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authorBrian Paul <brian.paul@tungstengraphics.com>2004-09-14 20:40:55 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-09-14 20:40:55 +0000
commitf18fc687071a71a6f821a779a83b435f80d55b64 (patch)
treef62b3ad5e4c86aeb85d54d542482349e6e639fe1 /src/mesa/main/clip.c
parentd84f09306cc0413b7a8d9529769daf9d69b68c3d (diff)
Repeatedly deleting a texture ID with glDeleteTextures() could lead to a crash.
Added a DeletePending flag to texture object struct to fix that. Other misc clean-ups.
Diffstat (limited to 'src/mesa/main/clip.c')
0 files changed, 0 insertions, 0 deletions