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authorVinson Lee <vlee@vmware.com>2009-12-15 17:39:30 -0800
committerVinson Lee <vlee@vmware.com>2009-12-15 17:39:30 -0800
commitdc0a1ebc7369da62c2dfbd5ea8dec3273e099725 (patch)
treeaf4d2e5fa9c16a58cc071fbffe9522245cf7f24f /src/mesa/drivers
parenta60457b03b4549808de63457485fe9eb00b9fee5 (diff)
unichrome: Silence compiler warnings.
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r--src/mesa/drivers/dri/unichrome/via_ioctl.c3
-rw-r--r--src/mesa/drivers/dri/unichrome/via_screen.c2
-rw-r--r--src/mesa/drivers/dri/unichrome/via_tris.c3
3 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c
index 6746f552ae..91c94fa377 100644
--- a/src/mesa/drivers/dri/unichrome/via_ioctl.c
+++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c
@@ -885,9 +885,6 @@ void viaFlushDmaLocked(struct via_context *vmesa, GLuint flags)
}
else if (vmesa->numClipRects) {
drm_clip_rect_t *pbox = vmesa->pClipRects;
- __DRIdrawablePrivate *dPriv = vmesa->driDrawable;
- struct via_renderbuffer *const vrb =
- (struct via_renderbuffer *) dPriv->driverPrivate;
for (i = 0; i < vmesa->numClipRects; i++) {
drm_clip_rect_t b;
diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c
index 3dbb570571..54019fd38e 100644
--- a/src/mesa/drivers/dri/unichrome/via_screen.c
+++ b/src/mesa/drivers/dri/unichrome/via_screen.c
@@ -210,7 +210,9 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap)
{
+#if 000
viaScreenPrivate *screen = (viaScreenPrivate *) driScrnPriv->private;
+#endif
GLboolean swStencil = (mesaVis->stencilBits > 0 &&
mesaVis->depthBits != 24);
diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c
index 79e67620c9..e2f1f02c99 100644
--- a/src/mesa/drivers/dri/unichrome/via_tris.c
+++ b/src/mesa/drivers/dri/unichrome/via_tris.c
@@ -330,7 +330,8 @@ do { \
#define LOCAL_VARS(n) \
struct via_context *vmesa = VIA_CONTEXT(ctx); \
- GLuint color[n], spec[n]; \
+ GLuint color[n] = { 0 }; \
+ GLuint spec[n] = { 0 }; \
GLuint coloroffset = vmesa->coloroffset; \
GLuint specoffset = vmesa->specoffset; \
(void)color; (void)spec; (void)coloroffset; (void)specoffset;