diff options
author | Brian <brian@i915.localnet.net> | 2007-07-31 17:42:03 -0600 |
---|---|---|
committer | Brian <brian@i915.localnet.net> | 2007-07-31 17:42:03 -0600 |
commit | 20adf45c23dd9ec86a1439ad87c1473395bbb1a7 (patch) | |
tree | eee17a4b7b1572651c2b20661b26b82def9cdd34 /src/mesa/main/renderbuffer.c | |
parent | 2f245bce420c7a6c6928c4927d0f9a5701cde17f (diff) |
Redesign pipe_surface in terms of pipe_region.
struct pipe_buffer goes away.
Added basic region functions to softpipe to allocate/release malloc'd regions.
Surface-related code is fairly coherent now.
Diffstat (limited to 'src/mesa/main/renderbuffer.c')
-rw-r--r-- | src/mesa/main/renderbuffer.c | 54 |
1 files changed, 34 insertions, 20 deletions
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index a900de169e..7c35575d12 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -51,7 +51,9 @@ #include "pipe/softpipe/sp_z_surface.h" #include "pipe/p_state.h" +#include "pipe/p_context.h" #include "pipe/p_defines.h" +#include "state_tracker/st_context.h" /* 32-bit color index format. Not a public format. */ @@ -949,6 +951,7 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { + struct pipe_context *pipe = ctx->st->pipe; GLuint pixelSize; /* first clear these fields */ @@ -1065,6 +1068,9 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoValues = put_mono_values_ubyte; rb->StencilBits = 8 * sizeof(GLubyte); pixelSize = sizeof(GLubyte); + if (!rb->surface) + rb->surface = (struct pipe_surface *) + pipe->surface_alloc(pipe, PIPE_FORMAT_U_S8); break; case GL_STENCIL_INDEX16_EXT: rb->_ActualFormat = GL_STENCIL_INDEX16_EXT; @@ -1095,8 +1101,9 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_ushort; rb->PutMonoValues = put_mono_values_ushort; rb->DepthBits = 8 * sizeof(GLushort); - rb->surface - = (struct pipe_surface *) softpipe_new_z_surface(PIPE_FORMAT_U_Z16); + if (!rb->surface) + rb->surface = (struct pipe_surface *) + pipe->surface_alloc(pipe, PIPE_FORMAT_U_Z16); pixelSize = sizeof(GLushort); break; case GL_DEPTH_COMPONENT24: @@ -1119,8 +1126,9 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->_ActualFormat = GL_DEPTH_COMPONENT32; rb->DepthBits = 32; } - rb->surface - = (struct pipe_surface *) softpipe_new_z_surface(PIPE_FORMAT_U_Z32); + if (!rb->surface) + rb->surface = (struct pipe_surface *) + pipe->surface_alloc(pipe, PIPE_FORMAT_U_Z32); pixelSize = sizeof(GLuint); break; case GL_DEPTH_STENCIL_EXT: @@ -1138,8 +1146,9 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoValues = put_mono_values_uint; rb->DepthBits = 24; rb->StencilBits = 8; - rb->surface - = (struct pipe_surface *) softpipe_new_z_surface(PIPE_FORMAT_Z24_S8); + if (!rb->surface) + rb->surface = (struct pipe_surface *) + pipe->surface_alloc(pipe, PIPE_FORMAT_Z24_S8); pixelSize = sizeof(GLuint); break; case GL_COLOR_INDEX8_EXT: @@ -1202,28 +1211,33 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, ASSERT(rb->PutMonoValues); /* free old buffer storage */ - if (rb->Data) { - if (rb->surface) { - /* pipe surface */ - } - else { - /* legacy renderbuffer */ - _mesa_free(rb->Data); - } - rb->Data = NULL; + if (rb->surface) { + /* pipe_surface/region */ } + else if (rb->Data) { + /* legacy renderbuffer (this will go away) */ + _mesa_free(rb->Data); + } + rb->Data = NULL; if (width > 0 && height > 0) { /* allocate new buffer storage */ if (rb->surface) { - /* pipe surface */ - rb->surface->resize(rb->surface, width, height); - rb->Data = rb->surface->buffer.ptr; + /* pipe_surface/region */ + if (rb->surface->region) { + pipe->region_unmap(pipe, rb->surface->region); + pipe->region_release(pipe, &rb->surface->region); + } + rb->surface->region = pipe->region_alloc(pipe, pixelSize, width, height); + /* XXX probably don't want to really map here */ + pipe->region_map(pipe, rb->surface->region); + rb->Data = rb->surface->region->map; } else { - /* legacy renderbuffer */ - rb->Data = _mesa_malloc(width * height * pixelSize); + /* legacy renderbuffer (this will go away) */ + rb->Data = malloc(width * height * pixelSize); } + if (rb->Data == NULL) { rb->Width = 0; rb->Height = 0; |