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authorBrian Paul <brianp@vmware.com>2009-10-01 16:29:44 -0600
committerBrian Paul <brianp@vmware.com>2009-10-01 16:29:44 -0600
commitb6bdafdf2cf1110b4a5ca7cf9e1c3dcb124b800f (patch)
treeaf668a98fe8ec899b8da9c25533f299c5c3f90d1 /src/mesa/main/texparam.c
parent040fd7ed44c21a1faaa6475888e9365e8f0de42b (diff)
mesa: remove gl_texture_image::IsCompressed field
Use _mesa_is_format_compressed() instead.
Diffstat (limited to 'src/mesa/main/texparam.c')
-rw-r--r--src/mesa/main/texparam.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index a9df1dac15..a6b611dffb 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -852,7 +852,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
/* GL_ARB_texture_compression */
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
- if (img->IsCompressed && !isProxy) {
+ if (_mesa_is_format_compressed(img->TexFormat) && !isProxy) {
/* Don't use ctx->Driver.CompressedTextureSize() since that
* may returned a padded hardware size.
*/
@@ -866,7 +866,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
}
break;
case GL_TEXTURE_COMPRESSED:
- *params = (GLint) img->IsCompressed;
+ *params = (GLint) _mesa_is_format_compressed(img->TexFormat);
break;
/* GL_ARB_texture_float */