diff options
author | Jouk <joukj@tarantella.(none)> | 2007-06-08 13:38:24 +0200 |
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committer | Jouk <joukj@tarantella.(none)> | 2007-06-08 13:38:24 +0200 |
commit | 55f8b7053065ce88296608071feed6f9540f6c0d (patch) | |
tree | 86ac301ed5805c895985040caf56f857de017233 /src/mesa/main/get_gen.py | |
parent | 518f9168862b2096278ae14a65c8c854c208e004 (diff) | |
parent | 7b559a91028d297b34df9ec939bd4d00fad6027c (diff) |
Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesa
Diffstat (limited to 'src/mesa/main/get_gen.py')
-rw-r--r-- | src/mesa/main/get_gen.py | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 33be768999..9055433281 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -425,12 +425,18 @@ StateVars = [ ( "GL_TEXTURE_1D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_1D)"], "", None ), ( "GL_TEXTURE_2D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_2D)"], "", None ), ( "GL_TEXTURE_3D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_3D)"], "", None ), + ( "GL_TEXTURE_1D_ARRAY_EXT", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_1D_ARRAY_EXT)"], "", ["MESA_texture_array"] ), + ( "GL_TEXTURE_2D_ARRAY_EXT", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)"], "", ["MESA_texture_array"] ), ( "GL_TEXTURE_BINDING_1D", GLint, ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1D->Name"], "", None ), ( "GL_TEXTURE_BINDING_2D", GLint, ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2D->Name"], "", None ), ( "GL_TEXTURE_BINDING_3D", GLint, ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current3D->Name"], "", None ), + ( "GL_TEXTURE_BINDING_1D_ARRAY_EXT", GLint, + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name"], "", ["MESA_texture_array"] ), + ( "GL_TEXTURE_BINDING_2D_ARRAY_EXT", GLint, + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name"], "", ["MESA_texture_array"] ), ( "GL_TEXTURE_ENV_COLOR", GLfloatN, ["color[0]", "color[1]", "color[2]", "color[3]"], "const GLfloat *color = ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvColor;", |