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author | Luca Barbieri <luca@luca-barbieri.com> | 2010-08-18 12:52:55 +0200 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2010-08-20 13:01:04 -0700 |
commit | c108a7927d1dad9e0f641a0ec5a7387fb2626156 (patch) | |
tree | 319e69dc7c41bc556964ca3f02e47d2042f25d48 /src/mesa/main/texfetch.h | |
parent | 27e6552a8fb0fd49be84fbaf9504e8371033db23 (diff) |
glsl: add missing sceneColor field to gl_{Front, Back}LightModelProduct
According to both GLSL 1.20 and 4.0, these are a struct with one field
called "sceneColor".
Fixes a crash on loading in FlightGear.
Diffstat (limited to 'src/mesa/main/texfetch.h')
0 files changed, 0 insertions, 0 deletions