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authorBrian Paul <brian.paul@tungstengraphics.com>2004-01-20 02:49:27 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-01-20 02:49:27 +0000
commitd3fd7ba8af15bead2f770d68a893449adeb11397 (patch)
tree2c92f7cb35f2776d6c461378f93b556fc1ca080d /src/mesa/drivers/windows
parent988a8862c8379c0312d40353ee4b35537dff59a1 (diff)
Before calling _mesa_create_context(), initialize a dd_function_table struct
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
Diffstat (limited to 'src/mesa/drivers/windows')
-rw-r--r--src/mesa/drivers/windows/gdi/wmesa.c73
1 files changed, 26 insertions, 47 deletions
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index 74c6caab69..4627354626 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -53,6 +53,7 @@
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
+#include "drivers/common/driverfuncs.h"
/* Dither not tested for Mesa 4.0 */
#ifdef DITHER
@@ -1031,54 +1032,25 @@ static const GLubyte *get_string(GLcontext *ctx, GLenum name)
static void wmesa_update_state( GLcontext *ctx, GLuint new_state );
-static void SetFunctionPointers(GLcontext *ctx)
+static void SetFunctionPointers( struct dd_function_table *functions )
{
- struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx );
- ctx->Driver.GetString = get_string;
- ctx->Driver.UpdateState = wmesa_update_state;
- ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
- ctx->Driver.GetBufferSize = buffer_size;
-
- ctx->Driver.Accum = _swrast_Accum;
- ctx->Driver.Bitmap = _swrast_Bitmap;
- ctx->Driver.Clear = clear;
-
- ctx->Driver.Flush = flush;
- ctx->Driver.ClearIndex = clear_index;
- ctx->Driver.ClearColor = clear_color;
- ctx->Driver.Enable = enable;
+ functions->GetString = get_string;
+ functions->UpdateState = wmesa_update_state;
+ functions->ResizeBuffers = _swrast_alloc_buffers;
+ functions->GetBufferSize = buffer_size;
- ctx->Driver.CopyPixels = _swrast_CopyPixels;
- ctx->Driver.DrawPixels = _swrast_DrawPixels;
- ctx->Driver.ReadPixels = _swrast_ReadPixels;
- ctx->Driver.DrawBuffer = _swrast_DrawBuffer;
+ functions->Clear = clear;
- ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format;
- ctx->Driver.TexImage1D = _mesa_store_teximage1d;
- ctx->Driver.TexImage2D = _mesa_store_teximage2d;
- ctx->Driver.TexImage3D = _mesa_store_teximage3d;
- ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d;
- ctx->Driver.TexSubImage2D = _mesa_store_texsubimage2d;
- ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
- ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
-
- ctx->Driver.CompressedTexImage1D = _mesa_store_compressed_teximage1d;
- ctx->Driver.CompressedTexImage2D = _mesa_store_compressed_teximage2d;
- ctx->Driver.CompressedTexImage3D = _mesa_store_compressed_teximage3d;
- ctx->Driver.CompressedTexSubImage1D = _mesa_store_compressed_texsubimage1d;
- ctx->Driver.CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d;
- ctx->Driver.CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d;
+ functions->Flush = flush;
+ functions->ClearIndex = clear_index;
+ functions->ClearColor = clear_color;
+ functions->Enable = enable;
+}
- ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
- ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
- ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
- ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;
- ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;
- ctx->Driver.CopyColorTable = _swrast_CopyColorTable;
- ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable;
- ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
- ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
+static void SetSWrastPointers(GLcontext *ctx)
+{
+ struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx );
swdd->SetBuffer = set_buffer;
/* Pixel/span writing functions: */
@@ -1097,8 +1069,8 @@ static void SetFunctionPointers(GLcontext *ctx)
swdd->ReadRGBASpan = read_rgba_span;
swdd->ReadCI32Pixels = read_ci32_pixels;
swdd->ReadRGBAPixels = read_rgba_pixels;
-
}
+
static void wmesa_update_state( GLcontext *ctx, GLuint new_state )
{
@@ -1112,7 +1084,8 @@ static void wmesa_update_state( GLcontext *ctx, GLuint new_state )
* would be good to minimize setting all this when not needed.
*/
#ifndef SET_FPOINTERS_ONCE
- SetFunctionPointers(ctx);
+ SetFunctionPointers(&ctx->Driver);
+ SetSWrastPointers(ctx);
#if 0
ctx->Driver.GetString = get_string;
ctx->Driver.UpdateState = wmesa_update_state;
@@ -1262,6 +1235,7 @@ WMesaContext WMesaCreateContext( HWND hWnd, HPALETTE* Pal,
RECT CR;
WMesaContext c;
GLboolean true_color_flag;
+ struct dd_function_table functions;
c = (struct wmesa_context * ) calloc(1,sizeof(struct wmesa_context));
if (!c)
@@ -1348,9 +1322,13 @@ WMesaContext WMesaCreateContext( HWND hWnd, HPALETTE* Pal,
if (!c->gl_visual) {
return NULL;
}
+
+ _mesa_init_driver_functions(&functions);
+ SetFunctionPointers(&functions);
/* allocate a new Mesa context */
- c->gl_ctx = _mesa_create_context( c->gl_visual, NULL, (void *) c, GL_FALSE );
+ c->gl_ctx = _mesa_create_context( c->gl_visual, NULL,
+ &functions, (void *) c );
if (!c->gl_ctx) {
_mesa_destroy_visual( c->gl_visual );
@@ -1384,7 +1362,8 @@ WMesaContext WMesaCreateContext( HWND hWnd, HPALETTE* Pal,
_swsetup_CreateContext( ctx );
#ifdef SET_FPOINTERS_ONCE
- SetFunctionPointers(ctx);
+ /*SetFunctionPointers(ctx);*/
+ SetSWrastPointers(ctx);
#endif // SET_FPOINTERS_ONCE
_swsetup_Wakeup( ctx );
}