summaryrefslogtreecommitdiff
path: root/src/mesa/main/config.h
diff options
context:
space:
mode:
authorBrian Paul <brian.paul@tungstengraphics.com>1999-11-11 01:22:25 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>1999-11-11 01:22:25 +0000
commitfbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 (patch)
treefb9ea4452e1f65c6e3c11ee4c4f17c023f8262e5 /src/mesa/main/config.h
parent06ac59281bdad6679fb1941e31e3c4df1c12cede (diff)
first big check-in of new Mesa 3.3 code
Diffstat (limited to 'src/mesa/main/config.h')
-rw-r--r--src/mesa/main/config.h34
1 files changed, 7 insertions, 27 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 0b35aba7dc..9affa9c4d3 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -1,8 +1,8 @@
-/* $Id: config.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
+/* $Id: config.h,v 1.2 1999/11/11 01:22:25 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.1
+ * Version: 3.3
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
@@ -25,10 +25,6 @@
*/
-
-
-
-
/*
* Tunable configuration parameters.
*/
@@ -42,13 +38,11 @@
#include "conf.h"
#endif
+
/*
- *
* OpenGL implementation limits
- *
*/
-
/* Maximum modelview matrix stack depth: */
#define MAX_MODELVIEW_STACK_DEPTH 32
@@ -116,10 +110,9 @@
#define MAX_ARRAY_LOCK_SIZE 3000
+
/*
- *
* Mesa-specific parameters
- *
*/
@@ -129,6 +122,9 @@
#define ACCUM_BITS 16
+/*
+ * Bits per depth buffer value: 16 or 32
+ */
#ifdef MESAD3D
/* Mesa / Direct3D driver only */
extern float g_DepthScale, g_MaxDepth;
@@ -136,9 +132,6 @@
# define DEPTH_SCALE g_DepthScale
# define MAX_DEPTH g_MaxDepth
#else
- /*
- * Bits per depth buffer value: 16 or 32
- */
# define DEPTH_BITS 16
# if DEPTH_BITS==16
# define MAX_DEPTH 0xffff
@@ -201,19 +194,6 @@
#define VB_SIZE (VB_MAX + VB_MAX_CLIPPED_VERTS)
-/*
- *
- * For X11 driver only:
- *
- */
-
-/*
- * When defined, use 6x6x6 dithering instead of 5x9x5.
- * 5x9x5 better for general colors, 6x6x6 better for grayscale.
- */
-/*#define DITHER666*/
-
-
typedef struct gl_context GLcontext;