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authorBrian Paul <brianp@vmware.com>2009-05-08 14:34:43 -0600
committerBrian Paul <brianp@vmware.com>2009-05-08 14:35:48 -0600
commit4e762395ef7e8c332c16fd0c11025cfa52763a45 (patch)
tree3550d50d1b349cd3e2702821f307bbb692d9f504 /src/mesa/main
parent17a354a119370df9196a010a31fc71cd8712ec46 (diff)
mesa: raise MAX_VARYING (number of shader varying vars) to 16
16 is the limit for now because of various 32-bit bitfields.
Diffstat (limited to 'src/mesa/main')
-rw-r--r--src/mesa/main/config.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 2a9fdf9ca0..888e08ff93 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -187,7 +187,7 @@
#define MAX_PROGRAM_TEMPS 256
#define MAX_PROGRAM_ADDRESS_REGS 2
#define MAX_UNIFORMS 1024 /**< number of vec4 uniforms */
-#define MAX_VARYING 8 /**< number of float[4] vectors */
+#define MAX_VARYING 16 /**< number of float[4] vectors */
#define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS
#define MAX_PROGRAM_INPUTS 32
#define MAX_PROGRAM_OUTPUTS 32