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author | Kristian Høgsberg <krh@bitplanet.net> | 2010-09-09 17:08:12 -0400 |
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committer | Kristian Høgsberg <krh@bitplanet.net> | 2010-09-09 17:08:12 -0400 |
commit | 144356f9925fa9d892faa64fa7264ef9f1d7e2b4 (patch) | |
tree | 36a326580bc155dbd71856e88c4799ca828dc788 /src/mesa/main/context.c | |
parent | 7aae70406bb1c4c9d1e3d026847249684b5e5d0e (diff) |
mesa: Don't reuse DummyFramebuffer as the incomplete framebuffer
Binding framebuffer 0 on a context that doesn't have a winsys drawable
will try to bind the incomplete framebuffer. That fails when that's
also the dummy framebuffer.
Diffstat (limited to 'src/mesa/main/context.c')
-rw-r--r-- | src/mesa/main/context.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 73d96e8d21..66e4183101 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1300,6 +1300,9 @@ check_compatible(const GLcontext *ctx, const GLframebuffer *buffer) if (ctxvis == bufvis) return GL_TRUE; + if (buffer == _mesa_get_incomplete_framebuffer()) + return GL_TRUE; + #if 0 /* disabling this fixes the fgl_glxgears pbuffer demo */ if (ctxvis->doubleBufferMode && !bufvis->doubleBufferMode) |