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authorBrian <brian.paul@tungstengraphics.com>2008-01-28 10:41:27 -0700
committerBrian <brian.paul@tungstengraphics.com>2008-01-28 11:31:57 -0700
commit5b5ec94663d566b4840975c4ef4740abb138bb12 (patch)
treea4da3d95390f9e9bd09d28e645119f62cb1a771c /src/mesa/pipe/cell/spu/spu_main.h
parent7024019d4e6e2a1618e910a127bea8c3b7661a54 (diff)
Cell: clean-up of render path
Finally removed a number of unneeded flush commands. Vertex buffers are allocated from the general buffer pool, freed by SPUs when done. Still an occasional failed assertion (invalid batch buffer command)...
Diffstat (limited to 'src/mesa/pipe/cell/spu/spu_main.h')
-rw-r--r--src/mesa/pipe/cell/spu/spu_main.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/pipe/cell/spu/spu_main.h b/src/mesa/pipe/cell/spu/spu_main.h
index 68c7263b7f..5bc5d9fa99 100644
--- a/src/mesa/pipe/cell/spu/spu_main.h
+++ b/src/mesa/pipe/cell/spu/spu_main.h
@@ -65,8 +65,6 @@ struct spu_global
/* XXX more state to come */
- uint cur_vertex_buf;
-
} ALIGN16_ATTRIB;