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authorKeith Whitwell <keith@tungstengraphics.com>2004-12-20 12:52:21 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2004-12-20 12:52:21 +0000
commit14bc68499025127060e794781cf67fcf4bcf7ee2 (patch)
treec9797ff2f9b13dcb7e5f1300cc42beac4325f84b /src/mesa/drivers/dri/unichrome/via_state.c
parentb51600716e0f9563dee2fe6990ade91a96d62801 (diff)
Remove #ifdef DEBUG's in code, but still allow compiler to remove debug
code if DEBUG not defined.
Diffstat (limited to 'src/mesa/drivers/dri/unichrome/via_state.c')
-rw-r--r--src/mesa/drivers/dri/unichrome/via_state.c76
1 files changed, 10 insertions, 66 deletions
diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c
index 052ceabc3b..8c5a45c983 100644
--- a/src/mesa/drivers/dri/unichrome/via_state.c
+++ b/src/mesa/drivers/dri/unichrome/via_state.c
@@ -77,9 +77,7 @@ static __inline__ GLuint viaPackColor(GLuint format,
case 0x20:
return PACK_COLOR_8888(a, r, g, b);
default:
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "unknown format %d\n", (int)format);
-#endif
return PACK_COLOR_8888(a, r, g, b);
}
}
@@ -92,9 +90,7 @@ static void viaAlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref)
static void viaBlendEquationSeparate(GLcontext *ctx, GLenum rgbMode, GLenum aMode)
{
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
-#endif
/* GL_EXT_blend_equation_separate not supported */
ASSERT(rgbMode == aMode);
@@ -108,18 +104,14 @@ static void viaBlendEquationSeparate(GLcontext *ctx, GLenum rgbMode, GLenum aMod
FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_LOGICOP,
(ctx->Color.ColorLogicOpEnabled &&
ctx->Color.LogicOp != GL_COPY));
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
-#endif
}
static void viaBlendFunc(GLcontext *ctx, GLenum sfactor, GLenum dfactor)
{
viaContextPtr vmesa = VIA_CONTEXT(ctx);
GLboolean fallback = GL_FALSE;
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
-#endif
switch (ctx->Color.BlendSrcRGB) {
case GL_ZERO: break;
case GL_SRC_ALPHA: break;
@@ -160,9 +152,7 @@ static void viaBlendFunc(GLcontext *ctx, GLenum sfactor, GLenum dfactor)
}
FALLBACK(vmesa, VIA_FALLBACK_BLEND_FUNC, fallback);
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
-#endif
}
/* Shouldn't be called as the extension is disabled.
@@ -205,9 +195,7 @@ static void viaScissor(GLcontext *ctx, GLint x, GLint y,
GLsizei w, GLsizei h)
{
viaContextPtr vmesa = VIA_CONTEXT(ctx);
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
-#endif
if (ctx->Scissor.Enabled) {
VIA_FIREVERTICES(vmesa); /* don't pipeline cliprect changes */
vmesa->uploadCliprects = GL_TRUE;
@@ -217,19 +205,15 @@ static void viaScissor(GLcontext *ctx, GLint x, GLint y,
vmesa->scissorRect.y1 = vmesa->driDrawable->h - (y + h);
vmesa->scissorRect.x2 = x + w;
vmesa->scissorRect.y2 = vmesa->driDrawable->h - y;
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
-#endif
}
static void viaLogicOp(GLcontext *ctx, GLenum opcode)
{
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
if (VIA_DEBUG) fprintf(stderr, "opcode = %x\n", opcode);
if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
-#endif
}
/* Fallback to swrast for select and feedback.
@@ -237,22 +221,16 @@ static void viaLogicOp(GLcontext *ctx, GLenum opcode)
static void viaRenderMode(GLcontext *ctx, GLenum mode)
{
viaContextPtr vmesa = VIA_CONTEXT(ctx);
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
-#endif
FALLBACK(vmesa, VIA_FALLBACK_RENDERMODE, (mode != GL_RENDER));
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
-#endif
}
static void viaDrawBuffer(GLcontext *ctx, GLenum mode)
{
viaContextPtr vmesa = VIA_CONTEXT(ctx);
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
-#endif
if (mode == GL_FRONT) {
VIA_FIREVERTICES(vmesa);
VIA_STATECHANGE(vmesa, VIA_UPLOAD_BUFFERS);
@@ -279,9 +257,7 @@ static void viaDrawBuffer(GLcontext *ctx, GLenum mode)
FALLBACK(vmesa, VIA_FALLBACK_DRAW_BUFFER, GL_TRUE);
return;
}
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
-#endif
}
static void viaClearColor(GLcontext *ctx, const GLfloat color[4])
@@ -478,7 +454,6 @@ static void viaDepthRange(GLcontext *ctx,
void viaPrintDirty(const char *msg, GLuint state)
{
-#ifdef DEBUG
if (VIA_DEBUG)
fprintf(stderr, "%s (0x%x): %s%s%s%s\n",
msg,
@@ -488,7 +463,6 @@ void viaPrintDirty(const char *msg, GLuint state)
(state & VIA_UPLOAD_CTX) ? "upload-ctx, " : "",
(state & VIA_UPLOAD_BUFFERS) ? "upload-bufs, " : ""
);
-#endif
}
@@ -556,18 +530,13 @@ void viaChooseTextureState(GLcontext *ctx)
struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1];
/*=* John Sheng [2003.7.18] texture combine *=*/
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-#endif
if (texUnit0->_ReallyEnabled || texUnit1->_ReallyEnabled) {
-#ifdef DEBUG
if (VIA_DEBUG) {
fprintf(stderr, "Texture._ReallyEnabled - in\n");
fprintf(stderr, "texUnit0->_ReallyEnabled = %x\n",texUnit0->_ReallyEnabled);
}
-#endif
-#ifdef DEBUG
if (VIA_DEBUG) {
struct gl_texture_object *texObj0 = texUnit0->_Current;
struct gl_texture_object *texObj1 = texUnit1->_Current;
@@ -580,16 +549,13 @@ void viaChooseTextureState(GLcontext *ctx)
if ( (texObj1 != NULL) && (texObj1->Image[0][0] != NULL) )
fprintf(stderr, "format 1: 0x%04x\n", texObj1->Image[0][0]->Format);
}
-#endif
if (texUnit0->_ReallyEnabled) {
struct gl_texture_object *texObj = texUnit0->_Current;
struct gl_texture_image *texImage = texObj->Image[0][0];
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "texUnit0->_ReallyEnabled\n");
-#endif
if (texImage->Border) {
FALLBACK(vmesa, VIA_FALLBACK_TEXTURE, GL_TRUE);
return;
@@ -643,9 +609,7 @@ void viaChooseTextureState(GLcontext *ctx)
vmesa->regHTXnMPMD_0 |= get_wrap_mode( texObj->WrapS,
texObj->WrapT );
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "texUnit0->EnvMode %x\n",texUnit0->EnvMode);
-#endif
viaTexCombineState( vmesa, texUnit0->_CurrentCombine, 0 );
}
@@ -714,7 +678,6 @@ void viaChooseTextureState(GLcontext *ctx)
}
vmesa->dirty |= VIA_UPLOAD_TEXTURE;
-#ifdef DEBUG
if (VIA_DEBUG) {
fprintf( stderr, "Csat_0 / Cop_0 = 0x%08x / 0x%08x\n",
vmesa->regHTXnTBLCsat_0, vmesa->regHTXnTBLCop_0 );
@@ -727,7 +690,6 @@ void viaChooseTextureState(GLcontext *ctx)
fprintf( stderr, "RCbias_0 = 0x%08x\n",
vmesa->regHTXnTBLRCbias_0 );
}
-#endif
}
else {
if (ctx->Fog.Enabled)
@@ -737,9 +699,7 @@ void viaChooseTextureState(GLcontext *ctx)
vmesa->regEnable &= (~(HC_HenTXMP_MASK | HC_HenTXCH_MASK | HC_HenTXPP_MASK));
vmesa->dirty |= VIA_UPLOAD_ENABLE;
}
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
}
@@ -752,9 +712,7 @@ void viaChooseColorState(GLcontext *ctx)
/* The HW's blending equation is:
* (Ca * FCa + Cbias + Cb * FCb) << Cshift
*/
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-#endif
if (ctx->Color.BlendEnabled) {
vmesa->regEnable |= HC_HenABL_MASK;
@@ -1039,9 +997,7 @@ void viaChooseColorState(GLcontext *ctx)
else
vmesa->regEnable &= (~HC_HenAW_MASK);
vmesa->dirty |= VIA_UPLOAD_ENABLE;
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
}
void viaChooseFogState(GLcontext *ctx)
@@ -1180,9 +1136,7 @@ void viaChoosePolygonState(GLcontext *ctx)
void viaChooseStencilState(GLcontext *ctx)
{
viaContextPtr vmesa = VIA_CONTEXT(ctx);
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-#endif
if (ctx->Stencil.Enabled) {
GLuint temp;
@@ -1265,9 +1219,7 @@ void viaChooseStencilState(GLcontext *ctx)
vmesa->regEnable &= ~HC_HenST_MASK;
vmesa->dirty |= VIA_UPLOAD_ENABLE;
}
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
}
void viaChoosePoint(GLcontext *ctx)
@@ -1283,17 +1235,15 @@ void viaChooseLine(GLcontext *ctx)
void viaChooseTriangle(GLcontext *ctx)
{
viaContextPtr vmesa = VIA_CONTEXT(ctx);
-#ifdef DEBUG
- if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-
- if (VIA_DEBUG) fprintf(stderr, "GL_CULL_FACE = %x\n", GL_CULL_FACE);
- if (VIA_DEBUG) fprintf(stderr, "ctx->Polygon.CullFlag = %x\n", ctx->Polygon.CullFlag);
-
- if (VIA_DEBUG) fprintf(stderr, "GL_FRONT = %x\n", GL_FRONT);
- if (VIA_DEBUG) fprintf(stderr, "ctx->Polygon.CullFaceMode = %x\n", ctx->Polygon.CullFaceMode);
- if (VIA_DEBUG) fprintf(stderr, "GL_CCW = %x\n", GL_CCW);
- if (VIA_DEBUG) fprintf(stderr, "ctx->Polygon.FrontFace = %x\n", ctx->Polygon.FrontFace);
-#endif
+ if (VIA_DEBUG) {
+ fprintf(stderr, "%s - in\n", __FUNCTION__);
+ fprintf(stderr, "GL_CULL_FACE = %x\n", GL_CULL_FACE);
+ fprintf(stderr, "ctx->Polygon.CullFlag = %x\n", ctx->Polygon.CullFlag);
+ fprintf(stderr, "GL_FRONT = %x\n", GL_FRONT);
+ fprintf(stderr, "ctx->Polygon.CullFaceMode = %x\n", ctx->Polygon.CullFaceMode);
+ fprintf(stderr, "GL_CCW = %x\n", GL_CCW);
+ fprintf(stderr, "ctx->Polygon.FrontFace = %x\n", ctx->Polygon.FrontFace);
+ }
if (ctx->Polygon.CullFlag == GL_TRUE) {
switch (ctx->Polygon.CullFaceMode) {
case GL_FRONT:
@@ -1312,9 +1262,7 @@ void viaChooseTriangle(GLcontext *ctx)
return;
}
}
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
}
static void viaChooseState(GLcontext *ctx, GLuint newState)
@@ -1322,11 +1270,9 @@ static void viaChooseState(GLcontext *ctx, GLuint newState)
viaContextPtr vmesa = VIA_CONTEXT(ctx);
struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0];
struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1];
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-
if (VIA_DEBUG) fprintf(stderr, "newState = %x\n", newState);
-#endif
+
if (!(newState & (_NEW_COLOR |
_NEW_TEXTURE |
_NEW_DEPTH |
@@ -1374,9 +1320,7 @@ static void viaChooseState(GLcontext *ctx, GLuint newState)
viaChooseTriangle(ctx);
-#ifdef DEBUG
if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-#endif
}
static void viaInvalidateState(GLcontext *ctx, GLuint newState)