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authorChia-I Wu <olvaffe@gmail.com>2009-11-24 10:28:27 +0800
committerBrian Paul <brianp@vmware.com>2010-01-04 14:15:15 -0700
commitb80ec33f3559e9a14d08f84c8e369a0dc81b46d7 (patch)
treed40f903535a9a8bc58592f8c5e292978dadd79b6 /src/mesa/es/main/specials_es1.c
parent3a4d0811b43295519d771fa192bd3d28bd5312d5 (diff)
mesa/es: Fix GL_OES_texture_cube_map support.
Unlike in OpenGL, GL_OES_texture_cube_map says that all coordinates are changed the same time by the token GL_TEXTURE_GEN_STR_OES, and the initial mode is GL_REFLECTION_MAP_OES. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Diffstat (limited to 'src/mesa/es/main/specials_es1.c')
-rw-r--r--src/mesa/es/main/specials_es1.c16
1 files changed, 15 insertions, 1 deletions
diff --git a/src/mesa/es/main/specials_es1.c b/src/mesa/es/main/specials_es1.c
index 0ace2924b3..a4f14490f3 100644
--- a/src/mesa/es/main/specials_es1.c
+++ b/src/mesa/es/main/specials_es1.c
@@ -195,5 +195,19 @@ _es_GetString(GLenum name)
void
_mesa_initialize_context_extra(GLcontext *ctx)
{
- /* nothing here */
+ GLuint i;
+
+ /**
+ * GL_OES_texture_cube_map says
+ * "Initially all texture generation modes are set to REFLECTION_MAP_OES"
+ */
+ for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
+ texUnit->GenS.Mode = GL_REFLECTION_MAP_NV;
+ texUnit->GenT.Mode = GL_REFLECTION_MAP_NV;
+ texUnit->GenR.Mode = GL_REFLECTION_MAP_NV;
+ texUnit->GenS._ModeBit = TEXGEN_REFLECTION_MAP_NV;
+ texUnit->GenT._ModeBit = TEXGEN_REFLECTION_MAP_NV;
+ texUnit->GenR._ModeBit = TEXGEN_REFLECTION_MAP_NV;
+ }
}