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authorBrian <brian.paul@tungstengraphics.com>2008-01-06 18:07:26 -0700
committerBrian <brian.paul@tungstengraphics.com>2008-01-06 18:07:26 -0700
commit601a6b872c33bfe3cb4ea03a5a8ba5ebe92dedaf (patch)
tree96730ec79e4a8c0dcbea3bab085ed624213f41fd /src/mesa/drivers/dri
parentff73c783cc47361ff0dd819c82d067b4b85870dd (diff)
Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexes
Each array element is now a BUFFER_x token rather than a BUFFER_BIT_x bitmask. The number of active color buffers is specified by _NumColorDrawBuffers. This builds on the previous DrawBuffer changes and will help with drivers implementing GL_ARB_draw_buffers.
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r--src/mesa/drivers/dri/i810/i810context.c12
-rw-r--r--src/mesa/drivers/dri/i810/i810state.c16
-rw-r--r--src/mesa/drivers/dri/i915/intel_context.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_metaops.c18
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c10
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c13
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c5
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_lock.c2
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_state.c16
-rw-r--r--src/mesa/drivers/dri/mga/mgastate.c16
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_context.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_driver.c2
-rw-r--r--src/mesa/drivers/dri/r128/r128_state.c24
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c24
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c4
-rw-r--r--src/mesa/drivers/dri/r300/radeon_lock.c4
-rw-r--r--src/mesa/drivers/dri/r300/radeon_state.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c24
-rw-r--r--src/mesa/drivers/dri/savage/savage_xmesa.c2
-rw-r--r--src/mesa/drivers/dri/savage/savagestate.c14
-rw-r--r--src/mesa/drivers/dri/sis/sis6326_state.c18
-rw-r--r--src/mesa/drivers/dri/sis/sis_state.c15
-rw-r--r--src/mesa/drivers/dri/sis/sis_tris.c2
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_render.c4
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_state.c16
-rw-r--r--src/mesa/drivers/dri/unichrome/via_context.c6
-rw-r--r--src/mesa/drivers/dri/unichrome/via_state.c11
28 files changed, 163 insertions, 127 deletions
diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c
index 3f7f2cc8a4..9e09bddea3 100644
--- a/src/mesa/drivers/dri/i810/i810context.c
+++ b/src/mesa/drivers/dri/i810/i810context.c
@@ -424,11 +424,11 @@ void i810XMesaSetBackClipRects( i810ContextPtr imesa )
static void i810XMesaWindowMoved( i810ContextPtr imesa )
{
/* Determine current color drawing buffer */
- switch (imesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0]) {
- case BUFFER_BIT_FRONT_LEFT:
+ switch (imesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0]) {
+ case BUFFER_FRONT_LEFT:
i810XMesaSetFrontClipRects( imesa );
break;
- case BUFFER_BIT_BACK_LEFT:
+ case BUFFER_BACK_LEFT:
i810XMesaSetBackClipRects( imesa );
break;
default:
@@ -486,11 +486,11 @@ i810UpdatePageFlipping( i810ContextPtr imesa )
int front = 0;
/* Determine current color drawing buffer */
- switch (ctx->DrawBuffer->_ColorDrawBufferMask[0]) {
- case BUFFER_BIT_FRONT_LEFT:
+ switch (ctx->DrawBuffer->_ColorDrawBufferIndexes[0]) {
+ case BUFFER_FRONT_LEFT:
front = 1;
break;
- case BUFFER_BIT_BACK_LEFT:
+ case BUFFER_BACK_LEFT:
front = 0;
break;
default:
diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c
index e0d5b2b487..185c098b5e 100644
--- a/src/mesa/drivers/dri/i810/i810state.c
+++ b/src/mesa/drivers/dri/i810/i810state.c
@@ -292,18 +292,20 @@ void i810DrawBuffer(GLcontext *ctx, GLenum mode )
i810ContextPtr imesa = I810_CONTEXT(ctx);
int front = 0;
- /*
- * _DrawDestMask is easier to cope with than <mode>.
- */
- switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0]) {
- case BUFFER_BIT_FRONT_LEFT:
+ if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
+ /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */
+ FALLBACK( imesa, I810_FALLBACK_DRAW_BUFFER, GL_TRUE );
+ return;
+ }
+
+ switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0]) {
+ case BUFFER_FRONT_LEFT:
front = 1;
break;
- case BUFFER_BIT_BACK_LEFT:
+ case BUFFER_BACK_LEFT:
front = 0;
break;
default:
- /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */
FALLBACK( imesa, I810_FALLBACK_DRAW_BUFFER, GL_TRUE );
return;
}
diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c
index 99ea37d227..2cb57f3a92 100644
--- a/src/mesa/drivers/dri/i915/intel_context.c
+++ b/src/mesa/drivers/dri/i915/intel_context.c
@@ -788,9 +788,7 @@ void LOCK_HARDWARE( struct intel_context *intel )
if (intel_fb)
intel_rb =
intel_get_renderbuffer(&intel_fb->Base,
- intel_fb->Base._ColorDrawBufferMask[0] ==
- BUFFER_BIT_FRONT_LEFT ? BUFFER_FRONT_LEFT :
- BUFFER_BACK_LEFT);
+ intel_fb->Base._ColorDrawBufferIndexes[0]);
}
if (intel_rb && dPriv->vblFlags &&
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 5a6ef463ea..a4645effd4 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -463,7 +463,9 @@ struct brw_context
struct intel_region *saved_draw_region;
struct intel_region *saved_depth_region;
- GLuint restore_draw_mask;
+ GLuint restore_draw_buffers[MAX_DRAW_BUFFERS];
+ GLuint restore_num_draw_buffers;
+
struct gl_fragment_program *restore_fp;
GLboolean active;
diff --git a/src/mesa/drivers/dri/i965/brw_metaops.c b/src/mesa/drivers/dri/i965/brw_metaops.c
index 87da464f1b..005489689f 100644
--- a/src/mesa/drivers/dri/i965/brw_metaops.c
+++ b/src/mesa/drivers/dri/i965/brw_metaops.c
@@ -156,7 +156,7 @@ static const char *fp_tex_prog =
* FragmentProgram->_Current
* VertexProgram->_Enabled
* brw->vertex_program
- * DrawBuffer->_ColorDrawBufferMask[0]
+ * DrawBuffer->_ColorDrawBufferIndexes[0]
*
*
* More if drawpixels-through-texture is added.
@@ -481,6 +481,7 @@ static void install_meta_state( struct intel_context *intel )
{
GLcontext *ctx = &intel->ctx;
struct brw_context *brw = brw_context(ctx);
+ GLuint i;
if (!brw->metaops.vbo) {
init_metaops_state(brw);
@@ -490,7 +491,12 @@ static void install_meta_state( struct intel_context *intel )
meta_no_texture(&brw->intel);
meta_flat_shade(&brw->intel);
- brw->metaops.restore_draw_mask = ctx->DrawBuffer->_ColorDrawBufferMask[0];
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ brw->metaops.restore_draw_buffers[i]
+ = ctx->DrawBuffer->_ColorDrawBufferIndexes[i];
+ }
+ brw->metaops.restore_num_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers;
+
brw->metaops.restore_fp = ctx->FragmentProgram.Current;
/* This works without adjusting refcounts. Fix later?
@@ -506,10 +512,16 @@ static void leave_meta_state( struct intel_context *intel )
{
GLcontext *ctx = &intel->ctx;
struct brw_context *brw = brw_context(ctx);
+ GLuint i;
restore_attribs(brw);
- ctx->DrawBuffer->_ColorDrawBufferMask[0] = brw->metaops.restore_draw_mask;
+ for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
+ ctx->DrawBuffer->_ColorDrawBufferIndexes[i]
+ = brw->metaops.restore_draw_buffers[i];
+ }
+ ctx->DrawBuffer->_NumColorDrawBuffers = brw->metaops.restore_num_draw_buffers;
+
ctx->FragmentProgram.Current = brw->metaops.restore_fp;
brw->state.draw_region = brw->metaops.saved_draw_region;
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 479c30669c..72b17dd71f 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -98,10 +98,10 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
ASSERT(intel_fb);
ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */
- ASSERT(frontRegion);
- ASSERT(backRegion);
- ASSERT(frontRegion->pitch == backRegion->pitch);
- ASSERT(frontRegion->cpp == backRegion->cpp);
+ ASSERT(src);
+ ASSERT(dst);
+ ASSERT(src->pitch == dst->pitch);
+ ASSERT(src->cpp == dst->cpp);
if (cpp == 2) {
BR13 = (0xCC << 16) | (1 << 24);
@@ -357,7 +357,7 @@ intelEmitCopyBlit(struct intel_context *intel,
/**
* Use blitting to clear the renderbuffers named by 'flags'.
- * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferMask field
+ * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field
* since that might include software renderbuffers or renderbuffers
* which we're clearing with triangles.
* \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index c654474200..2ea8d683eb 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -290,15 +290,14 @@ intelWindowMoved(struct intel_context *intel)
}
else {
/* drawing to a window */
- switch (intel_fb->Base._ColorDrawBufferMask[0]) {
- case BUFFER_BIT_FRONT_LEFT:
+ switch (intel_fb->Base._ColorDrawBufferIndexes[0]) {
+ case BUFFER_FRONT_LEFT:
intelSetFrontClipRects(intel);
break;
- case BUFFER_BIT_BACK_LEFT:
+ case BUFFER_BACK_LEFT:
intelSetBackClipRects(intel);
break;
default:
- /* glDrawBuffer(GL_NONE or GL_FRONT_AND_BACK): software fallback */
intelSetFrontClipRects(intel);
}
}
@@ -623,8 +622,8 @@ intel_wait_flips(struct intel_context *intel, GLuint batch_flags)
(struct intel_framebuffer *) intel->ctx.DrawBuffer;
struct intel_renderbuffer *intel_rb =
intel_get_renderbuffer(&intel_fb->Base,
- intel_fb->Base._ColorDrawBufferMask[0] ==
- BUFFER_BIT_FRONT_LEFT ? BUFFER_FRONT_LEFT :
+ intel_fb->Base._ColorDrawBufferIndexes[0] ==
+ BUFFER_FRONT_LEFT ? BUFFER_FRONT_LEFT :
BUFFER_BACK_LEFT);
if (intel_fb->Base.Name == 0 && intel_rb &&
@@ -944,7 +943,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
/* draw to exactly one color buffer */
/*_mesa_debug(ctx, "Hardware rendering\n");*/
FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE);
- if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) {
+ if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
front = 1;
}
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 8d75c63cef..84ac7889b2 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -71,7 +71,10 @@ intel_renderbuffer(struct gl_renderbuffer *rb)
struct intel_renderbuffer *
intel_get_renderbuffer(struct gl_framebuffer *fb, GLuint attIndex)
{
- return intel_renderbuffer(fb->Attachment[attIndex].Renderbuffer);
+ if (attIndex >= 0)
+ return intel_renderbuffer(fb->Attachment[attIndex].Renderbuffer);
+ else
+ return NULL;
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_lock.c b/src/mesa/drivers/dri/mach64/mach64_lock.c
index b73e350111..13e212b81d 100644
--- a/src/mesa/drivers/dri/mach64/mach64_lock.c
+++ b/src/mesa/drivers/dri/mach64/mach64_lock.c
@@ -70,7 +70,7 @@ void mach64GetLock( mach64ContextPtr mmesa, GLuint flags )
if ( mmesa->lastStamp != dPriv->lastStamp ) {
mmesa->lastStamp = dPriv->lastStamp;
- if (mmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT)
+ if (mmesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT)
mach64SetCliprects( mmesa->glCtx, GL_BACK_LEFT );
else
mach64SetCliprects( mmesa->glCtx, GL_FRONT_LEFT );
diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c
index 667a394520..10a5b40ba1 100644
--- a/src/mesa/drivers/dri/mach64/mach64_state.c
+++ b/src/mesa/drivers/dri/mach64/mach64_state.c
@@ -726,24 +726,26 @@ static void mach64DDDrawBuffer( GLcontext *ctx, GLenum mode )
FLUSH_BATCH( mmesa );
- /*
- * _DrawDestMask is easier to cope with than <mode>.
- */
- switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
- case BUFFER_BIT_FRONT_LEFT:
+ if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
+ /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */
+ FALLBACK( mmesa, MACH64_FALLBACK_DRAW_BUFFER, GL_TRUE );
+ return;
+ }
+
+ switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) {
+ case BUFFER_FRONT_LEFT:
FALLBACK( mmesa, MACH64_FALLBACK_DRAW_BUFFER, GL_FALSE );
mach64SetCliprects( ctx, GL_FRONT_LEFT );
if (MACH64_DEBUG & DEBUG_VERBOSE_MSG)
fprintf(stderr,"%s: BUFFER_BIT_FRONT_LEFT\n", __FUNCTION__);
break;
- case BUFFER_BIT_BACK_LEFT:
+ case BUFFER_BACK_LEFT:
FALLBACK( mmesa, MACH64_FALLBACK_DRAW_BUFFER, GL_FALSE );
mach64SetCliprects( ctx, GL_BACK_LEFT );
if (MACH64_DEBUG & DEBUG_VERBOSE_MSG)
fprintf(stderr,"%s: BUFFER_BIT_BACK_LEFT\n", __FUNCTION__);
break;
default:
- /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */
FALLBACK( mmesa, MACH64_FALLBACK_DRAW_BUFFER, GL_TRUE );
if (MACH64_DEBUG & DEBUG_VERBOSE_MSG)
fprintf(stderr,"%s: fallback (mode=%d)\n", __FUNCTION__, mode);
diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c
index 88f2175cc3..1d413d3473 100644
--- a/src/mesa/drivers/dri/mga/mgastate.c
+++ b/src/mesa/drivers/dri/mga/mgastate.c
@@ -799,20 +799,22 @@ static void mgaDDDrawBuffer(GLcontext *ctx, GLenum mode )
FLUSH_BATCH( mmesa );
- /*
- * _DrawDestMask is easier to cope with than <mode>.
- */
- switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
- case BUFFER_BIT_FRONT_LEFT:
+ if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
+ /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */
+ FALLBACK( ctx, MGA_FALLBACK_DRAW_BUFFER, GL_TRUE );
+ return;
+ }
+
+ switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) {
+ case BUFFER_FRONT_LEFT:
mmesa->setup.dstorg = mmesa->mgaScreen->frontOffset;
mmesa->draw_buffer = MGA_FRONT;
break;
- case BUFFER_BIT_BACK_LEFT:
+ case BUFFER_BACK_LEFT:
mmesa->setup.dstorg = mmesa->mgaScreen->backOffset;
mmesa->draw_buffer = MGA_BACK;
break;
default:
- /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */
FALLBACK( ctx, MGA_FALLBACK_DRAW_BUFFER, GL_TRUE );
return;
}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c
index 4f4128c875..f18dd64490 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_context.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c
@@ -328,7 +328,7 @@ nouveauDoSwapBuffers(nouveauContextPtr nmesa, __DRIdrawablePrivate *dPriv)
int nbox, i;
fb = (struct gl_framebuffer *)dPriv->driverPrivate;
- if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) {
+ if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
src = (nouveau_renderbuffer_t *)
fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
} else {
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.c b/src/mesa/drivers/dri/nouveau/nouveau_driver.c
index 1135817fe9..7bd42fdfe2 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_driver.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.c
@@ -119,7 +119,7 @@ static void nouveauFlush( GLcontext *ctx )
{
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
- if (ctx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT)
+ if (ctx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT)
nouveauDoSwapBuffers(nmesa, nmesa->driDrawable);
FIRE_RING();
}
diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c
index f1e92d7a7a..2abe59056e 100644
--- a/src/mesa/drivers/dri/r128/r128_state.c
+++ b/src/mesa/drivers/dri/r128/r128_state.c
@@ -897,18 +897,22 @@ static void r128DDDrawBuffer( GLcontext *ctx, GLenum mode )
FLUSH_BATCH( rmesa );
- /*
- * _ColorDrawBufferMask is easier to cope with than <mode>.
- */
- switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
- case BUFFER_BIT_FRONT_LEFT:
- case BUFFER_BIT_BACK_LEFT:
- FALLBACK( rmesa, R128_FALLBACK_DRAW_BUFFER, GL_FALSE );
- break;
- default:
+ if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
/* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */
FALLBACK( rmesa, R128_FALLBACK_DRAW_BUFFER, GL_TRUE );
- break;
+ return;
+ }
+ else {
+ switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) {
+ case BUFFER_FRONT_LEFT:
+ case BUFFER_BACK_LEFT:
+ FALLBACK( rmesa, R128_FALLBACK_DRAW_BUFFER, GL_FALSE );
+ break;
+ default:
+ /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */
+ FALLBACK( rmesa, R128_FALLBACK_DRAW_BUFFER, GL_TRUE );
+ break;
+ }
}
rmesa->new_state |= R128_NEW_WINDOW;
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index 1d975ecd57..cf375171c8 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -1859,8 +1859,7 @@ void r200SetCliprects( r200ContextPtr rmesa )
GLframebuffer *const draw_fb = (GLframebuffer*) drawable->driverPrivate;
GLframebuffer *const read_fb = (GLframebuffer*) readable->driverPrivate;
- if (draw_fb->_ColorDrawBufferMask[0]
- == BUFFER_BIT_BACK_LEFT) {
+ if (draw_fb->_ColorDrawBufferIndexes[0] == BUFFER_BIT_BACK_LEFT) {
/* Can't ignore 2d windows if we are page flipping.
*/
if ( drawable->numBackClipRects == 0 || rmesa->doPageFlip ) {
@@ -1910,17 +1909,18 @@ static void r200DrawBuffer( GLcontext *ctx, GLenum mode )
R200_FIREVERTICES(rmesa); /* don't pipeline cliprect changes */
- /*
- * _ColorDrawBufferMask is easier to cope with than <mode>.
- * Check for software fallback, update cliprects.
- */
- switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
- case BUFFER_BIT_FRONT_LEFT:
- case BUFFER_BIT_BACK_LEFT:
+ if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
+ /* 0 (GL_NONE) buffers or multiple color drawing buffers */
+ FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_TRUE );
+ return;
+ }
+
+ switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) {
+ case BUFFER_FRONT_LEFT:
+ case BUFFER_BACK_LEFT:
FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_FALSE );
break;
default:
- /* 0 (GL_NONE) buffers or multiple color drawing buffers */
FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_TRUE );
return;
}
@@ -2445,11 +2445,11 @@ r200UpdateDrawBuffer(GLcontext *ctx)
struct gl_framebuffer *fb = ctx->DrawBuffer;
driRenderbuffer *drb;
- if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) {
+ if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
/* draw to front */
drb = (driRenderbuffer *) fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
}
- else if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT) {
+ else if (fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) {
/* draw to back */
drb = (driRenderbuffer *) fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
}
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 9491f98b47..b90f42234a 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -1007,12 +1007,12 @@ void r300UpdateDrawBuffer(GLcontext * ctx)
struct gl_framebuffer *fb = ctx->DrawBuffer;
driRenderbuffer *drb;
- if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) {
+ if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
/* draw to front */
drb =
(driRenderbuffer *) fb->Attachment[BUFFER_FRONT_LEFT].
Renderbuffer;
- } else if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT) {
+ } else if (fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) {
/* draw to back */
drb =
(driRenderbuffer *) fb->Attachment[BUFFER_BACK_LEFT].
diff --git a/src/mesa/drivers/dri/r300/radeon_lock.c b/src/mesa/drivers/dri/r300/radeon_lock.c
index bc3c2d6c6b..d54a821c63 100644
--- a/src/mesa/drivers/dri/r300/radeon_lock.c
+++ b/src/mesa/drivers/dri/r300/radeon_lock.c
@@ -68,8 +68,8 @@ void radeonUpdatePageFlipping(radeonContextPtr rmesa)
}
use_back = rmesa->glCtx->DrawBuffer ?
- (rmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] ==
- BUFFER_BIT_BACK_LEFT) : 1;
+ (rmesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0] ==
+ BUFFER_BACK_LEFT) : 1;
use_back ^= (rmesa->sarea->pfCurrentPage == 1);
if (use_back) {
diff --git a/src/mesa/drivers/dri/r300/radeon_state.c b/src/mesa/drivers/dri/r300/radeon_state.c
index 82bfd951b9..af2c3bcacd 100644
--- a/src/mesa/drivers/dri/r300/radeon_state.c
+++ b/src/mesa/drivers/dri/r300/radeon_state.c
@@ -152,7 +152,7 @@ void radeonSetCliprects(radeonContextPtr radeon)
GLframebuffer *const draw_fb = (GLframebuffer*)drawable->driverPrivate;
GLframebuffer *const read_fb = (GLframebuffer*)readable->driverPrivate;
- if (draw_fb->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT) {
+ if (draw_fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) {
/* Can't ignore 2d windows if we are page flipping. */
if (drawable->numBackClipRects == 0 || radeon->doPageFlip ||
radeon->sarea->pfCurrentPage == 1) {
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index 4de05c7697..ae83c91d25 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -1640,8 +1640,7 @@ void radeonSetCliprects( radeonContextPtr rmesa )
GLframebuffer *const draw_fb = (GLframebuffer*) drawable->driverPrivate;
GLframebuffer *const read_fb = (GLframebuffer*) readable->driverPrivate;
- if (draw_fb->_ColorDrawBufferMask[0]
- == BUFFER_BIT_BACK_LEFT) {
+ if (draw_fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) {
/* Can't ignore 2d windows if we are page flipping.
*/
if ( drawable->numBackClipRects == 0 || rmesa->doPageFlip ) {
@@ -1693,17 +1692,18 @@ static void radeonDrawBuffer( GLcontext *ctx, GLenum mode )
RADEON_FIREVERTICES(rmesa); /* don't pipeline cliprect changes */
- /*
- * _ColorDrawBufferMask is easier to cope with than <mode>.
- * Check for software fallback, update cliprects.
- */
- switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
- case BUFFER_BIT_FRONT_LEFT:
- case BUFFER_BIT_BACK_LEFT:
+ if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
+ /* 0 (GL_NONE) buffers or multiple color drawing buffers */
+ FALLBACK( rmesa, RADEON_FALLBACK_DRAW_BUFFER, GL_TRUE );
+ return;
+ }
+
+ switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) {
+ case BUFFER_FRONT_LEFT:
+ case BUFFER_BACK_LEFT:
FALLBACK( rmesa, RADEON_FALLBACK_DRAW_BUFFER, GL_FALSE );
break;
default:
- /* 0 (GL_NONE) buffers or multiple color drawing buffers */
FALLBACK( rmesa, RADEON_FALLBACK_DRAW_BUFFER, GL_TRUE );
return;
}
@@ -2222,11 +2222,11 @@ radeonUpdateDrawBuffer(GLcontext *ctx)
struct gl_framebuffer *fb = ctx->DrawBuffer;
driRenderbuffer *drb;
- if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT) {
+ if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
/* draw to front */
drb = (driRenderbuffer *) fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
}
- else if (fb->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT) {
+ else if (fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) {
/* draw to back */
drb = (driRenderbuffer *) fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
}
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c
index 013e88216f..f23409fcbc 100644
--- a/src/mesa/drivers/dri/savage/savage_xmesa.c
+++ b/src/mesa/drivers/dri/savage/savage_xmesa.c
@@ -730,7 +730,7 @@ void savageXMesaSetClipRects(savageContextPtr imesa)
__DRIdrawablePrivate *dPriv = imesa->driDrawable;
if ((dPriv->numBackClipRects == 0)
- || (imesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT)) {
+ || (imesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT)) {
imesa->numClipRects = dPriv->numClipRects;
imesa->pClipRects = dPriv->pClipRects;
imesa->drawX = dPriv->x;
diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c
index 741a9dda4f..7c36b133a9 100644
--- a/src/mesa/drivers/dri/savage/savagestate.c
+++ b/src/mesa/drivers/dri/savage/savagestate.c
@@ -640,15 +640,17 @@ static void savageDDDrawBuffer(GLcontext *ctx, GLenum mode )
savageContextPtr imesa = SAVAGE_CONTEXT(ctx);
u_int32_t destCtrl = imesa->regs.s4.destCtrl.ui;
- /*
- * _DrawDestMask is easier to cope with than <mode>.
- */
- switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
- case BUFFER_BIT_FRONT_LEFT:
+ if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
+ FALLBACK( ctx, SAVAGE_FALLBACK_DRAW_BUFFER, GL_TRUE );
+ return;
+ }
+
+ switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) {
+ case BUFFER_FRONT_LEFT:
imesa->IsDouble = GL_FALSE;
imesa->regs.s4.destCtrl.ni.offset = imesa->savageScreen->frontOffset>>11;
break;
- case BUFFER_BIT_BACK_LEFT:
+ case BUFFER_BACK_LEFT:
imesa->IsDouble = GL_TRUE;
imesa->regs.s4.destCtrl.ni.offset = imesa->savageScreen->backOffset>>11;
break;
diff --git a/src/mesa/drivers/dri/sis/sis6326_state.c b/src/mesa/drivers/dri/sis/sis6326_state.c
index 08402fb3e2..e47e663c35 100644
--- a/src/mesa/drivers/dri/sis/sis6326_state.c
+++ b/src/mesa/drivers/dri/sis/sis6326_state.c
@@ -497,25 +497,27 @@ void sis6326DDDrawBuffer( GLcontext *ctx, GLenum mode )
__GLSiSHardware *current = &smesa->current;
if(getenv("SIS_DRAW_FRONT"))
- ctx->DrawBuffer->_ColorDrawBufferMask[0] = GL_FRONT_LEFT;
+ ctx->DrawBuffer->_ColorDrawBufferIndexes[0] = BUFFER_FRONT_LEFT;
+
+ if (ctx->DrawBuffer->_NumColorDrawBuffers > 1) {
+ FALLBACK( smesa, SIS_FALLBACK_DRAW_BUFFER, GL_TRUE );
+ return;
+ }
- /*
- * _DrawDestMask is easier to cope with than <mode>.
- */
current->hwDstSet &= ~MASK_DstBufferPitch;
- switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
- case BUFFER_BIT_FRONT_LEFT:
+
+ switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) {
+ case BUFFER_FRONT_LEFT:
current->hwOffsetDest = smesa->front.offset;
current->hwDstSet |= smesa->front.pitch;
FALLBACK( smesa, SIS_FALLBACK_DRAW_BUFFER, GL_FALSE );
break;
- case BUFFER_BIT_BACK_LEFT:
+ case BUFFER_BACK_LEFT:
current->hwOffsetDest = smesa->back.offset;
current->hwDstSet |= smesa->back.pitch;
FALLBACK( smesa, SIS_FALLBACK_DRAW_BUFFER, GL_FALSE );
break;
default:
- /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */
FALLBACK( smesa, SIS_FALLBACK_DRAW_BUFFER, GL_TRUE );
return;
}
diff --git a/src/mesa/drivers/dri/sis/sis_state.c b/src/mesa/drivers/dri/sis/sis_state.c
index 33a2f089b8..b7454d4a07 100644
--- a/src/mesa/drivers/dri/sis/sis_state.c
+++ b/src/mesa/drivers/dri/sis/sis_state.c
@@ -547,23 +547,24 @@ void sisDDDrawBuffer( GLcontext *ctx, GLenum mode )
__GLSiSHardware *prev = &smesa->prev;
__GLSiSHardware *current = &smesa->current;
- /*
- * _DrawDestMask is easier to cope with than <mode>.
- */
+ if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
+ FALLBACK( smesa, SIS_FALLBACK_DRAW_BUFFER, GL_TRUE );
+ return;
+ }
+
current->hwDstSet &= ~MASK_DstBufferPitch;
- switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
- case BUFFER_BIT_FRONT_LEFT:
+ switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) {
+ case BUFFER_FRONT_LEFT:
FALLBACK( smesa, SIS_FALLBACK_DRAW_BUFFER, GL_FALSE );
current->hwOffsetDest = smesa->front.offset >> 1;
current->hwDstSet |= smesa->front.pitch >> 2;
break;
- case BUFFER_BIT_BACK_LEFT:
+ case BUFFER_BACK_LEFT:
FALLBACK( smesa, SIS_FALLBACK_DRAW_BUFFER, GL_FALSE );
current->hwOffsetDest = smesa->back.offset >> 1;
current->hwDstSet |= smesa->back.pitch >> 2;
break;
default:
- /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */
FALLBACK( smesa, SIS_FALLBACK_DRAW_BUFFER, GL_TRUE );
return;
}
diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c
index a0e39dcd3c..adbbb8ae13 100644
--- a/src/mesa/drivers/dri/sis/sis_tris.c
+++ b/src/mesa/drivers/dri/sis/sis_tris.c
@@ -848,7 +848,7 @@ static void sisRenderStart( GLcontext *ctx )
RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
- if (ctx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT &&
+ if (ctx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT &&
smesa->driDrawable->numClipRects != 0)
{
multipass_cliprect(ctx, 0);
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_render.c b/src/mesa/drivers/dri/tdfx/tdfx_render.c
index f36c97bfeb..7b3ce36d1b 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_render.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_render.c
@@ -275,7 +275,7 @@ static void tdfxClear( GLcontext *ctx, GLbitfield mask )
fxMesa->Color.ClearAlpha,
fxMesa->Depth.Clear);
FX_grColorMaskv_NoLock(ctx, true4);
- if (ctx->DrawBuffer->_ColorDrawBufferMask[0] & BUFFER_BIT_FRONT_LEFT)
+ if (ctx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT)
fxMesa->Glide.grRenderBuffer(GR_BUFFER_FRONTBUFFER);
if (!ctx->Depth.Test || !ctx->Depth.Mask)
fxMesa->Glide.grDepthMask(FXFALSE);
@@ -295,7 +295,7 @@ static void tdfxClear( GLcontext *ctx, GLbitfield mask )
fxMesa->Glide.grDepthMask(FXTRUE);
}
FX_grColorMaskv_NoLock(ctx, true4);
- if (ctx->DrawBuffer->_ColorDrawBufferMask[0] & BUFFER_BIT_FRONT_LEFT)
+ if (ctx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT)
fxMesa->Glide.grRenderBuffer(GR_BUFFER_FRONTBUFFER);
}
}
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c
index 42cb5dfaa3..e4d77e6742 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_state.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c
@@ -1033,21 +1033,23 @@ static void tdfxDDDrawBuffer( GLcontext *ctx, GLenum mode )
FLUSH_BATCH( fxMesa );
- /*
- * _ColorDrawBufferMask is easier to cope with than <mode>.
- */
- switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
- case BUFFER_BIT_FRONT_LEFT:
+ if (ctx->DrawBuffer->_NumColorDrawBuffers > 1) {
+ FALLBACK( fxMesa, TDFX_FALLBACK_DRAW_BUFFER, GL_TRUE );
+ return;
+ }
+
+ switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) {
+ case BUFFER_FRONT_LEFT:
fxMesa->DrawBuffer = fxMesa->ReadBuffer = GR_BUFFER_FRONTBUFFER;
fxMesa->new_state |= TDFX_NEW_RENDER;
FALLBACK( fxMesa, TDFX_FALLBACK_DRAW_BUFFER, GL_FALSE );
break;
- case BUFFER_BIT_BACK_LEFT:
+ case BUFFER_BACK_LEFT:
fxMesa->DrawBuffer = fxMesa->ReadBuffer = GR_BUFFER_BACKBUFFER;
fxMesa->new_state |= TDFX_NEW_RENDER;
FALLBACK( fxMesa, TDFX_FALLBACK_DRAW_BUFFER, GL_FALSE );
break;
- case 0:
+ case -1:
FX_grColorMaskv( ctx, false4 );
FALLBACK( fxMesa, TDFX_FALLBACK_DRAW_BUFFER, GL_FALSE );
break;
diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c
index 1551be5e75..a06b65224d 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.c
+++ b/src/mesa/drivers/dri/unichrome/via_context.c
@@ -736,8 +736,8 @@ void viaXMesaWindowMoved(struct via_context *vmesa)
draw_buffer = (struct via_renderbuffer *) drawable->driverPrivate;
read_buffer = (struct via_renderbuffer *) readable->driverPrivate;
- switch (vmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0]) {
- case BUFFER_BIT_BACK_LEFT:
+ switch (vmesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0]) {
+ case BUFFER_BACK_LEFT:
if (drawable->numBackClipRects == 0) {
vmesa->numClipRects = drawable->numClipRects;
vmesa->pClipRects = drawable->pClipRects;
@@ -747,7 +747,7 @@ void viaXMesaWindowMoved(struct via_context *vmesa)
vmesa->pClipRects = drawable->pBackClipRects;
}
break;
- case BUFFER_BIT_FRONT_LEFT:
+ case BUFFER_FRONT_LEFT:
vmesa->numClipRects = drawable->numClipRects;
vmesa->pClipRects = drawable->pClipRects;
break;
diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c
index bccdbe9326..d2c528923f 100644
--- a/src/mesa/drivers/dri/unichrome/via_state.c
+++ b/src/mesa/drivers/dri/unichrome/via_state.c
@@ -656,13 +656,18 @@ static void viaDrawBuffer(GLcontext *ctx, GLenum mode)
if (!ctx->DrawBuffer)
return;
- switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) {
- case BUFFER_BIT_FRONT_LEFT:
+ if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
+ FALLBACK(vmesa, VIA_FALLBACK_DRAW_BUFFER, GL_TRUE);
+ return;
+ }
+
+ switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) {
+ case BUFFER_FRONT_LEFT:
VIA_FLUSH_DMA(vmesa);
vmesa->drawBuffer = &vmesa->front;
FALLBACK(vmesa, VIA_FALLBACK_DRAW_BUFFER, GL_FALSE);
break;
- case BUFFER_BIT_BACK_LEFT:
+ case BUFFER_BACK_LEFT:
VIA_FLUSH_DMA(vmesa);
vmesa->drawBuffer = &vmesa->back;
FALLBACK(vmesa, VIA_FALLBACK_DRAW_BUFFER, GL_FALSE);