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author | Keith Whitwell <keith@tungstengraphics.com> | 2005-04-14 15:53:30 +0000 |
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committer | Keith Whitwell <keith@tungstengraphics.com> | 2005-04-14 15:53:30 +0000 |
commit | 60e2810ae45b358699e6db0ddc95e0a4c1f45338 (patch) | |
tree | 8508ae4e4263c13ca855bb667d1187840e4bde13 /src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c | |
parent | 99b329ca13f92bc723c3e67d35a974adac235323 (diff) |
Disable CLOD (Lod constant) state emit. The values emitted were
possibly negative, hence clobbering the leading register-id byte.
Fixed the calculation of the values to prevent negative numbers being
emitted, but the code still doesn't implement texture LOD bias
correctly, so leave it disabled overall.
Diffstat (limited to 'src/mesa/drivers/windows/gldirect/dx7/gld_wgl_dx7.c')
0 files changed, 0 insertions, 0 deletions