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authorRoland Scheidegger <rscheidegger@gmx.ch>2004-06-17 21:19:21 +0000
committerRoland Scheidegger <rscheidegger@gmx.ch>2004-06-17 21:19:21 +0000
commit8ad28091aef4e98916e3ae45de5e405dc0988904 (patch)
treead6d6689ffa2c4ea39b932c2eea8a4687f442662 /src/mesa/math/m_debug_norm.c
parente3f926ad514d915a983a873540f201fc19d8d913 (diff)
use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture formats. Fix various small bugs with tex env combine mode GL_DOT3_RGB(A)/GL_DOT3_RGB(A)_EXT
Diffstat (limited to 'src/mesa/math/m_debug_norm.c')
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