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authorKeith Whitwell <keith@tungstengraphics.com>2000-11-16 21:05:34 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2000-11-16 21:05:34 +0000
commit23caf20169ac38436ee9c13914f1d6aa7cf6bb5e (patch)
tree21307f7bbcaf9ee1e841d7e7bee130570a7b5b95 /src/mesa/main/varray.h
parent179516673211a2350e479d5321840291f339f5dd (diff)
Move the transform and lighting code to two new directories
math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
Diffstat (limited to 'src/mesa/main/varray.h')
-rw-r--r--src/mesa/main/varray.h46
1 files changed, 1 insertions, 45 deletions
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index 2f42dfabcb..bc5a679094 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -1,4 +1,4 @@
-/* $Id: varray.h,v 1.8 2000/10/27 16:44:41 keithw Exp $ */
+/* $Id: varray.h,v 1.9 2000/11/16 21:05:35 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -96,52 +96,8 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
extern void
-_mesa_ArrayElement( GLint );
-
-
-extern void
-_mesa_DrawArrays(GLenum mode, GLint first, GLsizei count);
-
-
-extern void
-_mesa_save_DrawArrays(GLenum mode, GLint first, GLsizei count);
-
-
-extern void
-_mesa_DrawElements(GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices);
-
-
-extern void
-_mesa_save_DrawElements(GLenum mode, GLsizei count,
- GLenum type, const GLvoid *indices);
-
-
-extern void
_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);
-extern void
-_mesa_save_InterleavedArrays(GLenum format, GLsizei stride,
- const GLvoid *pointer);
-
-
-extern void
-_mesa_DrawRangeElements(GLenum mode, GLuint start,
- GLuint end, GLsizei count, GLenum type,
- const GLvoid *indices);
-
-extern void
-_mesa_save_DrawRangeElements(GLenum mode,
- GLuint start, GLuint end, GLsizei count,
- GLenum type, const GLvoid *indices );
-
-
-extern void gl_exec_array_elements( GLcontext *ctx,
- struct immediate *IM,
- GLuint start,
- GLuint end );
-
-extern void gl_update_client_state( GLcontext *ctx );
#endif