diff options
author | Ian Romanick <idr@us.ibm.com> | 2004-10-02 01:23:46 +0000 |
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committer | Ian Romanick <idr@us.ibm.com> | 2004-10-02 01:23:46 +0000 |
commit | 5b73371e05e48d1b835579b8db81b12df203ce67 (patch) | |
tree | 01e2afb1681134c2ca6858898fffe7764ebe0fc4 /src/mesa/drivers/dri/unichrome/via_texcombine.c | |
parent | 7ff3c9e4fc46e8fe2efc7ce2fe53255777f7b858 (diff) |
Cut out all of the old texture environment code and rewrote it from
scratch. There were just too many cut-and-paste errors in the code,
and it was too hard to follow.
This fixes Mesa bugzilla #1508. #1509 is probably also fixed, but
I'd like to do some more testing before I close that particular bug.
Additionally, this cuts almost 4,600 lines of code from the driver.
Diffstat (limited to 'src/mesa/drivers/dri/unichrome/via_texcombine.c')
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_texcombine.c | 382 |
1 files changed, 382 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/unichrome/via_texcombine.c b/src/mesa/drivers/dri/unichrome/via_texcombine.c new file mode 100644 index 0000000000..9559cb30cb --- /dev/null +++ b/src/mesa/drivers/dri/unichrome/via_texcombine.c @@ -0,0 +1,382 @@ +/* + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Ian Romanick <idr@us.ibm.com> + */ + +#include <stdio.h> + +#include "glheader.h" +#include "context.h" +#include "macros.h" +#include "colormac.h" +#include "enums.h" +#include "dd.h" + +#include "mm.h" +#include "via_context.h" +#include "via_state.h" +#include "via_tex.h" +#include "via_vb.h" +#include "via_tris.h" +#include "via_ioctl.h" + +#include "swrast/swrast.h" +#include "array_cache/acache.h" +#include "tnl/tnl.h" +#include "swrast_setup/swrast_setup.h" + +#include "tnl/t_pipeline.h" + +#define VIA_USE_ALPHA (HC_XTC_Adif - HC_XTC_Dif) + +#define INPUT_A_SHIFT 14 +#define INPUT_B_SHIFT 7 +#define INPUT_C_SHIFT 0 +#define INPUT_BiasC_SHIFT 14 +#define INPUT_BiasA_SHIFT 3 + +#define CONST_ONE (HC_XTC_0 | HC_XTC_InvTOPC) + +static const unsigned color_operand_modifier[4] = { + 0, + HC_XTC_InvTOPC, + VIA_USE_ALPHA, + VIA_USE_ALPHA | HC_XTC_InvTOPC, +}; + +static const unsigned alpha_operand_modifier[2] = { + 0, HC_XTA_InvTOPA +}; + +static const unsigned c_shift_table[3] = { + HC_HTXnTBLCshift_No, HC_HTXnTBLCshift_1, HC_HTXnTBLCshift_2 +}; + +static const unsigned a_shift_table[3] = { + HC_HTXnTBLAshift_No, HC_HTXnTBLAshift_1, HC_HTXnTBLAshift_2 +}; + + +/** + * Calculate the hardware state for the specified texture combine mode + * + * \bug + * For the alpha combine, \c GL_CONSTANT is still probably wrong. + * + * \bug + * All forms of DOT3 bumpmapping are completely untested, and are most + * likely wrong. + * + * \bug + * This code still fails progs/demos/texenv for all modes with \c GL_ALPHA + * textures. This was also the case with the code that Via supplied. It + * also fails for \c GL_REPLACE with \c GL_RGBA textures. Everything else + * that texenv tests looks good. + */ +void +viaTexCombineState( viaContextPtr vmesa, + const struct gl_tex_env_combine_state * combine, + unsigned unit ) +{ + unsigned color_arg[3]; + unsigned alpha_arg[3]; + unsigned color = 0; + unsigned alpha = 0; + unsigned bias = 0; + unsigned op = 0; + unsigned a_shift = combine->ScaleShiftRGB; + unsigned c_shift = combine->ScaleShiftA; + unsigned i; + unsigned constant_color[3]; + unsigned ordered_constant_color[4]; + unsigned constant_alpha = 0; + unsigned bias_alpha = 0; + const struct gl_texture_unit const * texUnit = & vmesa->glCtx->Texture.Unit[unit]; + unsigned env_color[4]; + + + CLAMPED_FLOAT_TO_UBYTE(env_color[0], texUnit->EnvColor[0]); + CLAMPED_FLOAT_TO_UBYTE(env_color[1], texUnit->EnvColor[1]); + CLAMPED_FLOAT_TO_UBYTE(env_color[2], texUnit->EnvColor[2]); + CLAMPED_FLOAT_TO_UBYTE(env_color[3], texUnit->EnvColor[3]); + + (void) memset( constant_color, 0, sizeof( constant_color ) ); + (void) memset( ordered_constant_color, 0, sizeof( ordered_constant_color ) ); + + for ( i = 0 ; i < combine->_NumArgsRGB ; i++ ) { + const GLint op = combine->OperandRGB[i] - GL_SRC_COLOR; + + switch ( combine->SourceRGB[i] ) { + case GL_TEXTURE: + color_arg[i] = HC_XTC_Tex; + color_arg[i] += color_operand_modifier[op]; + break; + case GL_CONSTANT: + color_arg[i] = HC_XTC_HTXnTBLRC; + + switch( op ) { + case 0: + constant_color[i] = ((env_color[0] << 16) + | (env_color[1] << 8) + | env_color[2]); + break; + case 1: + constant_color[i] = ~((env_color[0] << 16) + | (env_color[1] << 8) + | env_color[2]) & 0x00ffffff; + break; + case 2: + constant_color[i] = ((env_color[3] << 16) + | (env_color[3] << 8) + | env_color[3]); + break; + case 3: + constant_color[i] = ~((env_color[3] << 16) + | (env_color[3] << 8) + | env_color[3]) & 0x00ffffff; + break; + } + break; + case GL_PRIMARY_COLOR: + color_arg[i] = HC_XTC_Dif; + color_arg[i] += color_operand_modifier[op]; + break; + case GL_PREVIOUS: + color_arg[i] = (unit == 0) ? HC_XTC_Dif : HC_XTC_Cur; + color_arg[i] += color_operand_modifier[op]; + break; + } + } + + for ( i = 0 ; i < combine->_NumArgsA ; i++ ) { + const GLint op = combine->OperandA[i] - GL_SRC_ALPHA; + + switch ( combine->SourceA[i] ) { + case GL_TEXTURE: + alpha_arg[i] = HC_XTA_Atex; + alpha_arg[i] += alpha_operand_modifier[op]; + break; + case GL_CONSTANT: + alpha_arg[i] = HC_XTA_HTXnTBLRA; + constant_alpha = (op == 0) + ? env_color[3] : ~(env_color[3]) & 0x000000ff; + break; + case GL_PRIMARY_COLOR: + alpha_arg[i] = HC_XTA_Adif; + alpha_arg[i] += alpha_operand_modifier[op]; + break; + case GL_PREVIOUS: + alpha_arg[i] = (unit == 0) ? HC_XTA_Adif : HC_XTA_Acur; + alpha_arg[i] += alpha_operand_modifier[op]; + break; + } + } + + + /* On the Unichrome, all combine operations take on some form of: + * + * A * (B op Bias) + C + * + * 'op' can be selected as add, subtract, min, max, or mask. The min, max + * and mask modes are currently unused. With the exception of DOT3, all + * standard GL_COMBINE modes can be implemented simply by selecting the + * correct inputs for A, B, C, and Bias and the correct operation for op. + */ + + color = HC_HTXnTBLCsat_MASK; + alpha = HC_HTXnTBLAsat_MASK; + + switch( combine->ModeRGB ) { + /* A = 0, B = 0, C = arg0, Bias = 0 + */ + case GL_REPLACE: + bias |= (color_arg[0] << INPUT_BiasC_SHIFT); + ordered_constant_color[3] = constant_color[0]; + break; + + /* A = arg[0], B = arg[1], C = 0, Bias = 0 + */ + case GL_MODULATE: + color |= (color_arg[0] << INPUT_A_SHIFT) + | (color_arg[1] << INPUT_B_SHIFT); + + ordered_constant_color[0] = constant_color[0]; + ordered_constant_color[1] = constant_color[1]; + break; + + /* A = 1.0, B = arg[0], C = 0, Bias = arg[1] + */ + case GL_ADD: + case GL_SUBTRACT: + if ( combine->ModeRGB == GL_SUBTRACT ) { + op |= HC_HTXnTBLCop_Sub; + } + + color |= (color_arg[0] << INPUT_B_SHIFT) + | (CONST_ONE << INPUT_A_SHIFT); + + bias |= (color_arg[1] << INPUT_BiasC_SHIFT); + ordered_constant_color[1] = constant_color[0]; + ordered_constant_color[3] = constant_color[1]; + break; + + /* A = 0, B = arg[0], C = arg[1], Bias = 0.5 + */ + case GL_ADD_SIGNED: + color |= (color_arg[0] << INPUT_B_SHIFT) + | (color_arg[1] << INPUT_C_SHIFT); + bias |= HC_HTXnTBLCbias_HTXnTBLRC; + op |= HC_HTXnTBLCop_Sub; + + ordered_constant_color[1] = constant_color[0]; + ordered_constant_color[2] = constant_color[1]; + ordered_constant_color[3] = 0x00808080; + break; + + /* A = arg[2], B = arg[0], C = arg[1], Bias = arg[1] + */ + case GL_INTERPOLATE: + op |= HC_HTXnTBLCop_Sub; + + color |= (color_arg[2] << INPUT_A_SHIFT) | + (color_arg[0] << INPUT_B_SHIFT) | + (color_arg[1] << INPUT_C_SHIFT); + bias |= (color_arg[1] << INPUT_BiasC_SHIFT); + + ordered_constant_color[0] = constant_color[2]; + ordered_constant_color[1] = constant_color[0]; + ordered_constant_color[2] = constant_color[1]; + ordered_constant_color[3] = constant_color[1]; + break; + + /* At this point this code is completely untested. It appears that the + * Unichrome has the same limitation as the Radeon R100. The only + * supported post-scale when doing DOT3 bumpmapping is 1x. + */ + case GL_DOT3_RGB_EXT: + case GL_DOT3_RGBA_EXT: + case GL_DOT3_RGB: + case GL_DOT3_RGBA: + c_shift = 2; + a_shift = 2; + color |= (color_arg[0] << INPUT_A_SHIFT) | + (color_arg[1] << INPUT_B_SHIFT); + op |= HC_HTXnTBLDOT4; + break; + } + + + /* The alpha blend stage has the annoying quirk of not having a + * hard-wired 0 input, like the color stage. As a result, we have + * to program the constant register with 0 and use that as our + * 0 input. + */ + + switch( combine->ModeA ) { + /* A = 0, B = 0, C = 0, Bias = arg0 + */ + case GL_REPLACE: + bias |= (alpha_arg[0] << INPUT_BiasA_SHIFT); + + alpha |= (HC_XTA_HTXnTBLRA << INPUT_A_SHIFT) | + (HC_XTA_HTXnTBLRA << INPUT_B_SHIFT) | + (HC_XTA_HTXnTBLRA << INPUT_C_SHIFT); + break; + + /* A = arg[0], B = arg[1], C = 0, Bias = 0 + */ + case GL_MODULATE: + alpha |= (alpha_arg[1] << INPUT_A_SHIFT) + | (alpha_arg[0] << INPUT_B_SHIFT) + | (HC_XTA_HTXnTBLRA << INPUT_C_SHIFT); + + bias |= (HC_XTA_HTXnTBLRA << INPUT_BiasA_SHIFT); + break; + + /* A = 0, B = arg[0], C = 0, Bias = arg[1] + */ + case GL_ADD: + case GL_SUBTRACT: + if ( combine->ModeA == GL_SUBTRACT ) { + op |= HC_HTXnTBLAop_Sub; + } + + alpha |= (HC_XTA_HTXnTBLRA << INPUT_A_SHIFT) | + (alpha_arg[0] << INPUT_B_SHIFT) | + (HC_XTA_HTXnTBLRA << INPUT_C_SHIFT); + bias |= (alpha_arg[1] << INPUT_BiasA_SHIFT); + break; + + /* A = 0, B = arg[0], C = arg[1], Bias = 0.5 + */ + case GL_ADD_SIGNED: + op |= HC_HTXnTBLAop_Sub; + + alpha |= (alpha_arg[0] << INPUT_B_SHIFT) + | (alpha_arg[1] << INPUT_C_SHIFT); + bias |= (HC_XTA_HTXnTBLRA << INPUT_BiasA_SHIFT); + + bias_alpha = 0x00000080; + break; + + /* A = arg[2], B = arg[0], C = arg[1], Bias = arg[1] + */ + case GL_INTERPOLATE: + op |= HC_HTXnTBLAop_Sub; + + alpha |= (alpha_arg[2] << INPUT_A_SHIFT) | + (alpha_arg[0] << INPUT_B_SHIFT) | + (alpha_arg[1] << INPUT_C_SHIFT); + bias |= (alpha_arg[1] << INPUT_BiasA_SHIFT); + break; + } + + + op |= c_shift_table[ c_shift ] | a_shift_table[ a_shift ]; + + + if ( unit == 0 ) { + vmesa->regHTXnTBLMPfog_0 = HC_HTXnTBLMPfog_Fog; + + vmesa->regHTXnTBLCsat_0 = color; + vmesa->regHTXnTBLAsat_0 = alpha; + vmesa->regHTXnTBLCop_0 = op | bias; + vmesa->regHTXnTBLRAa_0 = bias_alpha | (constant_alpha << 16); + + vmesa->regHTXnTBLRCa_0 = ordered_constant_color[0]; + vmesa->regHTXnTBLRCb_0 = ordered_constant_color[1]; + vmesa->regHTXnTBLRCc_0 = ordered_constant_color[2]; + vmesa->regHTXnTBLRCbias_0 = ordered_constant_color[3]; + } + else { + vmesa->regHTXnTBLMPfog_1 = HC_HTXnTBLMPfog_Fog; + + vmesa->regHTXnTBLCsat_1 = color; + vmesa->regHTXnTBLAsat_1 = alpha; + vmesa->regHTXnTBLCop_1 = op | bias; + vmesa->regHTXnTBLRAa_1 = bias_alpha | (constant_alpha << 16); + } +} + |