisDDClear( GLcontext * ctx, GLbitfield mask )
+sisDDClear( struct gl_context * ctx, GLbitfield mask )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -148,7 +148,7 @@ sisDDClear( GLcontext * ctx, GLbitfield mask )
void
-sisDDClearColor( GLcontext * ctx, const GLfloat color[4] )
+sisDDClearColor( struct gl_context * ctx, const GLfloat color[4] )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
GLubyte c[4];
@@ -162,7 +162,7 @@ sisDDClearColor( GLcontext * ctx, const GLfloat color[4] )
}
void
-sisDDClearDepth( GLcontext * ctx, GLclampd d )
+sisDDClearDepth( struct gl_context * ctx, GLclampd d )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -170,7 +170,7 @@ sisDDClearDepth( GLcontext * ctx, GLclampd d )
}
void
-sisDDClearStencil( GLcontext * ctx, GLint s )
+sisDDClearStencil( struct gl_context * ctx, GLint s )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -178,7 +178,7 @@ sisDDClearStencil( GLcontext * ctx, GLint s )
}
static GLbitfield
-sis_3D_Clear( GLcontext * ctx, GLbitfield mask,
+sis_3D_Clear( struct gl_context * ctx, GLbitfield mask,
GLint x, GLint y, GLint width, GLint height )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -323,7 +323,7 @@ sis_3D_Clear( GLcontext * ctx, GLbitfield mask,
}
static void
-sis_clear_color_buffer( GLcontext *ctx, GLenum mask, GLint x, GLint y,
+sis_clear_color_buffer( struct gl_context *ctx, GLenum mask, GLint x, GLint y,
GLint width, GLint height )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -389,7 +389,7 @@ sis_clear_color_buffer( GLcontext *ctx, GLenum mask, GLint x, GLint y,
}
static void
-sis_clear_z_stencil_buffer( GLcontext * ctx, GLbitfield mask,
+sis_clear_z_stencil_buffer( struct gl_context * ctx, GLbitfield mask,
GLint x, GLint y, GLint width, GLint height )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c
index 07b363826d..c5a9fdfb2a 100644
--- a/src/mesa/drivers/dri/sis/sis_context.c
+++ b/src/mesa/drivers/dri/sis/sis_context.c
@@ -147,7 +147,7 @@ WaitingFor3dIdle(sisContextPtr smesa, int wLen)
}
}
-void sisReAllocateBuffers(GLcontext *ctx, struct gl_framebuffer *drawbuffer,
+void sisReAllocateBuffers(struct gl_context *ctx, struct gl_framebuffer *drawbuffer,
GLuint width, GLuint height)
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -163,7 +163,7 @@ sisCreateContext( gl_api api,
__DRIcontext *driContextPriv,
void *sharedContextPrivate )
{
- GLcontext *ctx, *shareCtx;
+ struct gl_context *ctx, *shareCtx;
__DRIscreen *sPriv = driContextPriv->driScreenPriv;
sisContextPtr smesa;
sisScreenPtr sisScreen;
diff --git a/src/mesa/drivers/dri/sis/sis_context.h b/src/mesa/drivers/dri/sis/sis_context.h
index 54e98fd00a..a82a659431 100644
--- a/src/mesa/drivers/dri/sis/sis_context.h
+++ b/src/mesa/drivers/dri/sis/sis_context.h
@@ -256,7 +256,7 @@ struct sis_renderbuffer {
struct sis_context
{
/* This must be first in this structure */
- GLcontext *glCtx;
+ struct gl_context *glCtx;
/* Vertex state */
GLuint vertex_size;
@@ -444,7 +444,7 @@ extern GLboolean sisCreateContext( gl_api api,
void *sharedContextPrivate );
extern void sisDestroyContext( __DRIcontext * );
-void sisReAllocateBuffers(GLcontext *ctx, struct gl_framebuffer *drawbuffer,
+void sisReAllocateBuffers(struct gl_context *ctx, struct gl_framebuffer *drawbuffer,
GLuint width, GLuint height);
extern GLboolean sisMakeCurrent( __DRIcontext *driContextPriv,
diff --git a/src/mesa/drivers/dri/sis/sis_dd.c b/src/mesa/drivers/dri/sis/sis_dd.c
index af1d9ee0ad..90e894b842 100644
--- a/src/mesa/drivers/dri/sis/sis_dd.c
+++ b/src/mesa/drivers/dri/sis/sis_dd.c
@@ -65,7 +65,7 @@ sisGetBufferSize( struct gl_framebuffer *buffer,
/* Return various strings for glGetString().
*/
static const GLubyte *
-sisGetString( GLcontext *ctx, GLenum name )
+sisGetString( struct gl_context *ctx, GLenum name )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
static char buffer[128];
@@ -90,7 +90,7 @@ sisGetString( GLcontext *ctx, GLenum name )
/* Send all commands to the hardware.
*/
static void
-sisFlush( GLcontext *ctx )
+sisFlush( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -101,7 +101,7 @@ sisFlush( GLcontext *ctx )
* completed processing.
*/
static void
-sisFinish( GLcontext *ctx )
+sisFinish( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -118,7 +118,7 @@ sisDeleteRenderbuffer(struct gl_renderbuffer *rb)
}
static GLboolean
-sisRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb,
+sisRenderbufferStorage(struct gl_context *ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
rb->Width = width;
diff --git a/src/mesa/drivers/dri/sis/sis_fog.c b/src/mesa/drivers/dri/sis/sis_fog.c
index 6c774e010e..a9b84654a3 100644
--- a/src/mesa/drivers/dri/sis/sis_fog.c
+++ b/src/mesa/drivers/dri/sis/sis_fog.c
@@ -40,7 +40,7 @@ static GLint convertFtToFogFt( GLfloat dwInValue );
static GLint doFPtoFixedNoRound( GLfloat dwInValue, int nFraction );
void
-sisDDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *params )
+sisDDFogfv( struct gl_context *ctx, GLenum pname, const GLfloat *params )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *prev = &smesa->prev;
diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c
index 7ca5031846..75f6fcf211 100644
--- a/src/mesa/drivers/dri/sis/sis_screen.c
+++ b/src/mesa/drivers/dri/sis/sis_screen.c
@@ -262,7 +262,7 @@ sisSwapBuffers(__DRIdrawable *dPriv)
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
sisContextPtr smesa = (sisContextPtr) dPriv->driContextPriv->driverPrivate;
- GLcontext *ctx = smesa->glCtx;
+ struct gl_context *ctx = smesa->glCtx;
if (ctx->Visual.doubleBufferMode) {
_mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
diff --git a/src/mesa/drivers/dri/sis/sis_span.c b/src/mesa/drivers/dri/sis/sis_span.c
index ba7f6d0932..01c1fc428d 100644
--- a/src/mesa/drivers/dri/sis/sis_span.c
+++ b/src/mesa/drivers/dri/sis/sis_span.c
@@ -143,7 +143,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
-void sisSpanRenderStart( GLcontext *ctx )
+void sisSpanRenderStart( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -152,7 +152,7 @@ void sisSpanRenderStart( GLcontext *ctx )
WaitEngIdle( smesa );
}
-void sisSpanRenderFinish( GLcontext *ctx )
+void sisSpanRenderFinish( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -161,7 +161,7 @@ void sisSpanRenderFinish( GLcontext *ctx )
}
void
-sisDDInitSpanFuncs( GLcontext *ctx )
+sisDDInitSpanFuncs( struct gl_context *ctx )
{
struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
swdd->SpanRenderStart = sisSpanRenderStart;
diff --git a/src/mesa/drivers/dri/sis/sis_span.h b/src/mesa/drivers/dri/sis/sis_span.h
index eca72027d5..cbe4bbdc55 100644
--- a/src/mesa/drivers/dri/sis/sis_span.h
+++ b/src/mesa/drivers/dri/sis/sis_span.h
@@ -34,10 +34,10 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "drirenderbuffer.h"
-extern void sisSpanRenderStart( GLcontext *ctx );
-extern void sisSpanRenderFinish( GLcontext *ctx );
+extern void sisSpanRenderStart( struct gl_context *ctx );
+extern void sisSpanRenderFinish( struct gl_context *ctx );
-extern void sisDDInitSpanFuncs( GLcontext *ctx );
+extern void sisDDInitSpanFuncs( struct gl_context *ctx );
extern void
sisSetSpanFunctions(struct sis_renderbuffer *srb, const struct gl_config *vis);
diff --git a/src/mesa/drivers/dri/sis/sis_state.c b/src/mesa/drivers/dri/sis/sis_state.c
index 6173231a82..e53c326441 100644
--- a/src/mesa/drivers/dri/sis/sis_state.c
+++ b/src/mesa/drivers/dri/sis/sis_state.c
@@ -49,7 +49,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
static void
-sisDDAlphaFunc( GLcontext * ctx, GLenum func, GLfloat ref )
+sisDDAlphaFunc( struct gl_context * ctx, GLenum func, GLfloat ref )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
GLubyte refbyte;
@@ -94,7 +94,7 @@ sisDDAlphaFunc( GLcontext * ctx, GLenum func, GLfloat ref )
}
static void
-sisDDBlendFuncSeparate( GLcontext *ctx,
+sisDDBlendFuncSeparate( struct gl_context *ctx,
GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA )
{
@@ -193,7 +193,7 @@ sisDDBlendFuncSeparate( GLcontext *ctx,
*/
static void
-sisDDDepthFunc( GLcontext * ctx, GLenum func )
+sisDDDepthFunc( struct gl_context * ctx, GLenum func )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *prev = &smesa->prev;
@@ -235,7 +235,7 @@ sisDDDepthFunc( GLcontext * ctx, GLenum func )
}
void
-sisDDDepthMask( GLcontext * ctx, GLboolean flag )
+sisDDDepthMask( struct gl_context * ctx, GLboolean flag )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *prev = &smesa->prev;
@@ -277,7 +277,7 @@ sisDDDepthMask( GLcontext * ctx, GLboolean flag )
*/
void
-sisUpdateClipping( GLcontext *ctx )
+sisUpdateClipping( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -324,7 +324,7 @@ sisUpdateClipping( GLcontext *ctx )
}
static void
-sisDDScissor( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h )
+sisDDScissor( struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h )
{
if (ctx->Scissor.Enabled)
sisUpdateClipping( ctx );
@@ -335,7 +335,7 @@ sisDDScissor( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h )
*/
static void
-sisUpdateCull( GLcontext *ctx )
+sisUpdateCull( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
GLint cullflag, frontface;
@@ -356,13 +356,13 @@ sisUpdateCull( GLcontext *ctx )
static void
-sisDDCullFace( GLcontext *ctx, GLenum mode )
+sisDDCullFace( struct gl_context *ctx, GLenum mode )
{
sisUpdateCull( ctx );
}
static void
-sisDDFrontFace( GLcontext *ctx, GLenum mode )
+sisDDFrontFace( struct gl_context *ctx, GLenum mode )
{
sisUpdateCull( ctx );
}
@@ -371,7 +371,7 @@ sisDDFrontFace( GLcontext *ctx, GLenum mode )
* Masks
*/
-static void sisDDColorMask( GLcontext *ctx,
+static void sisDDColorMask( struct gl_context *ctx,
GLboolean r, GLboolean g,
GLboolean b, GLboolean a )
{
@@ -402,7 +402,7 @@ static void sisDDColorMask( GLcontext *ctx,
* Rendering attributes
*/
-static void sisUpdateSpecular(GLcontext *ctx)
+static void sisUpdateSpecular(struct gl_context *ctx)
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *current = &smesa->current;
@@ -413,7 +413,7 @@ static void sisUpdateSpecular(GLcontext *ctx)
current->hwCapEnable &= ~MASK_SpecularEnable;
}
-static void sisDDLightModelfv(GLcontext *ctx, GLenum pname,
+static void sisDDLightModelfv(struct gl_context *ctx, GLenum pname,
const GLfloat *param)
{
if (pname == GL_LIGHT_MODEL_COLOR_CONTROL) {
@@ -421,7 +421,7 @@ static void sisDDLightModelfv(GLcontext *ctx, GLenum pname,
}
}
-static void sisDDShadeModel( GLcontext *ctx, GLenum mode )
+static void sisDDShadeModel( struct gl_context *ctx, GLenum mode )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -437,7 +437,7 @@ static void sisDDShadeModel( GLcontext *ctx, GLenum mode )
* Viewport
*/
-static void sisCalcViewport( GLcontext *ctx )
+static void sisCalcViewport( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -453,14 +453,14 @@ static void sisCalcViewport( GLcontext *ctx )
m[MAT_TZ] = v[MAT_TZ] * smesa->depth_scale;
}
-static void sisDDViewport( GLcontext *ctx,
+static void sisDDViewport( struct gl_context *ctx,
GLint x, GLint y,
GLsizei width, GLsizei height )
{
sisCalcViewport( ctx );
}
-static void sisDDDepthRange( GLcontext *ctx,
+static void sisDDDepthRange( struct gl_context *ctx,
GLclampd nearval, GLclampd farval )
{
sisCalcViewport( ctx );
@@ -471,7 +471,7 @@ static void sisDDDepthRange( GLcontext *ctx,
*/
static void
-sisDDLogicOpCode( GLcontext *ctx, GLenum opcode )
+sisDDLogicOpCode( struct gl_context *ctx, GLenum opcode )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -537,7 +537,7 @@ sisDDLogicOpCode( GLcontext *ctx, GLenum opcode )
}
}
-void sisDDDrawBuffer( GLcontext *ctx, GLenum mode )
+void sisDDDrawBuffer( struct gl_context *ctx, GLenum mode )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *prev = &smesa->prev;
@@ -589,7 +589,7 @@ void sisDDDrawBuffer( GLcontext *ctx, GLenum mode )
*/
static void
-sisDDEnable( GLcontext * ctx, GLenum cap, GLboolean state )
+sisDDEnable( struct gl_context * ctx, GLenum cap, GLboolean state )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -672,7 +672,7 @@ sisDDEnable( GLcontext * ctx, GLenum cap, GLboolean state )
/* Called before beginning of rendering. */
void
-sisUpdateHWState( GLcontext *ctx )
+sisUpdateHWState( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
__GLSiSHardware *prev = &smesa->prev;
@@ -698,7 +698,7 @@ sisUpdateHWState( GLcontext *ctx )
}
static void
-sisDDInvalidateState( GLcontext *ctx, GLuint new_state )
+sisDDInvalidateState( struct gl_context *ctx, GLuint new_state )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -715,7 +715,7 @@ void sisDDInitState( sisContextPtr smesa )
{
__GLSiSHardware *current = &smesa->current;
__GLSiSHardware *prev = &(smesa->prev);
- GLcontext *ctx = smesa->glCtx;
+ struct gl_context *ctx = smesa->glCtx;
/* add Texture Perspective Enable */
prev->hwCapEnable = MASK_FogPerspectiveEnable | MASK_TextureCacheEnable |
@@ -826,7 +826,7 @@ void sisDDInitState( sisContextPtr smesa )
/* Initialize the driver's state functions.
*/
-void sisDDInitStateFuncs( GLcontext *ctx )
+void sisDDInitStateFuncs( struct gl_context *ctx )
{
ctx->Driver.UpdateState = sisDDInvalidateState;
diff --git a/src/mesa/drivers/dri/sis/sis_state.h b/src/mesa/drivers/dri/sis/sis_state.h
index 2d0ea9c5fb..dcade4a979 100644
--- a/src/mesa/drivers/dri/sis/sis_state.h
+++ b/src/mesa/drivers/dri/sis/sis_state.h
@@ -34,35 +34,35 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_context.h"
/* sis6326_clear.c */
-extern void sis6326DDClear( GLcontext *ctx, GLbitfield mask );
-extern void sis6326DDClearColor( GLcontext * ctx, const GLfloat color[4] );
-extern void sis6326DDClearDepth( GLcontext * ctx, GLclampd d );
+extern void sis6326DDClear( struct gl_context *ctx, GLbitfield mask );
+extern void sis6326DDClearColor( struct gl_context * ctx, const GLfloat color[4] );
+extern void sis6326DDClearDepth( struct gl_context * ctx, GLclampd d );
extern void sis6326UpdateZPattern(sisContextPtr smesa, GLclampd z);
/* sis_clear.c */
-extern void sisDDClear( GLcontext *ctx, GLbitfield mask );
-extern void sisDDClearColor( GLcontext * ctx, const GLfloat color[4] );
-extern void sisDDClearDepth( GLcontext * ctx, GLclampd d );
-extern void sisDDClearStencil( GLcontext * ctx, GLint s );
+extern void sisDDClear( struct gl_context *ctx, GLbitfield mask );
+extern void sisDDClearColor( struct gl_context * ctx, const GLfloat color[4] );
+extern void sisDDClearDepth( struct gl_context * ctx, GLclampd d );
+extern void sisDDClearStencil( struct gl_context * ctx, GLint s );
extern void sisUpdateZStencilPattern( sisContextPtr smesa, GLclampd z,
int stencil );
/* sis_fog.c */
-extern void sisDDFogfv( GLcontext * ctx, GLenum pname, const GLfloat * params );
+extern void sisDDFogfv( struct gl_context * ctx, GLenum pname, const GLfloat * params );
/* sis6326_state.c */
extern void sis6326DDInitState( sisContextPtr smesa );
-extern void sis6326DDInitStateFuncs( GLcontext *ctx );
-extern void sis6326UpdateClipping( GLcontext * gc );
-extern void sis6326DDDrawBuffer( GLcontext *ctx, GLenum mode );
-extern void sis6326UpdateHWState( GLcontext *ctx );
+extern void sis6326DDInitStateFuncs( struct gl_context *ctx );
+extern void sis6326UpdateClipping( struct gl_context * gc );
+extern void sis6326DDDrawBuffer( struct gl_context *ctx, GLenum mode );
+extern void sis6326UpdateHWState( struct gl_context *ctx );
/* sis_state.c */
extern void sisDDInitState( sisContextPtr smesa );
-extern void sisDDInitStateFuncs( GLcontext *ctx );
-extern void sisDDDepthMask( GLcontext * ctx, GLboolean flag );
-extern void sisUpdateClipping( GLcontext * gc );
-extern void sisDDDrawBuffer( GLcontext *ctx, GLenum mode );
-extern void sisUpdateHWState( GLcontext *ctx );
+extern void sisDDInitStateFuncs( struct gl_context *ctx );
+extern void sisDDDepthMask( struct gl_context * ctx, GLboolean flag );
+extern void sisUpdateClipping( struct gl_context * gc );
+extern void sisDDDrawBuffer( struct gl_context *ctx, GLenum mode );
+extern void sisUpdateHWState( struct gl_context *ctx );
#endif
diff --git a/src/mesa/drivers/dri/sis/sis_stencil.c b/src/mesa/drivers/dri/sis/sis_stencil.c
index 55c0440eba..92eb08f31f 100644
--- a/src/mesa/drivers/dri/sis/sis_stencil.c
+++ b/src/mesa/drivers/dri/sis/sis_stencil.c
@@ -36,7 +36,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_stencil.h"
static void
-sisDDStencilFuncSeparate( GLcontext * ctx, GLenum face,
+sisDDStencilFuncSeparate( struct gl_context * ctx, GLenum face,
GLenum func, GLint ref, GLuint mask )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -85,7 +85,7 @@ sisDDStencilFuncSeparate( GLcontext * ctx, GLenum face,
}
static void
-sisDDStencilMaskSeparate( GLcontext * ctx, GLenum face, GLuint mask )
+sisDDStencilMaskSeparate( struct gl_context * ctx, GLenum face, GLuint mask )
{
if (!ctx->Visual.stencilBits)
return;
@@ -95,7 +95,7 @@ sisDDStencilMaskSeparate( GLcontext * ctx, GLenum face, GLuint mask )
}
static void
-sisDDStencilOpSeparate( GLcontext * ctx, GLenum face, GLenum fail,
+sisDDStencilOpSeparate( struct gl_context * ctx, GLenum face, GLenum fail,
GLenum zfail, GLenum zpass )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -197,7 +197,7 @@ sisDDStencilOpSeparate( GLcontext * ctx, GLenum face, GLenum fail,
}
void
-sisDDInitStencilFuncs( GLcontext *ctx )
+sisDDInitStencilFuncs( struct gl_context *ctx )
{
ctx->Driver.StencilFuncSeparate = sisDDStencilFuncSeparate;
ctx->Driver.StencilMaskSeparate = sisDDStencilMaskSeparate;
diff --git a/src/mesa/drivers/dri/sis/sis_stencil.h b/src/mesa/drivers/dri/sis/sis_stencil.h
index 6b556c4378..9d061e87fd 100644
--- a/src/mesa/drivers/dri/sis/sis_stencil.h
+++ b/src/mesa/drivers/dri/sis/sis_stencil.h
@@ -31,6 +31,6 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef __SIS_STENCIL_H__
#define __SIS_STENCIL_H__
-extern void sisDDInitStencilFuncs( GLcontext *ctx );
+extern void sisDDInitStencilFuncs( struct gl_context *ctx );
#endif
diff --git a/src/mesa/drivers/dri/sis/sis_tex.c b/src/mesa/drivers/dri/sis/sis_tex.c
index 31709c3af6..bb4896d9bd 100644
--- a/src/mesa/drivers/dri/sis/sis_tex.c
+++ b/src/mesa/drivers/dri/sis/sis_tex.c
@@ -152,7 +152,7 @@ sisFreeTexImage( sisContextPtr smesa, sisTexObjPtr t, int level )
}
static void
-sisTexEnv( GLcontext *ctx, GLenum target, GLenum pname, const GLfloat *param )
+sisTexEnv( struct gl_context *ctx, GLenum target, GLenum pname, const GLfloat *param )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -160,7 +160,7 @@ sisTexEnv( GLcontext *ctx, GLenum target, GLenum pname, const GLfloat *param )
}
static void
-sisTexParameter( GLcontext *ctx, GLenum target,
+sisTexParameter( struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj, GLenum pname,
const GLfloat *params )
{
@@ -170,7 +170,7 @@ sisTexParameter( GLcontext *ctx, GLenum target,
}
static void
-sisBindTexture( GLcontext *ctx, GLenum target,
+sisBindTexture( struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -194,7 +194,7 @@ sisBindTexture( GLcontext *ctx, GLenum target,
}
static void
-sisDeleteTexture( GLcontext * ctx, struct gl_texture_object *texObj )
+sisDeleteTexture( struct gl_context * ctx, struct gl_texture_object *texObj )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
sisTexObjPtr t;
@@ -220,14 +220,14 @@ sisDeleteTexture( GLcontext * ctx, struct gl_texture_object *texObj )
_mesa_delete_texture_object(ctx, texObj);
}
-static GLboolean sisIsTextureResident( GLcontext * ctx,
+static GLboolean sisIsTextureResident( struct gl_context * ctx,
struct gl_texture_object *texObj )
{
return (texObj->DriverData != NULL);
}
static gl_format
-sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
+sisChooseTextureFormat( struct gl_context *ctx, GLint internalFormat,
GLenum format, GLenum type )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -352,7 +352,7 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
}
}
-static void sisTexImage1D( GLcontext *ctx, GLenum target, GLint level,
+static void sisTexImage1D( struct gl_context *ctx, GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint border,
GLenum format, GLenum type, const GLvoid *pixels,
@@ -389,7 +389,7 @@ static void sisTexImage1D( GLcontext *ctx, GLenum target, GLint level,
}
-static void sisTexSubImage1D( GLcontext *ctx,
+static void sisTexSubImage1D( struct gl_context *ctx,
GLenum target,
GLint level,
GLint xoffset,
@@ -439,7 +439,7 @@ static void sisTexSubImage1D( GLcontext *ctx,
smesa->TexStates[ctx->Texture.CurrentUnit] |= NEW_TEXTURING;
}
-static void sisTexImage2D( GLcontext *ctx, GLenum target, GLint level,
+static void sisTexImage2D( struct gl_context *ctx, GLenum target, GLint level,
GLint internalFormat,
GLint width, GLint height, GLint border,
GLenum format, GLenum type, const GLvoid *pixels,
@@ -475,7 +475,7 @@ static void sisTexImage2D( GLcontext *ctx, GLenum target, GLint level,
smesa->TexStates[ctx->Texture.CurrentUnit] |= NEW_TEXTURING;
}
-static void sisTexSubImage2D( GLcontext *ctx,
+static void sisTexSubImage2D( struct gl_context *ctx,
GLenum target,
GLint level,
GLint xoffset, GLint yoffset,
@@ -544,7 +544,7 @@ static void sisTexSubImage2D( GLcontext *ctx,
* texture object from the core mesa gl_texture_object. Not done at this time.
*/
static struct gl_texture_object *
-sisNewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
+sisNewTextureObject( struct gl_context *ctx, GLuint name, GLenum target )
{
struct gl_texture_object *obj;
obj = _mesa_new_texture_object(ctx, name, target);
diff --git a/src/mesa/drivers/dri/sis/sis_tex.h b/src/mesa/drivers/dri/sis/sis_tex.h
index c499e80e86..f467b7dca9 100644
--- a/src/mesa/drivers/dri/sis/sis_tex.h
+++ b/src/mesa/drivers/dri/sis/sis_tex.h
@@ -32,6 +32,6 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define __SIS_TEX_H__
extern void sisInitTextureFuncs( struct dd_function_table *table );
-extern void sisUpdateTextureState( GLcontext *ctx );
+extern void sisUpdateTextureState( struct gl_context *ctx );
#endif /* __SIS_TEX_H__ */
diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c
index 7b0eebd066..daec239321 100644
--- a/src/mesa/drivers/dri/sis/sis_texstate.c
+++ b/src/mesa/drivers/dri/sis/sis_texstate.c
@@ -46,7 +46,7 @@ static GLint TransferTexturePitch (GLint dwPitch);
/* Handle texenv stuff, called from validate_texture (renderstart) */
static void
-sis_set_texture_env0( GLcontext *ctx, struct gl_texture_object *texObj,
+sis_set_texture_env0( struct gl_context *ctx, struct gl_texture_object *texObj,
int unit )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -182,7 +182,7 @@ sis_set_texture_env0( GLcontext *ctx, struct gl_texture_object *texObj,
/* Handle texenv stuff, called from validate_texture (renderstart) */
static void
-sis_set_texture_env1( GLcontext *ctx, struct gl_texture_object *texObj,
+sis_set_texture_env1( struct gl_context *ctx, struct gl_texture_object *texObj,
int unit)
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -318,7 +318,7 @@ sis_set_texture_env1( GLcontext *ctx, struct gl_texture_object *texObj,
/* Returns 0 if a software fallback is necessary */
static GLboolean
-sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj,
+sis_set_texobj_parm( struct gl_context *ctx, struct gl_texture_object *texObj,
int hw_unit )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -583,7 +583,7 @@ sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj,
/* Disable a texture unit, called from validate_texture */
static void
-sis_reset_texture_env (GLcontext *ctx, int hw_unit)
+sis_reset_texture_env (struct gl_context *ctx, int hw_unit)
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -620,7 +620,7 @@ sis_reset_texture_env (GLcontext *ctx, int hw_unit)
}
}
-static void updateTextureUnit( GLcontext *ctx, int unit )
+static void updateTextureUnit( struct gl_context *ctx, int unit )
{
sisContextPtr smesa = SIS_CONTEXT( ctx );
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
@@ -656,7 +656,7 @@ static void updateTextureUnit( GLcontext *ctx, int unit )
}
-void sisUpdateTextureState( GLcontext *ctx )
+void sisUpdateTextureState( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT( ctx );
int i;
diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c
index d109a8c41e..8db593fb9c 100644
--- a/src/mesa/drivers/dri/sis/sis_tris.c
+++ b/src/mesa/drivers/dri/sis/sis_tris.c
@@ -92,8 +92,8 @@ static const GLuint hw_prim_agp_shade[OP_3D_TRIANGLE_DRAW+1] = {
MASK_PsShadingFlatC
};
-static void sisRasterPrimitive( GLcontext *ctx, GLuint hwprim );
-static void sisRenderPrimitive( GLcontext *ctx, GLenum prim );
+static void sisRasterPrimitive( struct gl_context *ctx, GLuint hwprim );
+static void sisRenderPrimitive( struct gl_context *ctx, GLenum prim );
/***********************************************************************
* Emit primitives as inline vertices *
@@ -556,7 +556,7 @@ sis_fallback_tri( sisContextPtr smesa,
sisVertex *v1,
sisVertex *v2 )
{
- GLcontext *ctx = smesa->glCtx;
+ struct gl_context *ctx = smesa->glCtx;
SWvertex v[3];
_swsetup_Translate( ctx, v0, &v[0] );
_swsetup_Translate( ctx, v1, &v[1] );
@@ -573,7 +573,7 @@ sis_fallback_line( sisContextPtr smesa,
sisVertex *v0,
sisVertex *v1 )
{
- GLcontext *ctx = smesa->glCtx;
+ struct gl_context *ctx = smesa->glCtx;
SWvertex v[2];
_swsetup_Translate( ctx, v0, &v[0] );
_swsetup_Translate( ctx, v1, &v[1] );
@@ -588,7 +588,7 @@ static void
sis_fallback_point( sisContextPtr smesa,
sisVertex *v0 )
{
- GLcontext *ctx = smesa->glCtx;
+ struct gl_context *ctx = smesa->glCtx;
SWvertex v[1];
_swsetup_Translate( ctx, v0, &v[0] );
sisSpanRenderStart( ctx );
@@ -643,7 +643,7 @@ sis_fallback_point( sisContextPtr smesa,
#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED)
#define _SIS_NEW_RENDER_STATE (ANY_RASTER_FLAGS | ANY_FALLBACK_FLAGS)
-static void sisChooseRenderState(GLcontext *ctx)
+static void sisChooseRenderState(struct gl_context *ctx)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
sisContextPtr smesa = SIS_CONTEXT( ctx );
@@ -701,7 +701,7 @@ static void sisChooseRenderState(GLcontext *ctx)
/**********************************************************************/
/* Multipass rendering for front buffering */
/**********************************************************************/
-static GLboolean multipass_cliprect( GLcontext *ctx, GLuint pass )
+static GLboolean multipass_cliprect( struct gl_context *ctx, GLuint pass )
{
sisContextPtr smesa = SIS_CONTEXT( ctx );
@@ -743,7 +743,7 @@ static GLboolean multipass_cliprect( GLcontext *ctx, GLuint pass )
/* Validate state at pipeline start */
/**********************************************************************/
-static void sisRunPipeline( GLcontext *ctx )
+static void sisRunPipeline( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT( ctx );
@@ -776,7 +776,7 @@ static void sisRunPipeline( GLcontext *ctx )
* and lines, points and bitmaps.
*/
-static void sisRasterPrimitive( GLcontext *ctx, GLuint hwprim )
+static void sisRasterPrimitive( struct gl_context *ctx, GLuint hwprim )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
if (smesa->hw_primitive != hwprim) {
@@ -810,7 +810,7 @@ static void sisRasterPrimitive( GLcontext *ctx, GLuint hwprim )
}
}
-static void sisRenderPrimitive( GLcontext *ctx, GLenum prim )
+static void sisRenderPrimitive( struct gl_context *ctx, GLenum prim )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -836,7 +836,7 @@ do { \
smesa->vertex_attr_count++; \
} while (0)
-static void sisRenderStart( GLcontext *ctx )
+static void sisRenderStart( struct gl_context *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -927,7 +927,7 @@ static void sisRenderStart( GLcontext *ctx )
}
}
-static void sisRenderFinish( GLcontext *ctx )
+static void sisRenderFinish( struct gl_context *ctx )
{
}
@@ -1039,7 +1039,7 @@ static const char *getFallbackString(GLuint bit)
return fallbackStrings[i];
}
-void sisFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
+void sisFallback( struct gl_context *ctx, GLuint bit, GLboolean mode )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
sisContextPtr smesa = SIS_CONTEXT(ctx);
@@ -1090,7 +1090,7 @@ void sisFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
/* Initialization. */
/**********************************************************************/
-void sisInitTriFuncs( GLcontext *ctx )
+void sisInitTriFuncs( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
diff --git a/src/mesa/drivers/dri/sis/sis_tris.h b/src/mesa/drivers/dri/sis/sis_tris.h
index b34fe8c7c9..d454090607 100644
--- a/src/mesa/drivers/dri/sis/sis_tris.h
+++ b/src/mesa/drivers/dri/sis/sis_tris.h
@@ -34,10 +34,10 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_lock.h"
#include "main/mtypes.h"
-extern void sisInitTriFuncs( GLcontext *ctx );
+extern void sisInitTriFuncs( struct gl_context *ctx );
extern void sisFlushPrims( sisContextPtr smesa );
extern void sisFlushPrimsLocked( sisContextPtr smesa );
-extern void sisFallback( GLcontext *ctx, GLuint bit, GLboolean mode );
+extern void sisFallback( struct gl_context *ctx, GLuint bit, GLboolean mode );
#define FALLBACK( smesa, bit, mode ) sisFallback( smesa->glCtx, bit, mode )