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authorEric Anholt <eric@anholt.net>2011-01-02 17:58:07 -0800
committerEric Anholt <eric@anholt.net>2011-01-03 13:28:24 -0800
commit059cca92a819e20e0d834605a3a7d277eaf88d9f (patch)
treee8ed2b8c91c91b80d5681ac834a8e5250bc2ff21 /src/mesa/main/framebuffer.c
parentbeac6ee62aea196d6e670abd4b198190e33e6cb1 (diff)
mesa: Use the common logic for "is this baseformat a color format?"
When figuring out whether a renderbuffer should be used to set the visual bits of an FBO, we were missing important baseformats like GL_RED, GL_RG, and GL_LUMINANCE.
Diffstat (limited to 'src/mesa/main/framebuffer.c')
-rw-r--r--src/mesa/main/framebuffer.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 5530c51c89..63da71c95b 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -522,7 +522,8 @@ _mesa_update_draw_buffer_bounds(struct gl_context *ctx)
* integer Z values.
*/
void
-_mesa_update_framebuffer_visual(struct gl_framebuffer *fb)
+_mesa_update_framebuffer_visual(struct gl_context *ctx,
+ struct gl_framebuffer *fb)
{
GLuint i;
@@ -542,9 +543,8 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb)
const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
const GLenum baseFormat = _mesa_get_format_base_format(rb->Format);
const gl_format fmt = rb->Format;
-
- if (baseFormat == GL_RGBA || baseFormat == GL_RGB ||
- baseFormat == GL_ALPHA) {
+
+ if (_mesa_is_legal_color_format(ctx, baseFormat)) {
fb->Visual.redBits = _mesa_get_format_bits(fmt, GL_RED_BITS);
fb->Visual.greenBits = _mesa_get_format_bits(fmt, GL_GREEN_BITS);
fb->Visual.blueBits = _mesa_get_format_bits(fmt, GL_BLUE_BITS);