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authorBrian Paul <brian.paul@tungstengraphics.com>2002-11-18 15:11:49 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2002-11-18 15:11:49 +0000
commitd6113fc20d68f5720740b89c594227d0312bab3e (patch)
tree17172dc34f5fccd80a4cda438c5d1ec97f698434 /src/mesa/drivers/x11/glxapi.c
parenta8f002f4f494aca72eaddeb47c754ac5a0b46681 (diff)
bring in a few AGP-related bits from 4.0.4
Diffstat (limited to 'src/mesa/drivers/x11/glxapi.c')
-rw-r--r--src/mesa/drivers/x11/glxapi.c27
1 files changed, 22 insertions, 5 deletions
diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c
index 7b36d41964..81170a7ef3 100644
--- a/src/mesa/drivers/x11/glxapi.c
+++ b/src/mesa/drivers/x11/glxapi.c
@@ -1,10 +1,10 @@
-/* $Id: glxapi.c,v 1.30 2002/08/22 21:10:01 brianp Exp $ */
+/* $Id: glxapi.c,v 1.31 2002/11/18 15:11:52 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 4.0.2
+ * Version: 5.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -988,7 +988,8 @@ Bool glXSet3DfxModeMESA(int mode)
-/*** AGP memory allocation ***/
+
+/*** GLX_NV_vertex_array_range ***/
void *
glXAllocateMemoryNV( GLsizei size,
@@ -1017,6 +1018,19 @@ glXFreeMemoryNV( GLvoid *pointer )
}
+/*** GLX_MESA_agp_offset */
+
+GLuint
+glXGetAGPOffsetMESA( const GLvoid *pointer )
+{
+ struct _glxapi_table *t;
+ Display *dpy = glXGetCurrentDisplay();
+ GET_DISPATCH(dpy, t);
+ if (!t)
+ return ~0;
+ return (t->GetAGPOffsetMESA)(pointer);
+}
+
/**********************************************************************/
/* GLX API management functions */
@@ -1227,10 +1241,13 @@ static struct name_address_pair GLX_functions[] = {
/*** GLX_ARB_get_proc_address ***/
{ "glXGetProcAddressARB", (GLvoid *) glXGetProcAddressARB },
- /*** GLX AGP memory allocation ***/
+ /*** GLX_NV_vertex_array_range ***/
{ "glXAllocateMemoryNV", (GLvoid *) glXAllocateMemoryNV },
{ "glXFreeMemoryNV", (GLvoid *) glXFreeMemoryNV },
+ /*** GLX_MESA_agp_offset ***/
+ { "glXGetAGPOffsetMESA", (GLvoid *) glXGetAGPOffsetMESA },
+
{ NULL, NULL } /* end of list */
};