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authorBrian Paul <brian.paul@tungstengraphics.com>2001-06-26 01:32:48 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-06-26 01:32:48 +0000
commit8c2f6c5059a60d845716277973c826f4069926e6 (patch)
tree75f91539198cc4b27464469231ca0eb734dc5abc /src/mesa/main/attrib.c
parent657323bf03a575bf40cff83119f201a9dcd1478e (diff)
added GL_IBM_rasterpos_clip extension
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r--src/mesa/main/attrib.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 22dad13e92..e75751d5fc 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1,4 +1,4 @@
-/* $Id: attrib.c,v 1.52 2001/06/18 17:26:08 brianp Exp $ */
+/* $Id: attrib.c,v 1.53 2001/06/26 01:32:48 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -219,6 +219,7 @@ _mesa_PushAttrib(GLbitfield mask)
attr->Map2Vertex3 = ctx->Eval.Map2Vertex3;
attr->Map2Vertex4 = ctx->Eval.Map2Vertex4;
attr->Normalize = ctx->Transform.Normalize;
+ attr->RasterPositionUnclipped = ctx->Transform.RasterPositionUnclipped;
attr->PixelTexture = ctx->Pixel.PixelTextureEnabled;
attr->PointSmooth = ctx->Point.SmoothFlag;
attr->PolygonOffsetPoint = ctx->Polygon.OffsetPoint;
@@ -440,7 +441,6 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable)
}
TEST_AND_UPDATE(ctx->Color.AlphaEnabled, enable->AlphaTest, GL_ALPHA_TEST);
- TEST_AND_UPDATE(ctx->Transform.Normalize, enable->AutoNormal, GL_NORMALIZE);
TEST_AND_UPDATE(ctx->Color.BlendEnabled, enable->Blend, GL_BLEND);
for (i=0;i<MAX_CLIP_PLANES;i++) {
@@ -499,9 +499,13 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable)
GL_MAP2_VERTEX_3);
TEST_AND_UPDATE(ctx->Eval.Map2Vertex4, enable->Map2Vertex4,
GL_MAP2_VERTEX_4);
+ TEST_AND_UPDATE(ctx->Eval.AutoNormal, enable->AutoNormal, GL_AUTO_NORMAL);
TEST_AND_UPDATE(ctx->Transform.Normalize, enable->Normalize, GL_NORMALIZE);
TEST_AND_UPDATE(ctx->Transform.RescaleNormals, enable->RescaleNormals,
GL_RESCALE_NORMAL_EXT);
+ TEST_AND_UPDATE(ctx->Transform.RasterPositionUnclipped,
+ enable->RasterPositionUnclipped,
+ GL_RASTER_POSITION_UNCLIPPED_IBM);
TEST_AND_UPDATE(ctx->Pixel.PixelTextureEnabled, enable->PixelTexture,
GL_POINT_SMOOTH);
TEST_AND_UPDATE(ctx->Point.SmoothFlag, enable->PointSmooth,