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authorBrian Paul <brian.paul@tungstengraphics.com>2004-04-22 00:27:31 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-04-22 00:27:31 +0000
commitf959f6e1dc27c71fc0ccc56e09b29101b3bf3b97 (patch)
tree15b4171c2b3396e3a05f2776cc24d90cb37c8f84 /src/mesa/main/colortab.c
parent05a6f2fd484bab59c6e6a381f58808adc26619f1 (diff)
New glTexImage code.
The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete.
Diffstat (limited to 'src/mesa/main/colortab.c')
-rw-r--r--src/mesa/main/colortab.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c
index 862f210bb9..59cd6ae0c1 100644
--- a/src/mesa/main/colortab.c
+++ b/src/mesa/main/colortab.c
@@ -414,7 +414,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
assert(table);
- if (!_mesa_is_legal_format_and_type(format, type) ||
+ if (!_mesa_is_legal_format_and_type(ctx, format, type) ||
format == GL_INTENSITY) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glColorTable(format or type)");
return;
@@ -596,7 +596,7 @@ _mesa_ColorSubTable( GLenum target, GLsizei start,
assert(table);
- if (!_mesa_is_legal_format_and_type(format, type) ||
+ if (!_mesa_is_legal_format_and_type(ctx, format, type) ||
format == GL_INTENSITY) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glColorSubTable(format or type)");
return;