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authorBrian Paul <brianp@vmware.com>2011-02-08 19:25:04 -0700
committerBrian Paul <brianp@vmware.com>2011-02-08 19:25:04 -0700
commit6f2f449414e51e3b98f85e3fc916a7f3d42a99d4 (patch)
treed790bf5a50dcb01cb2d07f24db5b7f32e9b17e4c /src/mesa/drivers/windows
parent5e4ca1ccc9029fd75bb7676dc128e33d12da9665 (diff)
mesa: remove _mesa_create_context_for_api()
Just add the gl_api parameter to _mesa_create_context().
Diffstat (limited to 'src/mesa/drivers/windows')
-rw-r--r--src/mesa/drivers/windows/gldirect/dglcontext.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/windows/gldirect/dglcontext.c b/src/mesa/drivers/windows/gldirect/dglcontext.c
index 10ea057850..9aedd2e3c4 100644
--- a/src/mesa/drivers/windows/gldirect/dglcontext.c
+++ b/src/mesa/drivers/windows/gldirect/dglcontext.c
@@ -1414,7 +1414,7 @@ SkipPrimaryCreate:
}
#ifdef _USE_GLD3_WGL
- lpCtx->glCtx = _mesa_create_context(lpCtx->glVis, NULL, (void *)lpCtx, GL_TRUE);
+ lpCtx->glCtx = _mesa_create_context(API_OPENGL, lpCtx->glVis, NULL, (void *)lpCtx, GL_TRUE);
#else
// Create the Mesa context
lpCtx->glCtx = (*mesaFuncs.gl_create_context)(