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authorIan Romanick <idr@us.ibm.com>2005-01-28 17:30:25 +0000
committerIan Romanick <idr@us.ibm.com>2005-01-28 17:30:25 +0000
commitfdb0527ddce8eb2927631d4fbf38e6625b0af8b1 (patch)
treea38a60921c3e05664bb5ab5545b4190bedb35259 /src/mesa/glapi/glX_doc.py
parent1fca5632325e1da42e278909e404dd57e0a62252 (diff)
Slightly modify the meaning of the 'handcode' attribute in a 'glx' element.
The attribute can now take one of 4 states. "false" (the default value) means that no handcoding is required for the function. "client" means that the function must be handcoded on the client-side only. "server" means that the function must be handcoded on the server-side only. "true" menas that the function must be handcoded on both the client-side and the server-side. Version 1.14 of glX_proto_send.py accidentally contained a line of this change.
Diffstat (limited to 'src/mesa/glapi/glX_doc.py')
-rw-r--r--src/mesa/glapi/glX_doc.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/glapi/glX_doc.py b/src/mesa/glapi/glX_doc.py
index 3755dbe586..8a2ecb79e8 100644
--- a/src/mesa/glapi/glX_doc.py
+++ b/src/mesa/glapi/glX_doc.py
@@ -234,7 +234,7 @@ class PrintGlxProtoText(glX_XML.GlxProto):
# At some point this should be expanded to support pixel
# functions, but I'm not going to lose any sleep over it now.
- if f.fn_offset < 0 or f.handcode or f.ignore or f.vectorequiv or f.image:
+ if f.fn_offset < 0 or f.client_handcode or f.server_handcode or f.ignore or f.vectorequiv or f.image:
return
print ' %s' % (f.name)