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| author | Roland Scheidegger <sroland@tungstengraphics.com> | 2007-05-19 00:59:06 +0200 |
|---|---|---|
| committer | Roland Scheidegger <sroland@tungstengraphics.com> | 2007-05-19 00:59:46 +0200 |
| commit | 28f53ace336706912fda6cc6877f72bffdcae330 (patch) | |
| tree | 723bbfcd6dc9b03d672ad16835d0d4439d8b99f9 /src/mesa/math/m_matrix.h | |
| parent | 3ad9c551b95c6fd8787f6f007bda34df446b53ab (diff) | |
fix miptree comparison with compressed textures
TexelBytes is always 0 with compressed textures, thus would never match
mt->cpp. This caused constant blitting around of textures, and it fixes at
least the horrible performance of Q3 if compressed textures are enabled.
Diffstat (limited to 'src/mesa/math/m_matrix.h')
0 files changed, 0 insertions, 0 deletions
