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author | Roland Scheidegger <rscheidegger@gmx.ch> | 2004-06-17 21:19:21 +0000 |
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committer | Roland Scheidegger <rscheidegger@gmx.ch> | 2004-06-17 21:19:21 +0000 |
commit | 8ad28091aef4e98916e3ae45de5e405dc0988904 (patch) | |
tree | ad6d6689ffa2c4ea39b932c2eea8a4687f442662 /src/mesa/math/m_debug_norm.c | |
parent | e3f926ad514d915a983a873540f201fc19d8d913 (diff) |
use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture formats. Fix various small bugs with tex env combine mode GL_DOT3_RGB(A)/GL_DOT3_RGB(A)_EXT
Diffstat (limited to 'src/mesa/math/m_debug_norm.c')
0 files changed, 0 insertions, 0 deletions