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author | Brian <brian.paul@tungstengraphics.com> | 2008-01-20 15:00:18 -0700 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2008-01-20 15:00:18 -0700 |
commit | 661be1ae7b1cd5837d8e7224a5ebe1b8d428137e (patch) | |
tree | 7af1511e087e68fde9a27560f631fa7a7d310724 /src/mesa/pipe/cell/spu/spu_main.h | |
parent | 45b5d3b1fc996e0f460ea163e4f4b3e750e8914f (diff) |
Cell: use depth/stencil state to enable ztest
Move z-test code into do_depth_test().
Add ZSIZE symbol to support 2 or 4-byte Z values.
Diffstat (limited to 'src/mesa/pipe/cell/spu/spu_main.h')
-rw-r--r-- | src/mesa/pipe/cell/spu/spu_main.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/pipe/cell/spu/spu_main.h b/src/mesa/pipe/cell/spu/spu_main.h index f39f375d24..cd2afbe9bf 100644 --- a/src/mesa/pipe/cell/spu/spu_main.h +++ b/src/mesa/pipe/cell/spu/spu_main.h @@ -32,6 +32,8 @@ #include "pipe/cell/common.h" #include "pipe/p_state.h" +/** XXX temp bytes/z value */ +#define ZSIZE 2 struct spu_framebuffer { void *color_start; /**< addr of color surface in main memory */ |