diff options
author | Eric Anholt <eric@anholt.net> | 2007-05-24 13:59:50 -0700 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2007-05-24 16:46:54 -0700 |
commit | fd9d27e0686f5a15803d13d207e58be1972fdf31 (patch) | |
tree | 79f8847e0fd723567032fa201d7b3ff2fdf5621d /src/mesa/main/attrib.c | |
parent | b1fcabefa2f3fa81a20c1556383458315bb49bbf (diff) | |
parent | f116aed1ede0d802e9f3c5989290002975c00330 (diff) |
Merge branch 'master' into i915-unification
Conflicts:
src/mesa/drivers/dri/i915tex/i830_texstate.c
src/mesa/drivers/dri/i915tex/i915_texstate.c
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r-- | src/mesa/main/attrib.c | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 4654704afd..1aa0a02fc7 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -348,6 +348,8 @@ _mesa_PushAttrib(GLbitfield mask) ctx->Texture.Unit[u].Current3D->RefCount++; ctx->Texture.Unit[u].CurrentCubeMap->RefCount++; ctx->Texture.Unit[u].CurrentRect->RefCount++; + ctx->Texture.Unit[u].Current1DArray->RefCount++; + ctx->Texture.Unit[u].Current2DArray->RefCount++; } attr = MALLOC_STRUCT( gl_texture_attrib ); MEMCPY( attr, &ctx->Texture, sizeof(struct gl_texture_attrib) ); @@ -363,6 +365,10 @@ _mesa_PushAttrib(GLbitfield mask) attr->Unit[u].CurrentCubeMap); _mesa_copy_texture_object(&attr->Unit[u].SavedRect, attr->Unit[u].CurrentRect); + _mesa_copy_texture_object(&attr->Unit[u].Saved1DArray, + attr->Unit[u].Current1DArray); + _mesa_copy_texture_object(&attr->Unit[u].Saved2DArray, + attr->Unit[u].Current2DArray); } _mesa_unlock_context_textures(ctx); @@ -776,6 +782,7 @@ pop_texture_group(GLcontext *ctx, const struct gl_texture_attrib *texAttrib) _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, obj->MagFilter); _mesa_TexParameterf(target, GL_TEXTURE_MIN_LOD, obj->MinLod); _mesa_TexParameterf(target, GL_TEXTURE_MAX_LOD, obj->MaxLod); + _mesa_TexParameterf(target, GL_TEXTURE_LOD_BIAS, obj->LodBias); _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, obj->BaseLevel); if (target != GL_TEXTURE_RECTANGLE_ARB) _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, obj->MaxLevel); @@ -809,6 +816,8 @@ pop_texture_group(GLcontext *ctx, const struct gl_texture_attrib *texAttrib) ctx->Texture.Unit[u].Current3D->RefCount--; ctx->Texture.Unit[u].CurrentCubeMap->RefCount--; ctx->Texture.Unit[u].CurrentRect->RefCount--; + ctx->Texture.Unit[u].Current1DArray->RefCount--; + ctx->Texture.Unit[u].Current2DArray->RefCount--; } } |