diff options
| author | Nian Wu <nian.wu@intel.com> | 2007-03-19 17:00:19 +0800 |
|---|---|---|
| committer | Nian Wu <nian.wu@intel.com> | 2007-03-19 17:00:19 +0800 |
| commit | e01ee3da577f177e77153f3a33d39e13f5e3f9cb (patch) | |
| tree | 14bcfd5a30a5b24b22a9b773b4ba6211e50e8958 /src/mesa/main | |
| parent | fd1b1fce3faaf40af201a5b06a84df62c855fb12 (diff) | |
| parent | 77544d7b7d7c6fd03c0df81dca07f1bb3a67c119 (diff) | |
Merge git://proxy01.pd.intel.com:9419/git/mesa/mesa into crestline
Diffstat (limited to 'src/mesa/main')
| -rw-r--r-- | src/mesa/main/image.c | 98 | ||||
| -rw-r--r-- | src/mesa/main/texcompress_fxt1.c | 77 |
2 files changed, 89 insertions, 86 deletions
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index cad9736b30..44729b7419 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -3877,6 +3877,22 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n, } } +#define DEPTH_VALUES(GLTYPE, GLTYPE2FLOAT) \ + do { \ + GLuint i; \ + const GLTYPE *src = (const GLTYPE *)source; \ + for (i = 0; i < n; i++) { \ + GLTYPE value = src[i]; \ + if (srcPacking->SwapBytes) { \ + if (sizeof(GLTYPE) == 2) { \ + SWAP2BYTE(value); \ + } else if (sizeof(GLTYPE) == 4) { \ + SWAP4BYTE(value); \ + } \ + } \ + depthValues[i] = CLAMP(GLTYPE2FLOAT(value), 0.0F, 1.0F); \ + } \ + } while (0) void _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, @@ -3898,59 +3914,23 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, switch (srcType) { case GL_BYTE: - { - GLuint i; - const GLubyte *src = (const GLubyte *) source; - for (i = 0; i < n; i++) { - depthValues[i] = BYTE_TO_FLOAT(src[i]); - } - } - break; + DEPTH_VALUES(GLbyte, BYTE_TO_FLOAT); + break; case GL_UNSIGNED_BYTE: - { - GLuint i; - const GLubyte *src = (const GLubyte *) source; - for (i = 0; i < n; i++) { - depthValues[i] = UBYTE_TO_FLOAT(src[i]); - } - } - break; + DEPTH_VALUES(GLubyte, UBYTE_TO_FLOAT); + break; case GL_SHORT: - { - GLuint i; - const GLshort *src = (const GLshort *) source; - for (i = 0; i < n; i++) { - depthValues[i] = SHORT_TO_FLOAT(src[i]); - } - } - break; + DEPTH_VALUES(GLshort, SHORT_TO_FLOAT); + break; case GL_UNSIGNED_SHORT: - { - GLuint i; - const GLushort *src = (const GLushort *) source; - for (i = 0; i < n; i++) { - depthValues[i] = USHORT_TO_FLOAT(src[i]); - } - } - break; + DEPTH_VALUES(GLushort, USHORT_TO_FLOAT); + break; case GL_INT: - { - GLuint i; - const GLint *src = (const GLint *) source; - for (i = 0; i < n; i++) { - depthValues[i] = INT_TO_FLOAT(src[i]); - } - } - break; + DEPTH_VALUES(GLint, INT_TO_FLOAT); + break; case GL_UNSIGNED_INT: - { - GLuint i; - const GLuint *src = (const GLuint *) source; - for (i = 0; i < n; i++) { - depthValues[i] = UINT_TO_FLOAT(src[i]); - } - } - break; + DEPTH_VALUES(GLuint, UINT_TO_FLOAT); + break; case GL_UNSIGNED_INT_24_8_EXT: /* GL_EXT_packed_depth_stencil */ if (dstType == GL_UNSIGNED_INT && depthScale == (GLfloat) 0xffffff && @@ -3960,7 +3940,11 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, GLuint *zValues = (GLuint *) dest; GLuint i; for (i = 0; i < n; i++) { - zValues[i] = src[i] & 0xffffff00; + GLuint value = src[i]; + if (srcPacking->SwapBytes) { + SWAP4BYTE(value); + } + zValues[i] = value & 0xffffff00; } return; } @@ -3969,19 +3953,27 @@ _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, const GLfloat scale = 1.0f / 0xffffff; GLuint i; for (i = 0; i < n; i++) { - depthValues[i] = (src[i] >> 8) * scale; + GLuint value = src[i]; + if (srcPacking->SwapBytes) { + SWAP4BYTE(value); + } + depthValues[i] = (value >> 8) * scale; } } break; case GL_FLOAT: - _mesa_memcpy(depthValues, source, n * sizeof(GLfloat)); - break; + DEPTH_VALUES(GLfloat, 1*); + break; case GL_HALF_FLOAT_ARB: { GLuint i; const GLhalfARB *src = (const GLhalfARB *) source; for (i = 0; i < n; i++) { - depthValues[i] = _mesa_half_to_float(src[i]); + GLhalfARB value = src[i]; + if (srcPacking->SwapBytes) { + SWAP2BYTE(value); + } + depthValues[i] = _mesa_half_to_float(value); } } break; diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index d3011cedce..411d51cfcc 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -752,44 +752,55 @@ fxt1_quantize_ALPHA1 (GLuint *cc, GLint minColL = 0, maxColL = 0; GLint minColR = 0, maxColR = 0; GLint sumL = 0, sumR = 0; - + GLint nn_comp; /* Our solution here is to find the darkest and brightest colors in * the 4x4 tile and use those as the two representative colors. * There are probably better algorithms to use (histogram-based). */ - minSum = 2000; /* big enough */ - maxSum = -1; /* small enough */ - for (k = 0; k < N_TEXELS / 2; k++) { - GLint sum = 0; - for (i = 0; i < n_comp; i++) { - sum += input[k][i]; - } - if (minSum > sum) { - minSum = sum; - minColL = k; - } - if (maxSum < sum) { - maxSum = sum; - maxColL = k; - } - sumL += sum; + nn_comp = n_comp; + while ((minColL == maxColL) && nn_comp) { + minSum = 2000; /* big enough */ + maxSum = -1; /* small enough */ + for (k = 0; k < N_TEXELS / 2; k++) { + GLint sum = 0; + for (i = 0; i < nn_comp; i++) { + sum += input[k][i]; + } + if (minSum > sum) { + minSum = sum; + minColL = k; + } + if (maxSum < sum) { + maxSum = sum; + maxColL = k; + } + sumL += sum; + } + + nn_comp--; } - minSum = 2000; /* big enough */ - maxSum = -1; /* small enough */ - for (; k < N_TEXELS; k++) { - GLint sum = 0; - for (i = 0; i < n_comp; i++) { - sum += input[k][i]; - } - if (minSum > sum) { - minSum = sum; - minColR = k; - } - if (maxSum < sum) { - maxSum = sum; - maxColR = k; - } - sumR += sum; + + nn_comp = n_comp; + while ((minColR == maxColR) && nn_comp) { + minSum = 2000; /* big enough */ + maxSum = -1; /* small enough */ + for (k = N_TEXELS / 2; k < N_TEXELS; k++) { + GLint sum = 0; + for (i = 0; i < nn_comp; i++) { + sum += input[k][i]; + } + if (minSum > sum) { + minSum = sum; + minColR = k; + } + if (maxSum < sum) { + maxSum = sum; + maxColR = k; + } + sumR += sum; + } + + nn_comp--; } /* choose the common vector (yuck!) */ |
