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author | Ian Romanick <idr@us.ibm.com> | 2007-05-16 15:34:22 -0700 |
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committer | Ian Romanick <idr@us.ibm.com> | 2007-05-16 15:34:22 -0700 |
commit | bb372f1c9bc08e8b0dca983cb4ba36b2f2f039fb (patch) | |
tree | ae0fe211215492e6e4ffec238e06ee15adca4a45 /src/mesa/glapi/glX_proto_send.py | |
parent | 9ebffb86a699e49fd683ed9afbf6d5b2ac244ae0 (diff) |
Initial implementation of MESA_texture_array
Shadow sampling from texture arrays is still not implemented. Everything
else should be there, though.
Diffstat (limited to 'src/mesa/glapi/glX_proto_send.py')
0 files changed, 0 insertions, 0 deletions