diff options
author | Kendall Bennett <KendallB@scitechsoft.com> | 2003-10-21 22:22:17 +0000 |
---|---|---|
committer | Kendall Bennett <KendallB@scitechsoft.com> | 2003-10-21 22:22:17 +0000 |
commit | c40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c (patch) | |
tree | 88f9ef7be42df7a7afee101baf18aff063ede9f8 /src/mesa/main/matrix.c | |
parent | b1ca87a565033a767042120288b2c45723cf79cc (diff) |
Added GLAPIENTRY decorations for all first level OpenGL API function entry
points so that the calling conventions will work correctly with the assembler
stubs with the Open Watcom compiler.
Diffstat (limited to 'src/mesa/main/matrix.c')
-rw-r--r-- | src/mesa/main/matrix.c | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index e74e1728e7..76ca28451f 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -61,7 +61,7 @@ * the top matrix of the current matrix stack and sets * __GLcontextRec::NewState. */ -void +void GLAPIENTRY _mesa_Frustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ) @@ -103,7 +103,7 @@ _mesa_Frustum( GLdouble left, GLdouble right, * the top matrix of the current matrix stack and sets * __GLcontextRec::NewState. */ -void +void GLAPIENTRY _mesa_Ortho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearval, GLdouble farval ) @@ -142,7 +142,7 @@ _mesa_Ortho( GLdouble left, GLdouble right, * __GLcontextRec::CurrentStack and gl_transform_attrib::MatrixMode with the * specified matrix stack. */ -void +void GLAPIENTRY _mesa_MatrixMode( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -222,7 +222,7 @@ _mesa_MatrixMode( GLenum mode ) * matrix in the stack. Marks __GLcontextRec::NewState with the stack dirty * flag. */ -void +void GLAPIENTRY _mesa_PushMatrix( void ) { GET_CURRENT_CONTEXT(ctx); @@ -254,7 +254,7 @@ _mesa_PushMatrix( void ) * moves the stack head down. Marks __GLcontextRec::NewState with the dirty * stack flag. */ -void +void GLAPIENTRY _mesa_PopMatrix( void ) { GET_CURRENT_CONTEXT(ctx); @@ -284,7 +284,7 @@ _mesa_PopMatrix( void ) * matrix in the current stack. Marks __GLcontextRec::NewState with the stack * dirty flag. */ -void +void GLAPIENTRY _mesa_LoadIdentity( void ) { GET_CURRENT_CONTEXT(ctx); @@ -309,7 +309,7 @@ _mesa_LoadIdentity( void ) * in the current stack and the given matrix. Marks __GLcontextRec::NewState * with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_LoadMatrixf( const GLfloat *m ) { GET_CURRENT_CONTEXT(ctx); @@ -339,7 +339,7 @@ _mesa_LoadMatrixf( const GLfloat *m ) * matrix in the current stack and the given matrix. Marks * __GLcontextRec::NewState with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_MultMatrixf( const GLfloat *m ) { GET_CURRENT_CONTEXT(ctx); @@ -371,7 +371,7 @@ _mesa_MultMatrixf( const GLfloat *m ) * matrix in the current stack and the given parameters. Marks * __GLcontextRec::NewState with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); @@ -396,7 +396,7 @@ _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) * matrix in the current stack and the given parameters. Marks * __GLcontextRec::NewState with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); @@ -419,7 +419,7 @@ _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z ) * matrix in the current stack and the given parameters. Marks * __GLcontextRec::NewState with the dirty stack flag. */ -void +void GLAPIENTRY _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z ) { GET_CURRENT_CONTEXT(ctx); @@ -430,7 +430,7 @@ _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z ) #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_LoadMatrixd( const GLdouble *m ) { GLint i; @@ -441,7 +441,7 @@ _mesa_LoadMatrixd( const GLdouble *m ) _mesa_LoadMatrixf(f); } -void +void GLAPIENTRY _mesa_MultMatrixd( const GLdouble *m ) { GLint i; @@ -453,21 +453,21 @@ _mesa_MultMatrixd( const GLdouble *m ) } -void +void GLAPIENTRY _mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) { _mesa_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z); } -void +void GLAPIENTRY _mesa_Scaled( GLdouble x, GLdouble y, GLdouble z ) { _mesa_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z); } -void +void GLAPIENTRY _mesa_Translated( GLdouble x, GLdouble y, GLdouble z ) { _mesa_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z); @@ -476,7 +476,7 @@ _mesa_Translated( GLdouble x, GLdouble y, GLdouble z ) #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_LoadTransposeMatrixfARB( const GLfloat *m ) { GLfloat tm[16]; @@ -486,7 +486,7 @@ _mesa_LoadTransposeMatrixfARB( const GLfloat *m ) } -void +void GLAPIENTRY _mesa_LoadTransposeMatrixdARB( const GLdouble *m ) { GLfloat tm[16]; @@ -496,7 +496,7 @@ _mesa_LoadTransposeMatrixdARB( const GLdouble *m ) } -void +void GLAPIENTRY _mesa_MultTransposeMatrixfARB( const GLfloat *m ) { GLfloat tm[16]; @@ -506,7 +506,7 @@ _mesa_MultTransposeMatrixfARB( const GLfloat *m ) } -void +void GLAPIENTRY _mesa_MultTransposeMatrixdARB( const GLdouble *m ) { GLfloat tm[16]; @@ -528,7 +528,7 @@ _mesa_MultTransposeMatrixdARB( const GLdouble *m ) * Flushes the vertices and calls _mesa_set_viewport() with the given * parameters. */ -void +void GLAPIENTRY _mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ) { GET_CURRENT_CONTEXT(ctx); @@ -625,7 +625,7 @@ _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, #if _HAVE_FULL_GL -void +void GLAPIENTRY _mesa_DepthRange( GLclampd nearval, GLclampd farval ) { /* |