diff options
author | Miguel Marte <miguelmarte@gmail.com> | 2007-03-18 11:08:29 -0600 |
---|---|---|
committer | Brian <brian@yutani.localnet.net> | 2007-03-18 11:08:29 -0600 |
commit | c41d6ab6f062ebce1076ca79f9ad0c7368a0e2d0 (patch) | |
tree | 7fe15a35087c152d67846436814ce342ab98bef2 /src/mesa/drivers/dri/unichrome/via_state.c | |
parent | 441f038748975d4e14ca3da7098045dd1013e531 (diff) |
screen offset changes, bug 9965
Diffstat (limited to 'src/mesa/drivers/dri/unichrome/via_state.c')
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_state.c | 18 |
1 files changed, 5 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index 30b9dc289a..bccdbe9326 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -500,10 +500,8 @@ void viaEmitState(struct via_context *vmesa) OUT_RING( HC_HEADER2 ); OUT_RING( (HC_ParaType_NotTex << 16) ); - OUT_RING( (HC_SubA_HSPXYOS << 24) | - (((32- vrb->drawXoff) & 0x1f) << HC_HSPXOS_SHIFT)); - OUT_RING( (HC_SubA_HSPXYOS << 24) | - (((32 - vrb->drawXoff) & 0x1f) << HC_HSPXOS_SHIFT)); + OUT_RING( (HC_SubA_HSPXYOS << 24) ); + OUT_RING( (HC_SubA_HSPXYOS << 24) ); ADVANCE_RING(); } @@ -712,12 +710,8 @@ static void viaColorMask(GLcontext *ctx, } -/* ============================================================= - */ - -/* Using drawXoff like this is incorrect outside of locked regions. - * This hardware just isn't capable of private back buffers without +/* This hardware just isn't capable of private back buffers without * glitches and/or a hefty locking scheme. */ void viaCalcViewport(GLcontext *ctx) @@ -729,12 +723,10 @@ void viaCalcViewport(GLcontext *ctx) const GLfloat *v = ctx->Viewport._WindowMap.m; GLfloat *m = vmesa->ViewportMatrix.m; - /* See also via_translate_vertex. - */ m[MAT_SX] = v[MAT_SX]; - m[MAT_TX] = v[MAT_TX] + SUBPIXEL_X + vrb->drawXoff; + m[MAT_TX] = v[MAT_TX] + vrb->drawX + SUBPIXEL_X; m[MAT_SY] = - v[MAT_SY]; - m[MAT_TY] = - v[MAT_TY] + dPriv->h + SUBPIXEL_Y; + m[MAT_TY] = - v[MAT_TY] + vrb->drawY + SUBPIXEL_Y + vrb->drawH; m[MAT_SZ] = v[MAT_SZ] * (1.0 / vmesa->depth_max); m[MAT_TZ] = v[MAT_TZ] * (1.0 / vmesa->depth_max); } |