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authorBrian Paul <brianp@vmware.com>2009-10-01 16:29:44 -0600
committerBrian Paul <brianp@vmware.com>2009-10-01 16:29:44 -0600
commitb6bdafdf2cf1110b4a5ca7cf9e1c3dcb124b800f (patch)
treeaf668a98fe8ec899b8da9c25533f299c5c3f90d1 /src/mesa/main/mtypes.h
parent040fd7ed44c21a1faaa6475888e9365e8f0de42b (diff)
mesa: remove gl_texture_image::IsCompressed field
Use _mesa_is_format_compressed() instead.
Diffstat (limited to 'src/mesa/main/mtypes.h')
-rw-r--r--src/mesa/main/mtypes.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 1599a6f13f..f084edb840 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1173,7 +1173,6 @@ struct gl_texture_image
FetchTexelFuncC FetchTexelc; /**< GLchan texel fetch function pointer */
FetchTexelFuncF FetchTexelf; /**< Float texel fetch function pointer */
- GLboolean IsCompressed; /**< GL_ARB_texture_compression */
GLuint CompressedSize; /**< GL_ARB_texture_compression */
GLuint RowStride; /**< Padded width in units of texels */