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authorBrian <brian.paul@tungstengraphics.com>2007-06-11 17:16:18 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-06-11 17:16:18 -0600
commit0fbc4c51a07a5980956d62b3f70c46c65f6c7a57 (patch)
tree39ff25e61e45ce71e7b33a93e9226268c90f20de /src/mesa/main/texstate.h
parent495e2c8327ad4b5b7e01971bb3dacf4fd812aedf (diff)
Rework _mesa_update_texture_compare_function() to only be called during
state validation/update. Note that we're still temporarily skipping the test for an active fragment program. Need to fix shadow2D() ...
Diffstat (limited to 'src/mesa/main/texstate.h')
-rw-r--r--src/mesa/main/texstate.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h
index df468ecf9b..60145691b8 100644
--- a/src/mesa/main/texstate.h
+++ b/src/mesa/main/texstate.h
@@ -5,9 +5,9 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 7.1
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -41,9 +41,6 @@ _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst );
extern void
_mesa_print_texunit_state( GLcontext *ctx, GLuint unit );
-extern void
-_mesa_update_texture_compare_function(struct gl_texture_object *tObj,
- GLboolean in_frag_prog);
/**